Player Matchup

Nu Wa
Nu Wa
Lecavoy
Nu Wa
Level 14
God Stats
1W - 1L
1,277 SR
Queue Stats
18W - 12L
1,604 Elo+
Solo
Athena
Athena
Souaries
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,134 Elo+
Solo
Awilix
Awilix
T0R1S
Awilix
Level 24
God Stats
0W - 1L
1,668 SR
Queue Stats
36W - 37L
1,398 Elo+
Solo
Poseidon
Poseidon
haghenhag
Poseidon
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,498 Elo+
Solo
Medusa
Medusa
lukagiovanni14
Medusa
Level 27
God Stats
6W - 5L
1,254 SR
Queue Stats
121W - 151L
1,415 Elo+
Solo
Team Averages
Level 19
1,440 SR
1,410 Elo+

VS

Team Averages
Level 33
1,525 SR
1,403 Elo+
Poseidon
Poseidon
ArturoPrattanke
Poseidon
Level 24
God Stats
3W - 0L
1,808 SR
Queue Stats
38W - 27L
1,554 Elo+
Party 1
Scylla
Scylla
KNGdoctorTBW
Scylla
Level 74
God Stats
3W - 4L
1,382 SR
Queue Stats
300W - 425L
1,285 Elo+
Party 2
Chaac
Chaac
MartyMcFlammer
Chaac
Level 26
God Stats
6W - 4L
1,703 SR
Queue Stats
46W - 37L
1,536 Elo+
Party 1
Amaterasu
Amaterasu
PedroPaulo007
Amaterasu
Level 22
God Stats
3W - 3L
1,230 SR
Queue Stats
43W - 71L
1,307 Elo+
Party 2
Bakasura
Bakasura
ZW Balak
Bakasura
Level 17
God Stats
5W - 7L
1,500 SR
Queue Stats
58W - 84L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lecavoy
Nu Wa
16
5 / 1 / 0
9,872
581
9,038
6,878
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Souaries
Athena
10
0 / 4 / 0
6,263
368
2,537
13,614
10,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Awilix
T0R1S
Awilix
6
0 / 0 / 0
5,661
333
183
3,093
695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
haghenhag
Poseidon
13
3 / 8 / 1
8,177
481
7,230
13,078
4,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
5,747
338
3,493
7,249
1,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
9 / 1 / 7
10,480
616
17,826
11,078
4,555
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
12
0 / 4 / 0
6,862
404
3,534
5,031
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 0 / 6
9,633
567
9,081
10,097
13,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Amaterasu
PedroPaulo007
Amaterasu
10
0 / 3 / 1
6,909
406
720
6,765
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
ZW Balak
Bakasura
13
0 / 0 / 0
7,611
448
293
8,694
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
8
Kills
17
17
Deaths
8
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
9
1
7
12.5
W
Scylla
0
4
0
0
L
Nu Wa
Lecavoy
Nu Wa
5
1
0
5
W
8
0
6
11
W
Amaterasu
PedroPaulo007
Amaterasu
0
3
1
0.17
L
Athena
Souaries
Athena
0
4
0
0
L
Awilix
T0R1S
Awilix
0
0
0
0
W
Bakasura
ZW Balak
Bakasura
0
0
0
0
L
Poseidon
haghenhag
Poseidon
3
8
1
0.44
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,481
Damage
31,454
43,912
Taken
41,665
19,947
Mitigated
25,770
7,853
Healing
15,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
17,826
2,563
105
4,614
11,078
4,555
849
4,037
6,813
86,434
0
W
Scylla
3,534
161
0
250
5,031
1,501
526
2,932
1,751
33,747
0
L
Nu Wa
Lecavoy
Nu Wa
9,038
1,879
0
2,429
6,878
2,559
861
2,783
4,035
60,799
0
W
9,081
2,008
0
4,591
10,097
13,158
478
4,628
5,093
0
25,677
W
Amaterasu
PedroPaulo007
Amaterasu
720
159
0
593
6,765
2,698
0
4,196
2,338
0
26,431
L
Athena
Souaries
Athena
2,537
991
0
659
13,614
10,325
0
7,730
5,840
6,983
0
L
Awilix
T0R1S
Awilix
183
183
0
1,342
3,093
695
0
132
2,961
0
11,621
W
Bakasura
ZW Balak
Bakasura
293
150
0
5,447
8,694
3,858
0
1,679
6,865
0
53,835
L
Poseidon
haghenhag
Poseidon
7,230
741
0
2,528
13,078
4,565
0
7,366
5,464
45,383
0
L
3,493
1,373
212
683
7,249
1,803
0
2,979
4,252
0
24,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,720
Gold Earned
41,495
308
Minions Killed
421
0
Camps Cleared
0
1,207,838
Distance Traveled
1,546,587
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,480
616
157
9
0
318,343
3
W
Scylla
6,862
404
63
4
0
305,520
3
L
Nu Wa
9,872
581
129
8
0
315,602
5
W
Chaac
9,633
567
33
2
0
343,424
6
W
Amaterasu
6,909
406
60
4
0
222,702
0
L
Athena
6,263
368
10
1
0
282,851
2
L
Awilix
5,661
333
37
2
0
145,142
0
W
Bakasura
7,611
448
108
6
0
356,598
0
L
Poseidon
8,177
481
91
5
0
277,430
0
L
Medusa
5,747
338
41
2
0
186,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role