Player Matchup

Fafnir
Fafnir
Bupkixx
Fafnir
Level 97
God Stats
1W - 0L
1,147 SR
Queue Stats
87W - 65L
1,595 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GreasySchmeckle
Morgan Le Fay
Level 73
God Stats
3W - 0L
1,618 SR
Queue Stats
19W - 14L
1,489 Elo+
Party 1
Medusa
Medusa
PulloutPete
Medusa
Level 29
God Stats
10W - 3L
1,559 SR
Queue Stats
54W - 29L
1,675 Elo+
Party 1
Team Averages
Level 66
1,441 SR
1,586 Elo+

VS

Team Averages
Level 38
1,607 SR
1,526 Elo+
Fenrir
Fenrir
DiabYeetes
Fenrir
Level 14
God Stats
7W - 5L
1,581 SR
Queue Stats
9W - 11L
1,499 Elo+
Party 2
Zeus
Zeus
igglyy
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 8L
1,654 Elo+
Party 2
Gilgamesh
Gilgamesh
jeanky17
Gilgamesh
Level 82
God Stats
0W - 1L
1,739 SR
Queue Stats
4W - 4L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bupkixx
Fafnir
13
2 / 3 / 13
9,654
743
5,721
15,223
18,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
GreasySchmeckle
Morgan Le Fay
14
4 / 5 / 10
9,808
754
9,898
11,243
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
16
12 / 3 / 4
11,179
860
14,827
13,067
5,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DiabYeetes
Fenrir
11
3 / 7 / 3
8,445
650
6,164
11,779
8,607
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Zeus
igglyy
Zeus
15
6 / 4 / 3
10,102
777
21,185
9,615
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
jeanky17
Gilgamesh
13
2 / 7 / 5
9,313
716
7,810
14,813
7,397
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
18
Kills
11
11
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Bupkixx
Fafnir
2
3
13
2.83
L
Fenrir
DiabYeetes
Fenrir
3
7
3
0.64
W
Morgan Le Fay
GreasySchmeckle
Morgan Le Fay
4
5
10
1.8
W
Medusa
12
3
4
4.67
L
Zeus
igglyy
Zeus
6
4
3
1.88
L
Gilgamesh
jeanky17
Gilgamesh
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,446
Damage
35,159
39,533
Taken
36,207
28,376
Mitigated
19,118
6,052
Healing
1,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Bupkixx
Fafnir
5,721
1,462
1,073
2,993
15,223
18,636
16
6,378
8,326
14,612
0
L
Fenrir
DiabYeetes
Fenrir
6,164
1,322
0
215
11,779
8,607
0
3,481
8,298
0
8,402
W
Morgan Le Fay
GreasySchmeckle
Morgan Le Fay
9,898
529
0
619
11,243
4,296
174
5,233
5,784
22,723
0
W
Medusa
14,827
5,584
0
1,367
13,067
5,444
1,417
8,450
4,105
0
50,499
L
Zeus
igglyy
Zeus
21,185
1,437
0
418
9,615
3,114
72
4,982
4,633
50,173
0
L
Gilgamesh
jeanky17
Gilgamesh
7,810
1,717
0
697
14,813
7,397
0
7,867
6,946
0
29,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,641
Gold Earned
27,860
134
Minions Killed
144
6
Camps Cleared
6
753,387
Distance Traveled
707,422
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,654
743
9
1
0
249,963
5
L
Fenrir
8,445
650
9
1
2
232,576
4
W
Morgan Le Fay
9,808
754
30
2
1
239,805
5
W
Medusa
11,179
860
95
7
5
263,619
6
L
Zeus
10,102
777
97
7
1
239,848
4
L
Gilgamesh
9,313
716
38
3
3
234,998
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role