Player Matchup

Sylvanus
Sylvanus
About60mixchicks
Sylvanus
Level 89
God Stats
13W - 11L
1,441 SR
Queue Stats
41W - 64L
1,349 Elo+
Party 1
Ravana
Ravana
Berzas54
Ravana
Level 78
God Stats
2W - 1L
1,174 SR
Queue Stats
3W - 4L
1,328 Elo+
Party 1
Scylla
Scylla
LaneJ2
Scylla
Level 67
God Stats
1W - 3L
1,428 SR
Queue Stats
20W - 30L
1,399 Elo+
Party 1
Bellona
Bellona
Ledoux_5
Bellona
Level 18
God Stats
1W - 2L
1,182 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
MommICantPauseIt
Medusa
Level 103
God Stats
3W - 3L
1,552 SR
Queue Stats
30W - 53L
1,326 Elo+
Party 1
Team Averages
Level 71
1,355 SR
1,380 Elo+

VS

Team Averages
Level 92
1,372 SR
1,398 Elo+
Merlin
Merlin
Cractt
Merlin
Level 106
God Stats
4W - 7L
1,304 SR
Queue Stats
141W - 162L
1,435 Elo+
Party 2
Hachiman
Hachiman
LovelyFawn74634
Hachiman
Level 45
God Stats
19W - 25L
1,559 SR
Queue Stats
115W - 127L
1,404 Elo+
Party 2
Pele
Pele
Mr U Lacertae
Pele
Level 115
God Stats
1W - 3L
1,186 SR
Queue Stats
354W - 327L
1,443 Elo+
Party 2
Khepri
Khepri
Mr UY Scuti
Khepri
Level 89
God Stats
1W - 0L
1,312 SR
Queue Stats
264W - 276L
1,429 Elo+
Party 2
Hades
Hades
juniorcabcrv
Hades
Level 107
God Stats
27W - 30L
1,499 SR
Queue Stats
77W - 136L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,139
428
2,620
9,098
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
Berzas54
Ravana
8
0 / 4 / 1
5,380
448
2,785
7,269
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
LaneJ2
Scylla
10
1 / 3 / 0
5,694
475
4,511
5,547
1,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Ledoux_5
Bellona
8
0 / 1 / 0
4,984
415
3,224
8,875
5,024
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 5 / 1
5,149
429
2,597
6,402
1,269
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cractt
Merlin
12
7 / 1 / 0
7,676
640
3,928
5,561
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
13
4 / 0 / 1
7,206
601
5,093
3,533
1,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 8
7,086
591
9,534
8,611
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
10
2 / 1 / 7
6,267
522
3,131
5,310
3,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
0 / 0 / 0
6,188
516
3,501
5,505
3,649
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
15
15
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Ravana
Berzas54
Ravana
0
4
1
0.13
W
Merlin
Cractt
Merlin
7
1
0
7
L
Scylla
LaneJ2
Scylla
1
3
0
0.33
L
Bellona
Ledoux_5
Bellona
0
1
0
0
W
Hachiman
4
0
1
4.5
L
0
5
1
0.1
W
2
0
8
6
W
Khepri
2
1
7
5.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,737
Damage
25,187
37,191
Taken
28,520
13,502
Mitigated
13,158
8,300
Healing
10,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,620
838
986
2,712
9,098
4,264
0
1,450
7,616
13,546
6,420
L
Ravana
Berzas54
Ravana
2,785
176
0
1,568
7,269
1,707
0
1,411
5,752
0
24,866
W
Merlin
Cractt
Merlin
3,928
218
0
662
5,561
1,937
0
1,082
4,479
37,133
0
L
Scylla
LaneJ2
Scylla
4,511
48
71
243
5,547
1,238
0
1,858
3,409
25,042
0
L
Bellona
Ledoux_5
Bellona
3,224
1,354
0
2,275
8,875
5,024
255
4,070
4,755
0
15,311
W
Hachiman
5,093
1,623
0
2,389
3,533
1,036
0
473
3,060
0
45,987
L
2,597
1,160
0
445
6,402
1,269
192
1,644
4,740
0
28,447
W
9,534
2,253
0
3,659
8,611
2,962
0
2,808
5,803
0
48,492
W
Khepri
3,131
193
156
1,690
5,310
3,574
0
1,781
3,529
11,855
0
W
3,501
132
104
2,238
5,505
3,649
365
593
4,912
25,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,346
Gold Earned
34,423
219
Minions Killed
349
0
Camps Cleared
0
1,149,669
Distance Traveled
1,182,334
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,139
428
41
3
0
214,759
4
L
Ravana
5,380
448
57
5
0
242,146
2
W
Merlin
7,676
640
101
8
0
227,676
2
L
Scylla
5,694
475
44
4
0
217,196
4
L
Bellona
4,984
415
27
2
0
247,589
4
W
Hachiman
7,206
601
89
7
0
220,020
0
L
Medusa
5,149
429
50
4
0
227,979
4
W
Pele
7,086
591
84
7
0
277,319
2
W
Khepri
6,267
522
14
1
0
226,259
4
W
Hades
6,188
516
61
5
0
231,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role