Player Matchup

Susano
Susano
BlazeTheSkater
Susano
Level 156
God Stats
9W - 9L
1,562 SR
Queue Stats
964W - 928L
1,530 Elo+
Solo
Medusa
Medusa
CSLewis
Medusa
Level 156
God Stats
6W - 1L
1,640 SR
Queue Stats
133W - 122L
1,634 Elo+
Party 2
Nike
Nike
DrSquared94
Nike
Level 128
God Stats
4W - 6L
1,337 SR
Queue Stats
146W - 134L
1,637 Elo+
Party 2
Cthulhu
Cthulhu
Ximu
Cthulhu
Level 157
God Stats
8W - 1L
1,975 SR
Queue Stats
423W - 339L
1,700 Elo+
Solo
Ganesha
Ganesha
usmcwoody
Ganesha
Level 67
God Stats
1W - 1L
1,278 SR
Queue Stats
221W - 213L
1,648 Elo+
Solo
Team Averages
Level 133
1,558 SR
1,630 Elo+

VS

Team Averages
Level 133
1,564 SR
1,650 Elo+
Eset
Eset
Dude3966
Eset
Level 69
God Stats
2W - 1L
1,706 SR
Queue Stats
125W - 89L
1,671 Elo+
Solo
Heimdallr
Heimdallr
JestfulNarwhal
Heimdallr
Level 155
God Stats
6W - 5L
1,539 SR
Queue Stats
169W - 112L
1,639 Elo+
Party 1
Achilles
Achilles
Kill159j
Achilles
Level 159
God Stats
2W - 2L
1,560 SR
Queue Stats
202W - 163L
1,643 Elo+
Party 1
Neith
Neith
causingchaos21
Neith
Level 125
God Stats
2W - 5L
1,425 SR
Queue Stats
379W - 348L
1,641 Elo+
Solo
Kukulkan
Kukulkan
willybob01
Kukulkan
Level 155
God Stats
2W - 2L
1,590 SR
Queue Stats
142W - 109L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 11
11,340
810
21,938
18,544
12,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
CSLewis
Medusa
18
6 / 3 / 5
10,858
776
15,287
10,402
5,112
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 5 / 11
9,614
687
5,739
19,050
20,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Ximu
Cthulhu
20
7 / 4 / 11
12,027
859
16,176
19,963
25,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
usmcwoody
Ganesha
18
0 / 3 / 18
10,443
746
15,220
21,698
29,454
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
0 / 5 / 10
9,850
704
9,646
18,232
20,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
JestfulNarwhal
Heimdallr
17
1 / 4 / 15
9,655
690
14,342
14,732
7,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Kill159j
Achilles
16
6 / 5 / 12
10,094
721
17,055
24,009
29,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
8 / 4 / 8
11,419
816
17,911
14,451
6,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
willybob01
Kukulkan
18
4 / 2 / 11
10,610
758
19,883
10,078
4,278
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
75
20
Kills
19
20
Deaths
20
56
Assists
56
Player
Kills
Deaths
Assists
KDA
W
7
5
11
2.5
W
Medusa
CSLewis
Medusa
6
3
5
2.83
W
0
5
11
1.1
L
Eset
0
5
10
1
L
Heimdallr
JestfulNarwhal
Heimdallr
1
4
15
2.13
L
Achilles
Kill159j
Achilles
6
5
12
2.4
W
Cthulhu
Ximu
Cthulhu
7
4
11
3.13
L
8
4
8
3
W
Ganesha
usmcwoody
Ganesha
0
3
18
3
L
Kukulkan
willybob01
Kukulkan
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,360
Damage
78,837
89,657
Taken
81,502
92,537
Mitigated
67,530
30,776
Healing
23,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,938
4,214
1,090
3,116
18,544
12,535
1,834
5,028
13,147
0
32,804
W
Medusa
CSLewis
Medusa
15,287
8,046
2,201
1,863
10,402
5,112
2,191
4,320
5,997
0
29,304
W
5,739
649
3,578
2,807
19,050
20,168
304
7,441
11,282
0
13,661
L
Eset
9,646
1,001
2,878
3,058
18,232
20,374
75
5,766
11,623
14,879
0
L
Heimdallr
JestfulNarwhal
Heimdallr
14,342
6,030
1,440
3,482
14,732
7,344
1,220
5,690
8,664
0
31,464
L
Achilles
Kill159j
Achilles
17,055
3,748
1,434
4,557
24,009
29,038
98
5,056
18,290
2,121
17,287
W
Cthulhu
Ximu
Cthulhu
16,176
766
3,513
4,446
19,963
25,268
758
8,668
10,846
28,503
0
L
17,911
6,797
1,410
3,583
14,451
6,496
1,515
7,360
6,509
0
30,899
W
Ganesha
usmcwoody
Ganesha
15,220
312
2,969
5,193
21,698
29,454
92
5,498
16,004
36,740
0
L
Kukulkan
willybob01
Kukulkan
19,883
2,269
466
1,219
10,078
4,278
632
6,237
3,671
48,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,282
Gold Earned
51,628
152
Minions Killed
150
0
Camps Cleared
0
1,438,383
Distance Traveled
1,235,570
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,340
810
43
3
0
295,711
2
W
Medusa
10,858
776
44
3
0
291,612
0
W
Nike
9,614
687
32
2
0
294,903
1
L
Eset
9,850
704
11
1
0
212,971
3
L
Heimdallr
9,655
690
33
2
0
236,582
1
L
Achilles
10,094
721
13
1
0
267,400
1
W
Cthulhu
12,027
859
33
2
0
268,362
0
L
Neith
11,419
816
21
2
0
245,605
0
W
Ganesha
10,443
746
0
0
0
287,795
4
L
Kukulkan
10,610
758
72
5
0
273,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role