Player Matchup

Medusa
Medusa
GodSlayerXer0
Medusa
Level 89
God Stats
2W - 5L
1,119 SR
Queue Stats
27W - 48L
1,308 Elo+
Party 1
Freya
Freya
KraNisOG
Freya
Level 29
God Stats
5W - 2L
1,232 SR
Queue Stats
27W - 22L
1,496 Elo+
Party 2
Charybdis
Charybdis
SacredxJuri
Charybdis
Level 29
God Stats
28W - 20L
1,632 SR
Queue Stats
33W - 32L
1,479 Elo+
Solo
Rama
Rama
Sylpie
Rama
Level 29
God Stats
1W - 1L
1,201 SR
Queue Stats
44W - 68L
1,408 Elo+
Party 1
Chiron
Chiron
icedragon52897
Chiron
Level 128
God Stats
2W - 0L
1,538 SR
Queue Stats
53W - 46L
1,506 Elo+
Party 2
Team Averages
Level 61
1,344 SR
1,439 Elo+

VS

Team Averages
Level 72
1,577 SR
1,389 Elo+
Loki
Loki
Jawn923
Loki
Level 103
God Stats
1W - 1L
1,726 SR
Queue Stats
141W - 140L
1,458 Elo+
Party 3
Artemis
Artemis
KyderBlackwell
Artemis
Level 68
God Stats
0W - 1L
1,734 SR
Queue Stats
101W - 111L
1,477 Elo+
Party 3
Thanatos
Thanatos
ThiccLoliRhino
Thanatos
Level 28
God Stats
5W - 5L
1,493 SR
Queue Stats
57W - 68L
1,447 Elo+
Party 3
Geb
Geb
Zed128614
Geb
Level 46
God Stats
0W - 4L
1,413 SR
Queue Stats
0W - 8L
1,113 Elo+
Party 3
Kukulkan
Kukulkan
playgurrl
Kukulkan
Level 113
God Stats
31W - 29L
1,518 SR
Queue Stats
32W - 30L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
9,162
764
4,911
6,554
2,293
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
KraNisOG
Freya
15
4 / 4 / 8
9,867
822
7,045
8,158
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
SacredxJuri
Charybdis
17
4 / 4 / 8
10,803
900
12,035
11,903
4,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
Sylpie
Rama
18
11 / 2 / 2
12,335
1,028
11,548
11,187
3,828
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 13
9,985
832
6,630
12,039
8,269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Jawn923
Loki
14
5 / 7 / 5
9,564
797
7,598
9,238
3,319
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 6
7,762
647
9,356
7,083
2,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
13
1 / 5 / 6
7,733
644
4,969
7,832
3,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 7 / 3
9,146
762
9,698
15,374
7,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
playgurrl
Kukulkan
18
3 / 2 / 3
9,997
833
6,803
7,410
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
23
Kills
13
14
Deaths
23
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Loki
Jawn923
Loki
5
7
5
1.07
W
Freya
KraNisOG
Freya
4
4
8
2
L
0
2
6
1.5
W
Charybdis
SacredxJuri
Charybdis
4
4
8
2
W
Rama
Sylpie
Rama
11
2
2
6
L
Thanatos
1
5
6
0.8
L
4
7
3
0.79
W
2
3
13
2.83
L
Kukulkan
playgurrl
Kukulkan
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,169
Damage
38,424
49,841
Taken
46,937
21,617
Mitigated
20,691
7,107
Healing
4,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,911
2,219
772
459
6,554
2,293
1,623
1,727
4,827
0
31,074
L
Loki
Jawn923
Loki
7,598
1,859
0
0
9,238
3,319
0
2,394
6,844
0
15,675
W
Freya
KraNisOG
Freya
7,045
2,519
0
800
8,158
2,894
200
3,640
4,375
16,423
1,281
L
9,356
2,850
0
0
7,083
2,950
0
2,233
4,850
0
34,372
W
Charybdis
SacredxJuri
Charybdis
12,035
6,756
0
0
11,903
4,333
4,994
3,609
8,185
0
48,079
W
Rama
Sylpie
Rama
11,548
6,862
0
1,711
11,187
3,828
0
4,855
6,174
0
41,999
L
Thanatos
4,969
1,052
0
2,554
7,832
3,051
0
175
7,657
0
13,777
L
9,698
177
119
1,401
15,374
7,932
0
1,173
14,201
12,900
0
W
6,630
1,927
1,207
2,158
12,039
8,269
1,524
2,732
9,120
0
16,269
L
Kukulkan
playgurrl
Kukulkan
6,803
153
0
680
7,410
3,439
43
738
6,672
53,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,152
Gold Earned
44,202
283
Minions Killed
244
10
Camps Cleared
6
1,145,236
Distance Traveled
1,056,000
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,162
764
61
5
6
218,794
0
L
Loki
9,564
797
24
2
1
198,101
0
W
Freya
9,867
822
20
2
1
224,088
1
L
Artemis
7,762
647
57
5
2
197,614
0
W
Charybdis
10,803
900
95
8
2
225,006
0
W
Rama
12,335
1,028
78
7
0
233,546
4
L
Thanatos
7,733
644
20
2
1
226,041
4
L
Geb
9,146
762
11
1
0
200,076
0
W
Chiron
9,985
832
29
2
1
243,802
1
L
Kukulkan
9,997
833
132
11
2
234,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role