Player Matchup

Thor
Thor
Coomshot69
Thor
Level 5
God Stats
10W - 8L
1,268 SR
Queue Stats
13W - 11L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
InfiniteRage2020
Tsukuyomi
Level 44
God Stats
5W - 3L
1,544 SR
Queue Stats
12W - 10L
1,512 Elo+
Party 2
Chang'e
Chang'e
NineTailsBeast9
Chang'e
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 2
Cthulhu
Cthulhu
SoggyBluWaffles
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,447 Elo+
Party 2
Artemis
Artemis
sl33pych1ck3n
Artemis
Level 16
God Stats
4W - 3L
1,455 SR
Queue Stats
4W - 4L
1,525 Elo+
Party 2
Team Averages
Level 19
1,453 SR
1,424 Elo+

VS

Team Averages
Level 45
1,431 SR
1,435 Elo+
Izanami
Izanami
CosinusRime5986
Izanami
Level 25
God Stats
55W - 35L
1,508 SR
Queue Stats
74W - 69L
1,472 Elo+
Party 1
Erlang Shen
Erlang Shen
Nahtanos
Erlang Shen
Level 15
God Stats
6W - 5L
1,495 SR
Queue Stats
38W - 24L
1,518 Elo+
Solo
Neith
Neith
WhoIsMyRealDAD
Neith
Level 3
God Stats
1W - 2L
1,200 SR
Queue Stats
1W - 3L
1,250 Elo+
Party 3
Hel
Hel
YBEZ DEMOLISH
Hel
Level 155
God Stats
1W - 1L
1,470 SR
Queue Stats
32W - 30L
1,542 Elo+
Party 3
Anubis
Anubis
mick111
Anubis
Level 27
God Stats
37W - 26L
1,483 SR
Queue Stats
66W - 79L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
10,192
1,019
9,077
13,197
4,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
17
8 / 7 / 4
11,511
1,151
20,188
15,507
6,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
0 / 6 / 10
9,662
966
1,901
12,700
3,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 8 / 9
10,453
1,045
12,050
23,023
19,902
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
17
2 / 8 / 7
10,690
1,069
14,573
17,985
6,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

94

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 2 / 17
12,296
1,230
20,321
11,518
4,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Nahtanos
Erlang Shen
18
8 / 1 / 14
12,187
1,219
8,111
11,893
9,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 4 / 16
9,390
939
6,642
10,691
4,201
Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 5 / 21
12,845
1,285
23,776
14,051
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
mick111
Anubis
18
10 / 3 / 14
11,482
1,148
18,697
14,169
6,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
118
15
Kills
36
36
Deaths
15
35
Assists
82
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
10
2
17
9.25
L
Tsukuyomi
8
7
4
1.43
W
Erlang Shen
Nahtanos
Erlang Shen
8
1
14
15
L
0
6
10
0.83
L
2
8
9
0.81
W
0
4
16
2
W
8
5
21
3.7
W
Anubis
mick111
Anubis
10
3
14
5.67
L
Artemis
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,789
Damage
77,547
82,412
Taken
62,322
41,698
Mitigated
29,210
3,869
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,077
1,147
0
430
13,197
4,597
0
5,569
7,628
0
17,941
W
20,321
12,405
0
0
11,518
4,113
0
2,909
8,609
0
54,726
L
Tsukuyomi
20,188
3,658
0
236
15,507
6,788
0
9,578
5,929
0
36,230
W
Erlang Shen
Nahtanos
Erlang Shen
8,111
4,149
0
245
11,893
9,531
0
1,388
10,505
0
26,607
L
1,901
736
618
518
12,700
3,735
0
7,988
4,712
24,519
0
L
12,050
938
161
0
23,023
19,902
0
11,410
11,429
28,065
0
W
6,642
5,416
0
357
10,691
4,201
0
2,568
8,123
0
10,878
W
23,776
1,429
4,229
6,367
14,051
5,194
0
4,205
9,846
41,286
0
W
Anubis
mick111
Anubis
18,697
642
0
3,538
14,169
6,171
0
2,881
11,288
24,046
0
L
Artemis
14,573
6,416
0
1,906
17,985
6,676
0
7,928
9,953
0
29,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,508
Gold Earned
58,200
164
Minions Killed
196
2
Camps Cleared
6
897,502
Distance Traveled
846,208
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,192
1,019
13
1
0
173,886
1
W
Izanami
12,296
1,230
91
9
0
166,028
0
L
Tsukuyomi
11,511
1,151
27
3
1
209,191
0
W
Erlang Shen
12,187
1,219
34
3
5
203,047
0
L
Chang'e
9,662
966
51
5
1
151,770
2
L
Cthulhu
10,453
1,045
41
4
0
190,860
1
W
Neith
9,390
939
7
1
0
118,246
3
W
Hel
12,845
1,285
48
5
0
185,472
0
W
Anubis
11,482
1,148
16
2
1
173,415
0
L
Artemis
10,690
1,069
32
3
0
171,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role