Player Matchup

Hades
Hades
AwezomeWolf
Hades
Level 28
God Stats
4W - 0L
1,701 SR
Queue Stats
7W - 8L
1,436 Elo+
Solo
Geb
Geb
Cresellia
Geb
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 40L
1,612 Elo+
Solo
Hera
Hera
EternityInBlue
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,513 Elo+
Solo
Bellona
Bellona
TANKMASTER1999
Bellona
Level 17
God Stats
40W - 41L
1,465 SR
Queue Stats
40W - 42L
1,414 Elo+
Solo
Skadi
Skadi
kindojar011
Skadi
Level 29
God Stats
38W - 22L
1,521 SR
Queue Stats
58W - 48L
1,494 Elo+
Solo
Team Averages
Level 23
1,538 SR
1,494 Elo+

VS

Team Averages
Level 20
1,597 SR
1,449 Elo+
Sol
Sol
GalaxyMike1114
Sol
Level 38
God Stats
5W - 3L
1,690 SR
Queue Stats
218W - 247L
1,460 Elo+
Party 1
Ares
Ares
Leigvi
Ares
Level 15
God Stats
18W - 10L
1,835 SR
Queue Stats
39W - 31L
1,535 Elo+
Solo
Xbalanque
Xbalanque
MOCHITO123
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,186 Elo+
Solo
Janus
Janus
MirrorOasis
Janus
Level 29
God Stats
2W - 5L
1,459 SR
Queue Stats
139W - 130L
1,543 Elo+
Solo
Osiris
Osiris
zmantheheman
Osiris
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 72L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 10
9,952
1,106
11,869
9,693
5,387
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 0 / 16
10,297
1,144
9,654
8,923
8,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 1 / 14
8,902
989
9,444
7,831
3,647
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 3 / 10
8,872
986
7,600
10,659
7,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
6 / 1 / 9
9,934
1,104
10,366
7,126
2,717
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

318

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
9,196
1,022
10,499
11,885
4,243
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Leigvi
Ares
16
0 / 6 / 4
9,606
1,067
5,928
16,618
15,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
MOCHITO123
Xbalanque
13
0 / 0 / 0
7,286
810
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

14
3 / 1 / 3
9,461
1,051
14,536
5,688
1,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
14
0 / 8 / 1
8,137
904
4,543
18,492
10,988
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
15
19
Kills
6
6
Deaths
19
59
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
W
2
0
16
10
W
1
1
14
8
L
3
4
1
0.88
L
Ares
Leigvi
Ares
0
6
4
0.33
L
Xbalanque
MOCHITO123
Xbalanque
0
0
0
0
L
3
1
3
4.5
W
2
3
10
2.33
W
6
1
9
10.5
L
Osiris
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,933
Damage
35,506
44,232
Taken
52,683
28,322
Mitigated
33,020
13,198
Healing
2,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,869
1,820
220
3,606
9,693
5,387
0
6,470
3,223
23,915
0
W
9,654
1,094
0
1,459
8,923
8,586
0
4,968
3,955
28,532
0
W
9,444
2,428
847
4,113
7,831
3,647
0
5,535
2,296
24,829
0
L
10,499
3,917
0
950
11,885
4,243
0
8,645
3,164
30,541
3,654
L
Ares
Leigvi
Ares
5,928
110
0
1,130
16,618
15,935
0
9,192
7,091
17,832
0
L
Xbalanque
MOCHITO123
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
14,536
173
0
0
5,688
1,854
0
4,202
1,438
35,695
0
W
7,600
558
0
560
10,659
7,985
0
7,939
2,720
5,302
15,108
W
10,366
6,005
0
2,393
7,126
2,717
0
4,894
1,719
0
26,936
L
Osiris
4,543
975
0
0
18,492
10,988
0
10,860
7,295
0
16,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,957
Gold Earned
43,686
182
Minions Killed
139
9
Camps Cleared
3
897,939
Distance Traveled
640,457
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,952
1,106
16
2
0
180,044
2
W
Geb
10,297
1,144
41
5
3
205,704
1
W
Hera
8,902
989
49
5
0
167,369
0
L
Sol
9,196
1,022
50
6
3
156,808
0
L
Ares
9,606
1,067
20
2
0
172,195
0
L
Xbalanque
7,286
810
0
0
0
0
0
L
Janus
9,461
1,051
41
5
0
139,404
0
W
Bellona
8,872
986
33
4
1
168,656
0
W
Skadi
9,934
1,104
43
5
5
176,166
0
L
Osiris
8,137
904
28
3
0
172,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role