Player Matchup

Poseidon
Poseidon
BarbarianBrad
Poseidon
Level 104
God Stats
2W - 3L
1,583 SR
Queue Stats
14W - 23L
1,432 Elo+
Party 1
Izanami
Izanami
Borborgumos
Izanami
Level 27
God Stats
17W - 7L
1,595 SR
Queue Stats
72W - 59L
1,556 Elo+
Party 3
Chang'e
Chang'e
J0HNNY SANS
Chang'e
Level 109
God Stats
1W - 0L
1,517 SR
Queue Stats
29W - 33L
1,479 Elo+
Party 1
Odin
Odin
Magehunter04224
Odin
Level 15
God Stats
2W - 1L
1,317 SR
Queue Stats
32W - 35L
1,461 Elo+
Party 1
Achilles
Achilles
TheBrick_WP
Achilles
Level 106
God Stats
4W - 1L
1,305 SR
Queue Stats
85W - 72L
1,563 Elo+
Party 3
Team Averages
Level 72
1,464 SR
1,498 Elo+

VS

Team Averages
Level 65
1,616 SR
1,447 Elo+
Arachne
Arachne
ElioNaber
Arachne
Level 34
God Stats
5W - 11L
1,421 SR
Queue Stats
221W - 247L
1,444 Elo+
Solo
Danzaburou
Danzaburou
KiiboUwU
Danzaburou
Level 117
God Stats
1W - 3L
1,609 SR
Queue Stats
17W - 29L
1,421 Elo+
Party 2
Nu Wa
Nu Wa
Meru_dmg
Nu Wa
Level 97
God Stats
0W - 1L
1,933 SR
Queue Stats
23W - 33L
1,447 Elo+
Party 2
Chronos
Chronos
Springgamer89
Chronos
Level 66
God Stats
1W - 1L
1,566 SR
Queue Stats
14W - 18L
1,405 Elo+
Party 2
Gilgamesh
Gilgamesh
lobo744feliz
Gilgamesh
Level 10
God Stats
3W - 2L
1,550 SR
Queue Stats
6W - 7L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BarbarianBrad
Poseidon
20
20 / 4 / 18
16,257
1,355
36,673
25,282
8,900
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Borborgumos
Izanami
20
6 / 5 / 32
13,101
1,092
28,129
18,034
6,664
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
J0HNNY SANS
Chang'e
20
12 / 10 / 24
14,318
1,193
29,972
25,584
8,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 6 / 30
12,450
1,038
12,862
17,201
18,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
TheBrick_WP
Achilles
20
8 / 3 / 29
13,780
1,148
21,374
24,127
31,569
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

113

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElioNaber
Arachne
19
7 / 13 / 9
12,520
1,043
15,285
31,830
17,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
KiiboUwU
Danzaburou
19
7 / 6 / 10
13,968
1,164
25,450
19,764
8,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Meru_dmg
Nu Wa
19
6 / 9 / 18
13,168
1,097
28,252
21,519
8,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
20
8 / 11 / 14
13,947
1,162
21,374
24,583
11,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
lobo744feliz
Gilgamesh
19
0 / 9 / 17
11,768
981
14,566
36,308
33,790
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
96
48
Kills
28
28
Deaths
48
133
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BarbarianBrad
Poseidon
20
4
18
7.25
W
Izanami
Borborgumos
Izanami
6
5
32
4.4
L
Arachne
ElioNaber
Arachne
7
13
9
0.88
W
Chang'e
J0HNNY SANS
Chang'e
12
10
24
2.4
L
Danzaburou
KiiboUwU
Danzaburou
7
6
10
2
W
2
6
30
2.83
L
Nu Wa
Meru_dmg
Nu Wa
6
9
18
1.67
L
Chronos
8
11
14
1.36
W
Achilles
TheBrick_WP
Achilles
8
3
29
7.5
L
Gilgamesh
lobo744feliz
Gilgamesh
0
9
17
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,010
Damage
104,927
110,228
Taken
134,004
73,897
Mitigated
78,869
39,512
Healing
14,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BarbarianBrad
Poseidon
36,673
7,091
1,005
13,657
25,282
8,900
0
14,009
11,009
82,734
0
W
Izanami
Borborgumos
Izanami
28,129
23,751
0
4,673
18,034
6,664
0
5,918
11,841
0
64,174
L
Arachne
ElioNaber
Arachne
15,285
10,593
0
3,026
31,830
17,160
0
15,873
15,530
0
23,546
W
Chang'e
J0HNNY SANS
Chang'e
29,972
1,562
7,816
7,757
25,584
8,667
0
10,090
15,081
48,574
0
L
Danzaburou
KiiboUwU
Danzaburou
25,450
10,476
0
2,208
19,764
8,192
0
9,041
10,561
0
59,332
W
12,862
2,790
0
1,582
17,201
18,097
0
9,183
7,699
0
41,425
L
Nu Wa
Meru_dmg
Nu Wa
28,252
4,851
0
2,607
21,519
8,210
0
11,392
9,953
41,022
0
L
Chronos
21,374
6,444
479
3,415
24,583
11,517
0
13,546
10,796
53,877
3,522
W
Achilles
TheBrick_WP
Achilles
21,374
5,486
0
3,022
24,127
31,569
0
11,911
11,851
0
42,620
L
Gilgamesh
lobo744feliz
Gilgamesh
14,566
1,898
1,484
1,026
36,308
33,790
0
16,793
19,025
7,888
21,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,906
Gold Earned
65,371
326
Minions Killed
227
7
Camps Cleared
5
1,126,910
Distance Traveled
1,164,054
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
16,257
1,355
104
9
1
220,327
0
W
Izanami
13,101
1,092
73
6
1
195,821
0
L
Arachne
12,520
1,043
17
1
2
230,242
0
W
Chang'e
14,318
1,193
40
3
2
226,096
0
L
Danzaburou
13,968
1,164
66
6
2
236,443
1
W
Odin
12,450
1,038
67
6
1
242,623
2
L
Nu Wa
13,168
1,097
41
3
0
227,106
0
L
Chronos
13,947
1,162
83
7
1
215,918
0
W
Achilles
13,780
1,148
42
4
2
242,043
0
L
Gilgamesh
11,768
981
20
2
0
254,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role