Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Hid3andsEEk
Susano
Level 87
God Stats
32W - 6L
1,954 SR
Queue Stats
155W - 87L
1,792 Elo+
Party 2
Chaac
Chaac
JeremyARF
Chaac
Level 56
God Stats
2W - 0L
1,778 SR
Queue Stats
59W - 30L
1,622 Elo+
Party 3
Danzaburou
Danzaburou
Naso
Danzaburou
Level 117
God Stats
27W - 3L
1,839 SR
Queue Stats
488W - 217L
1,786 Elo+
Party 2
Team Averages
Level 111
1,714 SR
1,640 Elo+

VS

Team Averages
Level 122
1,696 SR
1,573 Elo+
Nu Wa
Nu Wa
NekoDeku
Nu Wa
Level 127
God Stats
3W - 5L
1,561 SR
Queue Stats
137W - 136L
1,610 Elo+
Solo
Cupid
Cupid
V8 Silverado
Cupid
Level 160
God Stats
1W - 1L
1,563 SR
Queue Stats
91W - 91L
1,534 Elo+
Solo
Horus
Horus
butnakdm0nk
Horus
Level 67
God Stats
8W - 2L
1,751 SR
Queue Stats
253W - 209L
1,547 Elo+
Party 1
Ganesha
Ganesha
julynephew
Ganesha
Level 126
God Stats
40W - 19L
1,673 SR
Queue Stats
206W - 176L
1,581 Elo+
Party 1
Ra
Ra
magicfinpro
Ra
Level 129
God Stats
2W - 3L
1,932 SR
Queue Stats
236W - 219L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 0 / 12
10,194
1,019
9,462
8,295
6,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
 
Kukulkan
16
1 / 0 / 13
9,742
974
14,027
5,349
2,092
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
16
3 / 2 / 10
9,898
990
14,826
11,410
4,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
JeremyARF
Chaac
16
7 / 0 / 7
10,668
1,067
19,427
8,646
4,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
Naso
Danzaburou
16
3 / 0 / 8
9,991
999
8,714
8,833
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

278

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
NekoDeku
Nu Wa
15
2 / 4 / 0
9,246
925
11,642
12,721
4,970
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 2
8,224
822
6,540
13,706
5,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 5 / 2
8,208
821
7,109
15,297
18,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
julynephew
Ganesha
15
0 / 3 / 2
9,477
948
5,184
16,190
20,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 3 / 2
8,499
850
8,127
10,402
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
18
Kills
2
2
Deaths
18
50
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
12
10
W
Kukulkan
 
Kukulkan
1
0
13
7.5
W
Susano
3
2
10
4
W
Chaac
JeremyARF
Chaac
7
0
7
10.5
W
Danzaburou
Naso
Danzaburou
3
0
8
7
L
Nu Wa
NekoDeku
Nu Wa
2
4
0
0.5
L
0
3
2
0.33
L
0
5
2
0.2
L
Ganesha
julynephew
Ganesha
0
3
2
0.33
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,456
Damage
38,602
42,533
Taken
68,316
20,757
Mitigated
52,514
16,451
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,462
543
4,741
4,111
8,295
6,982
0
6,065
2,057
20,221
0
W
Kukulkan
 
Kukulkan
14,027
1,313
0
831
5,349
2,092
0
3,273
1,954
60,395
0
W
Susano
14,826
1,046
0
0
11,410
4,181
0
5,891
5,235
0
24,333
W
Chaac
JeremyARF
Chaac
19,427
2,907
0
4,154
8,646
4,284
0
5,205
3,281
0
35,746
W
Danzaburou
Naso
Danzaburou
8,714
3,429
0
2,614
8,833
3,218
0
5,064
3,611
0
30,357
L
Nu Wa
NekoDeku
Nu Wa
11,642
3,194
0
0
12,721
4,970
0
3,668
9,053
42,696
0
L
6,540
3,177
496
1,198
13,706
5,379
0
3,789
9,917
0
18,798
L
7,109
3,135
2,920
3,577
15,297
18,257
0
7,349
7,948
545
9,694
L
Ganesha
julynephew
Ganesha
5,184
307
106
3,079
16,190
20,332
0
5,996
10,194
18,130
0
L
8,127
172
1,485
1,358
10,402
3,576
0
2,687
7,715
31,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,493
Gold Earned
43,654
231
Minions Killed
202
12
Camps Cleared
5
1,021,470
Distance Traveled
971,555
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,194
1,019
14
1
2
202,000
1
W
Kukulkan
9,742
974
128
13
0
181,742
0
W
Susano
9,898
990
20
2
1
217,458
1
W
Chaac
10,668
1,067
29
3
1
223,582
0
W
Danzaburou
9,991
999
40
4
8
196,688
0
L
Nu Wa
9,246
925
73
7
1
190,889
1
L
Cupid
8,224
822
39
4
2
180,856
2
L
Horus
8,208
821
7
1
0
194,480
0
L
Ganesha
9,477
948
0
0
0
177,993
1
L
Ra
8,499
850
83
8
2
227,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role