Player Matchup

Neith
Neith
NineFingers14
Neith
Level 130
God Stats
3W - 9L
1,408 SR
Queue Stats
251W - 248L
1,581 Elo+
Solo
Poseidon
Poseidon
PrinceMocha23
Poseidon
Level 124
God Stats
2W - 1L
1,605 SR
Queue Stats
31W - 25L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
Snore525
Danzaburou
Level 128
God Stats
1W - 1L
2,105 SR
Queue Stats
21W - 16L
1,653 Elo+
Party 1
Jing Wei
Jing Wei
WontonDon99
Jing Wei
Level 109
God Stats
0W - 2L
1,521 SR
Queue Stats
29W - 16L
1,669 Elo+
Party 1
Cthulhu
Cthulhu
ƒeelted
Cthulhu
Level 157
God Stats
0W - 1L
1,676 SR
Queue Stats
34W - 22L
1,649 Elo+
Solo
Team Averages
Level 130
1,663 SR
1,631 Elo+

VS

Team Averages
Level 145
1,603 SR
1,577 Elo+
Hades
Hades
AintNoLogicInYAE
Hades
Level 155
God Stats
1W - 0L
1,707 SR
Queue Stats
16W - 16L
1,548 Elo+
Solo
Chernobog
Chernobog
Darwin173
Chernobog
Level 149
God Stats
3W - 1L
1,605 SR
Queue Stats
90W - 86L
1,600 Elo+
Solo
Achilles
Achilles
LIZARDWOLFE123
Achilles
Level 128
God Stats
11W - 10L
1,595 SR
Queue Stats
273W - 278L
1,553 Elo+
Solo
Hun Batz
Hun Batz
Poor Gambler
Hun Batz
Level 132
God Stats
1W - 2L
1,641 SR
Queue Stats
120W - 131L
1,539 Elo+
Solo
Agni
Agni
XKill
Agni
Level 159
God Stats
10W - 10L
1,468 SR
Queue Stats
1,133W - 1,155L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 6
7,618
693
8,412
9,469
4,361
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Poseidon
PrinceMocha23
Poseidon
16
3 / 4 / 6
9,053
823
11,426
9,145
3,641
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Snore525
Danzaburou
13
1 / 6 / 4
8,117
738
5,779
9,701
3,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
WontonDon99
Jing Wei
15
3 / 4 / 3
8,129
739
8,391
12,528
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ƒeelted
Cthulhu
15
2 / 4 / 5
8,581
780
15,639
16,404
17,203
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 9
10,894
990
10,213
13,440
12,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Darwin173
Chernobog
16
2 / 1 / 14
9,430
857
10,524
10,244
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
17
5 / 0 / 10
10,175
925
6,040
16,713
20,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Poor Gambler
Hun Batz
15
7 / 4 / 5
9,372
852
13,394
13,046
8,653
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
XKill
Agni
15
1 / 3 / 14
9,037
822
12,136
8,454
3,190
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
10
Kills
23
23
Deaths
10
24
Assists
52
Player
Kills
Deaths
Assists
KDA
W
8
2
9
6.25
W
Chernobog
Darwin173
Chernobog
2
1
14
9
W
Achilles
5
0
10
10
L
1
5
6
0.8
W
Hun Batz
Poor Gambler
Hun Batz
7
4
5
2.38
L
Poseidon
PrinceMocha23
Poseidon
3
4
6
1.5
L
Danzaburou
Snore525
Danzaburou
1
6
4
0.5
L
Jing Wei
WontonDon99
Jing Wei
3
4
3
1.13
W
Agni
XKill
Agni
1
3
14
2.67
L
Cthulhu
ƒeelted
Cthulhu
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,647
Damage
52,307
57,247
Taken
61,897
34,155
Mitigated
49,089
13,718
Healing
25,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,213
1,476
2,217
4,562
13,440
12,363
1,201
5,632
7,631
19,229
0
W
Chernobog
Darwin173
Chernobog
10,524
5,937
1,021
2,452
10,244
4,176
2,523
4,505
5,665
0
24,130
W
Achilles
6,040
935
3,270
7,073
16,713
20,707
966
6,646
9,875
0
17,488
L
8,412
3,000
1,015
1,722
9,469
4,361
0
2,281
7,096
0
17,936
W
Hun Batz
Poor Gambler
Hun Batz
13,394
2,843
418
1,811
13,046
8,653
0
5,107
7,801
0
23,852
L
Poseidon
PrinceMocha23
Poseidon
11,426
2,008
1,154
1,387
9,145
3,641
59
4,595
4,377
27,710
0
L
Danzaburou
Snore525
Danzaburou
5,779
1,755
431
1,210
9,701
3,751
0
3,390
6,028
0
13,860
L
Jing Wei
WontonDon99
Jing Wei
8,391
6,525
612
3,759
12,528
5,199
0
4,176
8,048
0
13,320
W
Agni
XKill
Agni
12,136
802
860
1,436
8,454
3,190
1,167
4,456
3,860
20,524
0
L
Cthulhu
ƒeelted
Cthulhu
15,639
893
497
1,931
16,404
17,203
0
7,051
8,714
26,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,498
Gold Earned
48,908
116
Minions Killed
133
0
Camps Cleared
0
1,034,273
Distance Traveled
1,040,583
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,894
990
31
3
0
188,304
0
W
Chernobog
9,430
857
51
5
0
186,862
0
W
Achilles
10,175
925
9
1
0
251,014
2
L
Neith
7,618
693
18
2
0
172,694
0
W
Hun Batz
9,372
852
16
1
0
187,709
0
L
Poseidon
9,053
823
43
4
0
218,916
1
L
Danzaburou
8,117
738
17
2
0
207,361
0
L
Jing Wei
8,129
739
15
1
0
216,894
1
W
Agni
9,037
822
26
2
0
226,694
0
L
Cthulhu
8,581
780
23
2
0
218,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role