Player Matchup

Gilgamesh
Gilgamesh
Exta Stratz
Gilgamesh
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 17L
1,342 Elo+
Party 1
Cthulhu
Cthulhu
LtAnya
Cthulhu
Level 26
God Stats
2W - 0L
1,224 SR
Queue Stats
23W - 51L
1,075 Elo+
Solo
Horus
Horus
lozt stratz
Horus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 30L
1,226 Elo+
Party 1
Team Averages
Level 26
1,408 SR
1,215 Elo+

VS

Team Averages
Level 23
1,377 SR
1,198 Elo+
Fenrir
Fenrir
MODOK12414
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,270 Elo+
Solo
Xbalanque
Xbalanque
SirHenny420
Xbalanque
Level 28
God Stats
4W - 6L
1,382 SR
Queue Stats
45W - 67L
1,219 Elo+
Solo
Artio
Artio
cheifarz0nTV
Artio
Level 27
God Stats
4W - 10L
1,251 SR
Queue Stats
83W - 132L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Exta Stratz
Gilgamesh
18
17 / 2 / 4
16,614
722
33,022
25,610
29,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
LtAnya
Cthulhu
16
0 / 4 / 15
14,394
626
16,418
27,951
40,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 3 / 7
13,889
604
11,221
18,702
17,082
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MODOK12414
Fenrir
15
3 / 7 / 3
12,506
544
8,226
18,081
14,526
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
SirHenny420
Xbalanque
17
4 / 9 / 3
13,782
599
27,820
24,350
10,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 6 / 3
11,928
519
11,598
43,416
22,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
22
Kills
8
9
Deaths
22
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Exta Stratz
Gilgamesh
17
2
4
9.5
W
Cthulhu
LtAnya
Cthulhu
0
4
15
1.88
L
Fenrir
MODOK12414
Fenrir
3
7
3
0.64
L
Xbalanque
SirHenny420
Xbalanque
4
9
3
0.61
L
1
6
3
0.42
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,661
Damage
47,644
72,263
Taken
85,847
87,314
Mitigated
47,719
17,023
Healing
23,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Exta Stratz
Gilgamesh
33,022
14,026
632
3,556
25,610
29,416
1,852
4,550
21,060
0
69,396
W
Cthulhu
LtAnya
Cthulhu
16,418
2,722
469
5,607
27,951
40,816
28
3,494
24,457
52,436
0
L
Fenrir
MODOK12414
Fenrir
8,226
1,177
0
833
18,081
14,526
0
2,894
15,187
1,594
19,153
L
Xbalanque
SirHenny420
Xbalanque
27,820
17,218
572
8,287
24,350
10,903
210
6,635
17,715
0
83,414
L
11,598
2,899
967
12,878
43,416
22,290
406
7,227
36,189
37,737
0
W
11,221
5,654
2,915
3,844
18,702
17,082
875
5,154
13,548
0
36,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,897
Gold Earned
38,216
186
Minions Killed
172
7
Camps Cleared
4
1,108,652
Distance Traveled
1,111,425
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
16,614
722
83
4
5
387,433
1
W
Cthulhu
14,394
626
73
3
0
352,177
2
L
Fenrir
12,506
544
21
1
0
378,170
0
L
Xbalanque
13,782
599
118
5
4
320,191
1
L
Artio
11,928
519
33
1
0
413,064
0
W
Horus
13,889
604
30
1
2
369,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role