Player Matchup

Achilles
Achilles
Alberca777
Achilles
Level 115
God Stats
5W - 5L
1,535 SR
Queue Stats
140W - 154L
1,443 Elo+
Party 1
Ares
Ares
Carlosescuella20
Ares
Level 5
God Stats
6W - 7L
1,548 SR
Queue Stats
7W - 10L
1,372 Elo+
Party 1
Bakasura
Bakasura
FrankSavioMc
Bakasura
Level 145
God Stats
42W - 33L
1,600 SR
Queue Stats
663W - 666L
1,525 Elo+
Party 1
Heimdallr
Heimdallr
MrCrazyRobot
Heimdallr
Level 160
God Stats
3W - 2L
1,593 SR
Queue Stats
195W - 219L
1,459 Elo+
Party 1
Ra
Ra
krazykazen4
Ra
Level 158
God Stats
5W - 1L
1,748 SR
Queue Stats
260W - 280L
1,365 Elo+
Solo
Team Averages
Level 117
1,605 SR
1,433 Elo+

VS

Team Averages
Level 103
1,439 SR
1,354 Elo+
Xing Tian
Xing Tian
BigDaddy_1980g
Xing Tian
Level 103
God Stats
9W - 5L
1,689 SR
Queue Stats
165W - 175L
1,375 Elo+
Solo
Jormungandr
Jormungandr
Carey577
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 210L
1,359 Elo+
Party 2
Medusa
Medusa
RestoredSugar93
Medusa
Level 45
God Stats
31W - 45L
1,429 SR
Queue Stats
107W - 148L
1,338 Elo+
Solo
Mercury
Mercury
The Ita1ian
Mercury
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 215L
1,359 Elo+
Party 2
Poseidon
Poseidon
brkensaint88
Poseidon
Level 115
God Stats
0W - 3L
1,076 SR
Queue Stats
95W - 105L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alberca777
Achilles
13
9 / 0 / 3
7,844
713
11,193
6,997
3,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 1 / 10
5,540
504
1,829
7,703
4,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
FrankSavioMc
Bakasura
13
4 / 0 / 5
7,361
669
3,725
6,587
2,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
MrCrazyRobot
Heimdallr
11
7 / 2 / 3
6,786
617
8,141
7,636
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 4 / 4
6,411
583
6,242
8,569
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigDaddy_1980g
Xing Tian
9
0 / 6 / 1
5,121
466
4,518
11,743
5,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
Carey577
Jormungandr
8
2 / 6 / 2
5,238
476
3,945
10,603
5,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
1 / 4 / 1
5,223
475
4,449
6,738
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mercury
The Ita1ian
Mercury
8
0 / 3 / 4
5,032
457
2,914
7,106
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
brkensaint88
Poseidon
10
4 / 4 / 0
6,332
576
3,539
5,967
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
23
Kills
7
7
Deaths
23
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
Alberca777
Achilles
9
0
3
10.5
L
Xing Tian
BigDaddy_1980g
Xing Tian
0
6
1
0.08
L
Jormungandr
Carey577
Jormungandr
2
6
2
0.5
W
1
1
10
6
W
Bakasura
FrankSavioMc
Bakasura
4
0
5
6.5
W
Heimdallr
MrCrazyRobot
Heimdallr
7
2
3
4.25
L
1
4
1
0.38
L
Mercury
The Ita1ian
Mercury
0
3
4
0.67
L
Poseidon
brkensaint88
Poseidon
4
4
0
1
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,130
Damage
19,365
37,492
Taken
42,157
15,371
Mitigated
16,621
11,313
Healing
7,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Alberca777
Achilles
11,193
4,097
0
1,797
6,997
3,523
0
3,038
3,438
0
41,673
L
Xing Tian
BigDaddy_1980g
Xing Tian
4,518
216
0
2,410
11,743
5,903
0
494
10,969
22,936
0
L
Jormungandr
Carey577
Jormungandr
3,945
1,497
275
558
10,603
5,641
0
2,032
7,990
17,772
0
W
1,829
192
105
1,680
7,703
4,618
26
2,298
5,243
7,023
0
W
Bakasura
FrankSavioMc
Bakasura
3,725
2,363
0
1,633
6,587
2,193
294
718
5,800
0
42,026
W
Heimdallr
MrCrazyRobot
Heimdallr
8,141
4,173
0
2,397
7,636
2,439
680
1,545
6,055
0
40,451
L
4,449
1,845
0
1,375
6,738
1,891
0
343
6,395
0
20,291
L
Mercury
The Ita1ian
Mercury
2,914
978
370
1,603
7,106
1,803
0
1,782
5,314
0
17,640
L
Poseidon
brkensaint88
Poseidon
3,539
394
0
450
5,967
1,383
246
3,420
2,292
25,424
0
W
6,242
1,304
516
3,185
8,569
2,598
440
3,281
4,954
32,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,942
Gold Earned
26,946
336
Minions Killed
190
0
Camps Cleared
0
1,081,555
Distance Traveled
1,090,187
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,844
713
86
8
0
230,768
2
L
Xing Tian
5,121
466
39
4
0
182,884
1
L
Jormungandr
5,238
476
17
2
0
190,735
1
W
Ares
5,540
504
12
1
0
224,460
0
W
Bakasura
7,361
669
105
10
0
247,159
1
W
Heimdallr
6,786
617
70
6
0
191,683
0
L
Medusa
5,223
475
40
4
0
251,425
3
L
Mercury
5,032
457
52
5
0
264,656
2
L
Poseidon
6,332
576
42
4
0
200,487
3
W
Ra
6,411
583
63
6
0
187,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role