Player Matchup

King Arthur
King Arthur
Arkariium
King Arthur
Level 28
God Stats
13W - 7L
1,531 SR
Queue Stats
30W - 30L
1,437 Elo+
Party 2
Ares
Ares
ElPola23
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,522 Elo+
Party 2
Scylla
Scylla
GANT3
Scylla
Level 6
God Stats
2W - 1L
1,721 SR
Queue Stats
11W - 3L
1,724 Elo+
Party 2
Izanami
Izanami
Giulikpo
Izanami
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,724 Elo+
Party 2
Loki
Loki
MrManny
Loki
Level 48
God Stats
24W - 17L
1,601 SR
Queue Stats
92W - 73L
1,516 Elo+
Party 2
Team Averages
Level 22
1,571 SR
1,585 Elo+

VS

Team Averages
Level 15
1,472 SR
1,433 Elo+
Ra
Ra
 
Ra
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LyunK
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OtsutsukiIndra
Tsukuyomi
Level 7
God Stats
3W - 2L
1,667 SR
Queue Stats
5W - 5L
1,459 Elo+
Party 1
Ymir
Ymir
Tojoski
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,420 Elo+
Party 1
Freya
Freya
Viczin_-
Freya
Level 29
God Stats
4W - 16L
1,196 SR
Queue Stats
162W - 207L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arkariium
King Arthur
16
5 / 0 / 9
10,571
503
11,096
12,874
13,643
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
14
4 / 0 / 19
10,711
510
9,633
18,387
25,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
GANT3
Scylla
15
7 / 2 / 14
10,128
482
7,808
8,463
3,938
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Giulikpo
Izanami
15
8 / 1 / 10
10,635
506
20,573
9,742
5,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
MrManny
Loki
17
10 / 1 / 7
11,421
544
12,377
14,051
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 3 / 1
9,191
438
11,483
9,129
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
LyunK
Sun Wukong
14
1 / 7 / 1
9,107
434
7,828
19,790
14,247
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Tsukuyomi
OtsutsukiIndra
Tsukuyomi
12
1 / 9 / 1
7,984
380
6,398
15,580
4,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Tojoski
Ymir
13
0 / 9 / 0
8,350
398
4,846
22,687
20,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
Viczin_-
Freya
11
0 / 6 / 0
7,261
346
5,689
13,629
4,084
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
7
34
Kills
4
4
Deaths
34
59
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
1
0.83
W
King Arthur
Arkariium
King Arthur
5
0
9
9.5
W
Ares
4
0
19
13.5
W
Scylla
GANT3
Scylla
7
2
14
7
W
Izanami
Giulikpo
Izanami
8
1
10
13
L
Sun Wukong
LyunK
Sun Wukong
1
7
1
0.21
W
Loki
MrManny
Loki
10
1
7
13.5
L
Tsukuyomi
OtsutsukiIndra
Tsukuyomi
1
9
1
0.17
L
Ymir
Tojoski
Ymir
0
9
0
0
L
Freya
Viczin_-
Freya
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,487
Damage
36,244
63,517
Taken
80,815
54,393
Mitigated
46,506
19,088
Healing
16,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,483
636
1,092
2,084
9,129
3,466
624
2,146
6,938
63,255
0
W
King Arthur
Arkariium
King Arthur
11,096
1,037
149
5,225
12,874
13,643
818
3,577
9,151
10,050
49,092
W
Ares
9,633
745
914
4,415
18,387
25,619
653
6,423
11,964
21,833
0
W
Scylla
GANT3
Scylla
7,808
2,149
0
1,735
8,463
3,938
1,058
4,207
4,256
37,069
0
W
Izanami
Giulikpo
Izanami
20,573
13,551
0
2,264
9,742
5,144
3,316
3,150
6,592
0
79,358
L
Sun Wukong
LyunK
Sun Wukong
7,828
1,278
0
3,583
19,790
14,247
0
4,500
14,561
0
48,221
W
Loki
MrManny
Loki
12,377
4,420
0
4,386
14,051
6,049
4,074
4,661
9,390
0
71,144
L
Tsukuyomi
OtsutsukiIndra
Tsukuyomi
6,398
991
0
2,533
15,580
4,695
0
1,487
13,925
0
39,357
L
Ymir
Tojoski
Ymir
4,846
870
0
2,149
22,687
20,014
392
6,119
16,475
39,240
0
L
Freya
Viczin_-
Freya
5,689
1,258
115
4,885
13,629
4,084
74
4,800
8,735
36,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,466
Gold Earned
41,893
413
Minions Killed
397
0
Camps Cleared
0
2,013,264
Distance Traveled
1,704,188
26
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,191
438
118
6
0
399,666
9
W
King Arthur
10,571
503
88
4
0
418,369
4
W
Ares
10,711
510
17
1
0
433,429
1
W
Scylla
10,128
482
64
3
0
363,629
1
W
Izanami
10,635
506
131
6
0
387,331
13
L
Sun Wukong
9,107
434
80
4
0
343,212
1
W
Loki
11,421
544
113
5
0
410,506
7
L
Tsukuyomi
7,984
380
73
3
0
376,506
0
L
Ymir
8,350
398
67
3
0
308,491
3
L
Freya
7,261
346
59
3
0
276,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role