Player Matchup

Baba Yaga
Baba Yaga
Ajtorres1003
Baba Yaga
Level 29
God Stats
0W - 4L
1,185 SR
Queue Stats
24W - 46L
1,278 Elo+
Party 1
Odin
Odin
Darkfate_kozmoe
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DeadlyC7
Sylvanus
Level 28
God Stats
12W - 7L
1,652 SR
Queue Stats
24W - 38L
1,303 Elo+
Party 1
Arachne
Arachne
FaitlyFright
Arachne
Level 5
God Stats
2W - 3L
1,448 SR
Queue Stats
7W - 9L
1,191 Elo+
Solo
Sun Wukong
Sun Wukong
TokijiSenpai791
Sun Wukong
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 21L
1,226 Elo+
Solo
Team Averages
Level 16
1,457 SR
1,299 Elo+

VS

Team Averages
Level 18
1,434 SR
1,375 Elo+
Kumbhakarna
Kumbhakarna
PeakyBoy1234
Kumbhakarna
Level 28
God Stats
11W - 7L
1,658 SR
Queue Stats
97W - 103L
1,358 Elo+
Solo
Olorun
Olorun
ThetreeofLyfe
Olorun
Level 23
God Stats
3W - 6L
1,050 SR
Queue Stats
15W - 16L
1,370 Elo+
Solo
Ares
Ares
TrappinTheBlock
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Neith
Neith
Xotiya
Neith
Level 26
God Stats
17W - 18L
1,397 SR
Queue Stats
61W - 70L
1,292 Elo+
Solo
Achilles
Achilles
lokis_leftnut
Achilles
Level 10
God Stats
4W - 2L
1,563 SR
Queue Stats
12W - 11L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ajtorres1003
Baba Yaga
11
3 / 4 / 3
8,848
385
6,397
9,412
2,303
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 4 / 2
7,182
312
1,421
8,427
3,327
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
DeadlyC7
Sylvanus
11
0 / 6 / 2
8,289
360
3,678
11,173
5,056
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
FaitlyFright
Arachne
18
10 / 10 / 3
12,270
533
11,727
24,814
11,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
TokijiSenpai791
Sun Wukong
17
6 / 9 / 6
11,412
496
17,191
24,069
12,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
PeakyBoy1234
Kumbhakarna
18
5 / 1 / 7
12,042
524
9,713
12,886
9,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 6 / 4
11,394
495
9,967
18,887
7,156
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 5 / 4
10,576
460
4,036
20,052
22,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Xotiya
Neith
16
6 / 2 / 8
11,357
494
9,551
9,320
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
lokis_leftnut
Achilles
20
17 / 6 / 2
13,689
595
24,618
23,786
19,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
19
Kills
33
33
Deaths
20
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Ajtorres1003
Baba Yaga
3
4
3
1.13
L
0
4
2
0.25
L
Sylvanus
DeadlyC7
Sylvanus
0
6
2
0.17
L
Arachne
FaitlyFright
Arachne
10
10
3
1.15
W
Kumbhakarna
PeakyBoy1234
Kumbhakarna
5
1
7
8.5
W
3
6
4
0.83
L
Sun Wukong
TokijiSenpai791
Sun Wukong
6
9
6
1
W
2
5
4
0.8
W
Neith
Xotiya
Neith
6
2
8
5
W
Achilles
lokis_leftnut
Achilles
17
6
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,414
Damage
57,885
77,895
Taken
84,931
34,620
Mitigated
62,058
16,242
Healing
20,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Ajtorres1003
Baba Yaga
6,397
558
0
1,471
9,412
2,303
230
2,838
6,454
27,806
0
L
1,421
261
0
1,934
8,427
3,327
0
2,531
5,764
1,799
10,440
L
Sylvanus
DeadlyC7
Sylvanus
3,678
1,426
0
2,224
11,173
5,056
1,954
4,787
6,106
31,926
0
L
Arachne
FaitlyFright
Arachne
11,727
8,406
0
6,524
24,814
11,086
0
5,982
18,662
0
65,461
W
Kumbhakarna
PeakyBoy1234
Kumbhakarna
9,713
557
699
1,477
12,886
9,652
3,384
1,797
11,089
63,910
0
W
9,967
4,726
119
6,536
18,887
7,156
1,305
5,073
13,814
57,940
0
L
Sun Wukong
TokijiSenpai791
Sun Wukong
17,191
4,448
0
4,089
24,069
12,848
0
6,738
17,193
0
71,472
W
4,036
463
0
2,791
20,052
22,450
1,565
142
19,910
53,107
0
W
Neith
Xotiya
Neith
9,551
6,706
0
1,680
9,320
3,426
2,754
272
9,048
0
44,840
W
Achilles
lokis_leftnut
Achilles
24,618
10,975
0
7,630
23,786
19,374
1,235
3,089
20,697
0
75,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,001
Gold Earned
59,058
344
Minions Killed
464
0
Camps Cleared
0
1,451,942
Distance Traveled
1,959,475
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,848
385
37
2
0
276,593
0
L
Odin
7,182
312
27
1
0
215,618
3
L
Sylvanus
8,289
360
71
3
0
226,859
0
L
Arachne
12,270
533
109
5
0
367,418
0
W
Kumbhakarna
12,042
524
123
5
0
431,842
5
W
Olorun
11,394
495
93
4
0
366,550
0
L
Sun Wukong
11,412
496
100
4
0
365,454
1
W
Ares
10,576
460
65
3
0
389,710
2
W
Neith
11,357
494
74
3
0
350,850
0
W
Achilles
13,689
595
109
5
0
420,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role