Player Matchup

Ares
Ares
Dill1234
Ares
Level 25
God Stats
1W - 5L
1,340 SR
Queue Stats
15W - 18L
1,392 Elo+
Party 1
Anhur
Anhur
Namzzar
Anhur
Level 126
God Stats
0W - 1L
1,116 SR
Queue Stats
24W - 38L
1,468 Elo+
Party 1
Chang'e
Chang'e
RYB0MAN
Chang'e
Level 107
God Stats
1W - 1L
1,678 SR
Queue Stats
15W - 20L
1,385 Elo+
Party 1
Team Averages
Level 86
1,378 SR
1,415 Elo+

VS

Team Averages
Level 78
1,575 SR
1,418 Elo+
Susano
Susano
 
Susano
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Admiraal39
Cthulhu
Level 21
God Stats
6W - 3L
1,526 SR
Queue Stats
73W - 81L
1,384 Elo+
Party 2
Merlin
Merlin
wpask2
Merlin
Level 61
God Stats
4W - 3L
1,700 SR
Queue Stats
73W - 92L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
3 / 3 / 4
11,842
592
11,309
21,628
23,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Namzzar
Anhur
15
4 / 6 / 1
11,547
577
21,330
20,980
8,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
RYB0MAN
Chang'e
14
0 / 9 / 6
10,417
521
6,683
20,229
9,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
10 / 2 / 7
13,711
686
18,778
17,338
8,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Cthulhu
Admiraal39
Cthulhu
16
3 / 3 / 13
13,064
653
14,953
21,549
25,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
wpask2
Merlin
17
5 / 2 / 13
13,075
654
20,067
11,296
4,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
7
Kills
18
18
Deaths
7
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
10
2
7
6.75
W
Cthulhu
Admiraal39
Cthulhu
3
3
13
3.17
L
Ares
3
3
4
1.67
L
Anhur
Namzzar
Anhur
4
6
1
0.75
L
Chang'e
RYB0MAN
Chang'e
0
9
6
0.33
W
Merlin
wpask2
Merlin
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,322
Damage
53,798
62,837
Taken
50,183
42,003
Mitigated
38,455
10,638
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
18,778
3,692
0
2,503
17,338
8,506
728
5,499
11,839
0
50,613
W
Cthulhu
Admiraal39
Cthulhu
14,953
623
1,099
4,954
21,549
25,909
459
8,286
13,263
42,663
0
L
Ares
11,309
1,007
0
0
21,628
23,732
0
10,951
9,487
30,628
0
L
Anhur
Namzzar
Anhur
21,330
11,571
0
5,047
20,980
8,669
0
11,516
8,556
0
58,436
L
Chang'e
RYB0MAN
Chang'e
6,683
254
1,733
3,858
20,229
9,602
0
11,680
7,786
25,271
0
W
Merlin
wpask2
Merlin
20,067
944
192
3,417
11,296
4,040
278
4,847
6,449
63,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,806
Gold Earned
39,850
162
Minions Killed
211
7
Camps Cleared
9
939,598
Distance Traveled
1,078,426
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
13,711
686
57
3
5
378,046
5
W
Cthulhu
13,064
653
71
4
1
350,703
1
L
Ares
11,842
592
34
2
1
333,723
2
L
Anhur
11,547
577
91
5
4
304,236
3
L
Chang'e
10,417
521
37
2
2
301,639
0
W
Merlin
13,075
654
83
4
3
349,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role