Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
RaiDenKing012
Loki
Level 129
God Stats
3W - 6L
1,369 SR
Queue Stats
128W - 185L
1,257 Elo+
Party 1
Jing Wei
Jing Wei
peskyto215bcn
Jing Wei
Level 109
God Stats
4W - 3L
1,639 SR
Queue Stats
103W - 143L
1,395 Elo+
Party 1
Artio
Artio
sorapopo1234
Artio
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 280L
1,472 Elo+
Solo
Raijin
Raijin
thug_puma_666
Raijin
Level 107
God Stats
3W - 4L
1,534 SR
Queue Stats
54W - 38L
1,520 Elo+
Party 1
Team Averages
Level 113
1,508 SR
1,429 Elo+

VS

Team Averages
Level 100
1,472 SR
1,509 Elo+
Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CRCH18
Xbalanque
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 104L
1,483 Elo+
Party 2
Pele
Pele
JackTheSpliffer
Pele
Level 89
God Stats
7W - 6L
1,506 SR
Queue Stats
161W - 120L
1,544 Elo+
Party 2
Bellona
Bellona
OhhAshyyy
Bellona
Level 107
God Stats
47W - 35L
1,549 SR
Queue Stats
452W - 441L
1,497 Elo+
Party 2
Vulcan
Vulcan
RisingShift
Vulcan
Level 69
God Stats
6W - 14L
1,305 SR
Queue Stats
103W - 108L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
0 / 3 / 3
4,719
429
1,418
8,656
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 3 / 3
6,611
601
6,478
6,994
1,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
peskyto215bcn
Jing Wei
10
1 / 0 / 0
5,717
520
3,175
4,783
1,234
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 2 / 2
4,466
406
1,202
3,941
2,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 1 / 3
5,973
543
3,762
5,925
2,016
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 2 / 2
5,865
533
4,218
8,391
5,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
CRCH18
Xbalanque
10
0 / 1 / 2
6,138
558
3,855
5,563
1,571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 2
6,898
627
5,508
6,619
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
OhhAshyyy
Bellona
12
4 / 1 / 1
7,333
667
4,970
5,056
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vulcan
9
0 / 4 / 0
5,165
470
2,016
5,454
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
9
Kills
9
9
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
3
0.5
W
Ymir
 
Ymir
1
2
2
1
W
Xbalanque
CRCH18
Xbalanque
0
1
2
1
W
4
1
2
5
W
Bellona
OhhAshyyy
Bellona
4
1
1
4.5
L
5
3
3
2.17
W
Vulcan
0
4
0
0
L
Jing Wei
peskyto215bcn
Jing Wei
1
0
0
1
L
0
2
2
0.5
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,035
Damage
20,567
30,299
Taken
31,083
11,700
Mitigated
13,700
8,356
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,418
40
206
2,083
8,656
4,182
0
2,086
6,570
9,303
0
W
Ymir
 
Ymir
4,218
782
9
2,171
8,391
5,529
48
2,746
5,645
21,703
0
W
Xbalanque
CRCH18
Xbalanque
3,855
1,601
0
1,349
5,563
1,571
0
161
5,402
0
33,536
W
5,508
801
0
2,931
6,619
2,482
248
859
5,760
0
39,416
W
Bellona
OhhAshyyy
Bellona
4,970
1,521
0
2,458
5,056
2,597
188
952
3,827
0
42,833
L
6,478
2,227
0
2,003
6,994
1,929
0
1,330
5,664
0
31,804
W
Vulcan
2,016
664
0
1,117
5,454
1,521
320
1,387
4,067
25,960
0
L
Jing Wei
peskyto215bcn
Jing Wei
3,175
2,677
0
1,230
4,783
1,234
462
0
4,783
0
32,661
L
1,202
32
0
1,408
3,941
2,339
0
0
3,941
11,057
0
L
3,762
533
0
1,426
5,925
2,016
0
2,818
3,107
28,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,486
Gold Earned
31,399
242
Minions Killed
338
0
Camps Cleared
0
935,969
Distance Traveled
1,105,055
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,719
429
32
3
0
181,297
3
W
Ymir
5,865
533
35
3
0
193,106
3
W
Xbalanque
6,138
558
73
7
0
208,738
3
W
Pele
6,898
627
76
7
0
248,954
2
W
Bellona
7,333
667
106
10
0
256,359
2
L
Loki
6,611
601
57
5
0
231,077
2
W
Vulcan
5,165
470
48
4
0
197,898
2
L
Jing Wei
5,717
520
70
6
0
231,629
0
L
Artio
4,466
406
29
3
0
96,540
1
L
Raijin
5,973
543
54
5
0
195,426
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role