Player Matchup

Bastet
Bastet
 
Bastet
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
SBR Psycho
Freya
Level 81
God Stats
3W - 5L
1,448 SR
Queue Stats
393W - 417L
1,461 Elo+
Solo
Cthulhu
Cthulhu
armadoe92
Cthulhu
Level 67
God Stats
22W - 31L
1,454 SR
Queue Stats
195W - 184L
1,520 Elo+
Party 2
Izanami
Izanami
joaryu
Izanami
Level 96
God Stats
22W - 13L
1,595 SR
Queue Stats
222W - 216L
1,522 Elo+
Party 2
Sun Wukong
Sun Wukong
urnotgood5266
Sun Wukong
Level 61
God Stats
16W - 13L
1,585 SR
Queue Stats
301W - 317L
1,488 Elo+
Solo
Team Averages
Level 83
1,516 SR
1,498 Elo+

VS

Team Averages
Level 88
1,539 SR
1,470 Elo+
Xbalanque
Xbalanque
AVALANCHE325
Xbalanque
Level 66
God Stats
5W - 7L
1,417 SR
Queue Stats
261W - 305L
1,498 Elo+
Party 1
Hel
Hel
CoffeeTintKyle
Hel
Level 118
God Stats
7W - 4L
1,585 SR
Queue Stats
484W - 446L
1,489 Elo+
Solo
Ares
Ares
Jabreezy4649
Ares
Level 85
God Stats
8W - 4L
1,565 SR
Queue Stats
375W - 455L
1,431 Elo+
Party 1
Cliodhna
Cliodhna
Phantomphinex15
Cliodhna
Level 102
God Stats
20W - 23L
1,574 SR
Queue Stats
606W - 663L
1,479 Elo+
Party 1
Mulan
Mulan
StagedHydra
Mulan
Level 67
God Stats
10W - 8L
1,556 SR
Queue Stats
264W - 300L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 3 / 1
8,179
545
7,931
12,022
4,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
10
1 / 4 / 1
6,309
421
3,612
7,555
2,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
armadoe92
Cthulhu
11
0 / 2 / 4
6,585
439
5,125
10,702
7,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
joaryu
Izanami
13
3 / 4 / 0
8,035
536
6,158
10,030
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
urnotgood5266
Sun Wukong
15
2 / 1 / 2
8,356
557
9,604
15,219
12,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AVALANCHE325
Xbalanque
13
3 / 1 / 2
7,567
504
7,925
9,938
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 2
8,412
561
9,652
7,992
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 5
7,100
473
5,403
11,971
7,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
13
6 / 2 / 3
7,954
530
5,748
7,813
2,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 2 / 1
7,352
490
11,023
14,233
10,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
11
Kills
14
14
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
3
1
1.83
W
Xbalanque
AVALANCHE325
Xbalanque
3
1
2
4
W
3
2
2
2
W
1
4
5
0.88
W
Cliodhna
6
2
3
3.75
L
Freya
1
4
1
0.38
W
1
2
1
0.75
L
Cthulhu
armadoe92
Cthulhu
0
2
4
1
L
Izanami
joaryu
Izanami
3
4
0
0.75
L
Sun Wukong
urnotgood5266
Sun Wukong
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,430
Damage
39,751
55,528
Taken
51,947
29,451
Mitigated
25,555
19,802
Healing
23,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,931
2,444
85
4,613
12,022
4,131
0
3,781
8,170
0
49,455
W
Xbalanque
AVALANCHE325
Xbalanque
7,925
3,906
0
5,141
9,938
2,526
338
1,661
8,160
0
52,919
W
9,652
299
1,925
4,508
7,992
2,847
0
1,841
5,997
62,744
0
W
5,403
118
330
3,197
11,971
7,764
0
3,423
7,966
18,967
0
W
Cliodhna
5,748
467
0
3,477
7,813
2,354
178
984
6,723
0
46,280
L
Freya
3,612
1,488
0
2,313
7,555
2,852
0
4,117
3,438
20,912
4,068
W
11,023
2,034
0
5,225
14,233
10,064
0
1,075
12,354
0
47,699
L
Cthulhu
armadoe92
Cthulhu
5,125
525
77
1,720
10,702
7,741
0
4,575
6,127
27,465
0
L
Izanami
joaryu
Izanami
6,158
3,794
208
2,672
10,030
2,651
0
1,503
8,527
0
44,955
L
Sun Wukong
urnotgood5266
Sun Wukong
9,604
1,933
0
8,114
15,219
12,076
26
1,444
12,968
8,215
54,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,464
Gold Earned
38,385
412
Minions Killed
427
0
Camps Cleared
0
1,396,348
Distance Traveled
1,487,157
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,179
545
93
6
0
328,185
0
W
Xbalanque
7,567
504
93
6
0
269,542
5
W
Hel
8,412
561
123
8
0
302,067
1
W
Ares
7,100
473
25
2
0
285,219
0
W
Cliodhna
7,954
530
84
6
0
335,959
0
L
Freya
6,309
421
58
4
0
211,185
5
W
Mulan
7,352
490
102
7
0
294,370
4
L
Cthulhu
6,585
439
44
3
0
293,253
3
L
Izanami
8,035
536
95
6
0
278,022
4
L
Sun Wukong
8,356
557
122
8
0
285,703
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role