Player Matchup

Thor
Thor
Crannabis
Thor
Level 16
God Stats
0W - 1L
1,203 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 3
Neith
Neith
CubanLinkPR
Neith
Level 16
God Stats
5W - 4L
1,411 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Lil_Freezer420
Danzaburou
Level 24
God Stats
24W - 22L
1,502 SR
Queue Stats
103W - 140L
1,360 Elo+
Party 1
Zeus
Zeus
MobbyTrain15
Zeus
Level 26
God Stats
29W - 19L
1,597 SR
Queue Stats
133W - 145L
1,394 Elo+
Solo
Jormungandr
Jormungandr
titanslayer1413
Jormungandr
Level 16
God Stats
5W - 7L
1,205 SR
Queue Stats
32W - 29L
1,480 Elo+
Party 1
Team Averages
Level 20
1,384 SR
1,447 Elo+

VS

Team Averages
Level 22
1,442 SR
1,349 Elo+
Bellona
Bellona
BlueTiger739
Bellona
Level 18
God Stats
22W - 15L
1,437 SR
Queue Stats
68W - 59L
1,362 Elo+
Solo
Ra
Ra
LemmyNG
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,341 Elo+
Solo
Athena
Athena
LilLilyFair
Athena
Level 3
God Stats
10W - 6L
1,451 SR
Queue Stats
32W - 29L
1,423 Elo+
Party 2
Bastet
Bastet
Rainwatersky
Bastet
Level 69
God Stats
117W - 95L
1,528 SR
Queue Stats
463W - 487L
1,467 Elo+
Party 2
Thor
Thor
bigpurplesmurf0
Thor
Level 4
God Stats
1W - 3L
1,293 SR
Queue Stats
1W - 3L
1,155 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
2 / 5 / 10
11,448
881
10,828
22,434
8,689
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 4 / 7
12,465
959
17,980
12,832
4,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Lil_Freezer420
Danzaburou
18
2 / 9 / 8
11,657
897
15,328
25,594
9,230
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
3 / 10 / 9
11,960
920
17,986
22,234
7,283
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
titanslayer1413
Jormungandr
18
3 / 6 / 7
11,657
897
19,328
25,744
37,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

30

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlueTiger739
Bellona
20
2 / 3 / 17
12,091
930
13,407
20,170
15,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
12 / 2 / 10
15,086
1,160
19,760
13,157
5,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
20
12 / 0 / 20
15,483
1,191
32,146
27,018
34,503
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
20
7 / 1 / 19
13,892
1,069
27,209
14,606
5,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
1 / 10 / 8
10,930
841
10,054
15,835
6,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
108
16
Kills
34
34
Deaths
16
41
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Bellona
BlueTiger739
Bellona
2
3
17
3.5
L
Thor
2
5
10
1.4
L
6
4
7
2.38
W
12
2
10
8.5
W
Athena
12
0
20
22
L
Danzaburou
Lil_Freezer420
Danzaburou
2
9
8
0.67
L
3
10
9
0.75
W
Bastet
7
1
19
16.5
W
1
10
8
0.5
L
Jormungandr
titanslayer1413
Jormungandr
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,450
Damage
102,576
108,838
Taken
90,786
67,543
Mitigated
66,519
6,417
Healing
28,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BlueTiger739
Bellona
13,407
4,786
402
5,158
20,170
15,109
0
7,732
12,438
0
19,791
L
Thor
10,828
1,857
0
179
22,434
8,689
0
9,424
12,657
0
27,384
L
17,980
10,200
0
2,644
12,832
4,929
0
5,325
7,228
0
37,041
W
19,760
2,122
3,097
4,796
13,157
5,476
0
5,914
7,243
65,124
0
W
Athena
32,146
5,927
725
8,049
27,018
34,503
0
10,601
16,417
54,035
0
L
Danzaburou
Lil_Freezer420
Danzaburou
15,328
7,675
0
1,585
25,594
9,230
0
10,749
14,309
0
40,045
L
17,986
4,664
184
1,825
22,234
7,283
0
11,711
10,098
35,712
0
W
Bastet
27,209
2,986
0
6,061
14,606
5,269
0
7,633
6,973
0
42,583
W
10,054
2,252
0
0
15,835
6,162
0
5,434
10,401
0
18,888
L
Jormungandr
titanslayer1413
Jormungandr
19,328
3,449
0
0
25,744
37,412
0
12,082
12,640
44,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,187
Gold Earned
67,482
234
Minions Killed
252
2
Camps Cleared
5
1,097,790
Distance Traveled
1,202,675
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,091
930
21
2
2
224,146
0
L
Thor
11,448
881
62
5
0
214,893
1
L
Neith
12,465
959
49
4
0
217,191
0
W
Ra
15,086
1,160
112
9
1
239,796
0
W
Athena
15,483
1,191
56
4
0
284,910
0
L
Danzaburou
11,657
897
44
3
0
219,976
0
L
Zeus
11,960
920
44
3
0
204,299
0
W
Bastet
13,892
1,069
43
3
2
303,124
0
W
Thor
10,930
841
20
2
0
150,699
0
L
Jormungandr
11,657
897
35
3
2
241,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role