Player Matchup

Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
BYAAH43
Bellona
Level 45
God Stats
5W - 11L
1,468 SR
Queue Stats
13W - 23L
1,356 Elo+
Solo
Rama
Rama
FlipMR NOGGIN
Rama
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 99L
1,345 Elo+
Party 2
Team Averages
Level 48
1,489 SR
1,400 Elo+

VS

Team Averages
Level 110
1,525 SR
1,433 Elo+
Bellona
Bellona
 
Bellona
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
LightDarkGod
Chang'e
Level 148
God Stats
9W - 2L
1,682 SR
Queue Stats
126W - 130L
1,416 Elo+
Party 1
Chaac
Chaac
ThiagoBanks
Chaac
Level 123
God Stats
11W - 17L
1,393 SR
Queue Stats
220W - 267L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 4 / 0
6,386
581
5,382
7,377
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
BYAAH43
Bellona
9
0 / 4 / 0
6,249
568
2,704
7,847
6,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 2 / 0
6,091
554
3,767
7,054
2,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 0 / 10
7,190
654
3,044
6,668
2,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
LightDarkGod
Chang'e
12
2 / 0 / 8
7,707
701
7,288
7,540
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 0 / 2
8,647
786
8,227
5,863
6,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
10
10
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
0
0
W
Bellona
 
Bellona
0
0
10
5
L
Bellona
BYAAH43
Bellona
0
4
0
0
L
0
2
0
0
W
Chang'e
LightDarkGod
Chang'e
2
0
8
6
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,853
Damage
18,559
22,278
Taken
20,071
10,660
Mitigated
11,612
972
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,382
464
0
28
7,377
2,262
0
2,521
4,856
26,034
0
W
Bellona
 
Bellona
3,044
85
0
2,079
6,668
2,943
241
1,937
4,521
0
17,005
L
Bellona
BYAAH43
Bellona
2,704
515
0
944
7,847
6,347
0
2,200
5,647
0
9,532
L
3,767
3,271
0
0
7,054
2,051
0
2,992
4,062
0
11,457
W
Chang'e
LightDarkGod
Chang'e
7,288
190
1,495
3,408
7,540
2,650
451
1,684
5,538
31,648
0
W
8,227
245
467
1,637
5,863
6,019
184
1,506
4,176
0
21,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,726
Gold Earned
23,544
95
Minions Killed
129
4
Camps Cleared
6
599,885
Distance Traveled
650,997
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,386
581
54
5
4
202,983
2
W
Bellona
7,190
654
29
3
2
208,409
3
L
Bellona
6,249
568
24
2
0
195,871
3
L
Rama
6,091
554
17
2
0
201,031
0
W
Chang'e
7,707
701
68
6
3
216,301
5
W
Chaac
8,647
786
32
3
1
226,287
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role