Player Matchup

Yemoja
Yemoja
Dmasticator
Yemoja
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 175L
1,203 Elo+
Party 1
Ullr
Ullr
PossumSauce69
Ullr
Level 57
God Stats
11W - 27L
1,286 SR
Queue Stats
89W - 183L
1,165 Elo+
Party 1
Mulan
Mulan
ThatGuy_4253
Mulan
Level 29
God Stats
0W - 4L
1,099 SR
Queue Stats
13W - 39L
1,147 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WendigoNight
Morgan Le Fay
Level 44
God Stats
0W - 4L
1,108 SR
Queue Stats
60W - 119L
1,195 Elo+
Party 1
Arachne
Arachne
badluckglenn54
Arachne
Level 45
God Stats
7W - 14L
1,391 SR
Queue Stats
55W - 117L
1,145 Elo+
Party 1
Team Averages
Level 48
1,277 SR
1,171 Elo+

VS

Team Averages
Level 74
1,448 SR
1,350 Elo+
Vulcan
Vulcan
 
Vulcan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DIEGOEFRAIN
Ra
Level 100
God Stats
6W - 2L
1,483 SR
Queue Stats
59W - 48L
1,390 Elo+
Party 2
Bellona
Bellona
LugitOne
Bellona
Level 79
God Stats
12W - 2L
1,500 SR
Queue Stats
51W - 39L
1,335 Elo+
Party 2
Neith
Neith
ccpr0mc
Neith
Level 17
God Stats
4W - 0L
1,419 SR
Queue Stats
35W - 14L
1,432 Elo+
Party 2
Loki
Loki
ronald003r
Loki
Level 57
God Stats
9W - 8L
1,339 SR
Queue Stats
28W - 17L
1,091 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 5 / 0
6,025
430
2,358
10,608
8,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 3 / 0
6,080
434
3,290
10,451
2,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 3 / 2
6,817
487
4,557
12,031
6,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
WendigoNight
Morgan Le Fay
11
0 / 3 / 2
6,648
475
3,236
8,459
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 5 / 0
7,270
519
5,995
11,786
4,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 2 / 3
8,355
597
9,129
5,553
2,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 9
7,486
535
6,133
6,623
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bellona
LugitOne
Bellona
14
4 / 2 / 3
8,212
587
10,452
10,774
8,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
ccpr0mc
Neith
13
6 / 0 / 4
7,705
550
9,004
4,193
1,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 3 / 2
7,562
540
2,626
7,676
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
18
19
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
2
3
2.25
W
2
0
9
6.5
L
Yemoja
0
5
0
0
W
Bellona
LugitOne
Bellona
4
2
3
2.75
L
0
3
0
0
L
2
3
2
1
L
Morgan Le Fay
WendigoNight
Morgan Le Fay
0
3
2
0.33
L
5
5
0
1
W
Neith
ccpr0mc
Neith
6
0
4
8
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,436
Damage
37,344
53,335
Taken
34,819
24,951
Mitigated
17,908
15,425
Healing
11,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,129
5,210
0
760
5,553
2,151
106
2,695
2,858
59,251
0
W
6,133
1,003
409
3,436
6,623
2,965
505
1,597
5,026
39,648
0
L
Yemoja
2,358
749
1,995
2,334
10,608
8,578
0
2,447
7,685
11,922
0
W
Bellona
LugitOne
Bellona
10,452
4,325
0
1,845
10,774
8,970
518
541
10,233
0
43,467
L
3,290
791
0
1,824
10,451
2,761
0
2,768
7,247
0
43,439
L
4,557
968
245
2,471
12,031
6,265
760
1,621
10,410
0
28,275
L
Morgan Le Fay
WendigoNight
Morgan Le Fay
3,236
713
0
2,804
8,459
3,221
0
3,848
4,567
35,703
0
L
5,995
3,986
296
3,456
11,786
4,126
1,013
3,925
7,861
0
24,666
W
Neith
ccpr0mc
Neith
9,004
5,119
0
2,018
4,193
1,344
2,283
761
3,432
0
35,607
W
2,626
791
0
2,844
7,676
2,478
28
0
7,676
0
43,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,840
Gold Earned
39,320
278
Minions Killed
416
0
Camps Cleared
0
1,271,262
Distance Traveled
1,430,966
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,355
597
113
8
0
275,692
2
W
Ra
7,486
535
68
5
0
298,445
3
L
Yemoja
6,025
430
16
1
0
213,014
0
W
Bellona
8,212
587
84
6
0
299,746
4
L
Ullr
6,080
434
97
7
0
253,710
3
L
Mulan
6,817
487
55
4
0
260,024
3
L
Morgan Le Fay
6,648
475
63
5
0
250,187
0
L
Arachne
7,270
519
47
3
0
294,327
2
W
Neith
7,705
550
67
5
0
246,068
1
W
Loki
7,562
540
84
6
0
311,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role