Player Matchup

Ares
Ares
AidanRedSkull
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Gooseturrd
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Party 2
Jing Wei
Jing Wei
barca9YM
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,337 Elo+
Party 3
Gilgamesh
Gilgamesh
hyhf
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,393 Elo+
Party 2
Ganesha
Ganesha
lIGroovyIl
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 56L
1,492 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,384 Elo+

VS

Team Averages
Level 24
1,430 SR
1,397 Elo+
Sobek
Sobek
KyGee
Sobek
Level 27
God Stats
6W - 4L
1,253 SR
Queue Stats
42W - 39L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
OdinX9
Sun Wukong
Level 17
God Stats
5W - 7L
1,648 SR
Queue Stats
19W - 40L
1,203 Elo+
Party 4
Discordia
Discordia
TheUnholy628
Discordia
Level 18
God Stats
4W - 7L
1,251 SR
Queue Stats
23W - 39L
1,263 Elo+
Party 4
Skadi
Skadi
WorldlyWolfie
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Nox
Nox
armando29302
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 62L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 6
9,513
340
997
9,417
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Gooseturrd
Cernunnos
8
1 / 11 / 5
8,502
304
270
9,250
2,592
Mace

Mace

+10
Physical Power

Jing Wei
barca9YM
Jing Wei
8
0 / 7 / 6
7,982
285
1,320
13,274
3,260
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
hyhf
Gilgamesh
17
7 / 15 / 3
11,658
416
8,407
26,596
14,839
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
lIGroovyIl
Ganesha
19
5 / 6 / 9
12,473
445
16,851
32,603
32,818
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KyGee
Sobek
14
2 / 4 / 7
12,029
430
5,286
26,945
33,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
OdinX9
Sun Wukong
14
1 / 5 / 6
11,166
399
2,681
16,203
5,462
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
TheUnholy628
Discordia
16
3 / 6 / 6
12,335
441
10,143
9,468
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
16 / 3 / 4
16,014
572
17,055
17,508
6,944
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
22 / 2 / 7
15,311
547
38,859
17,398
7,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
74
15
Kills
44
45
Deaths
20
29
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
L
Cernunnos
Gooseturrd
Cernunnos
1
11
5
0.32
W
Sobek
KyGee
Sobek
2
4
7
1.38
W
Sun Wukong
OdinX9
Sun Wukong
1
5
6
0.8
W
Discordia
TheUnholy628
Discordia
3
6
6
1
W
16
3
4
6
W
22
2
7
12.75
L
Jing Wei
barca9YM
Jing Wei
0
7
6
0.43
L
Gilgamesh
hyhf
Gilgamesh
7
15
3
0.57
L
Ganesha
lIGroovyIl
Ganesha
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,845
Damage
74,024
91,140
Taken
87,522
57,489
Mitigated
55,912
9,557
Healing
23,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
997
101
0
566
9,417
3,980
21
3,119
6,172
5,515
0
L
Cernunnos
Gooseturrd
Cernunnos
270
270
0
19
9,250
2,592
0
6,567
2,445
0
2,261
W
Sobek
KyGee
Sobek
5,286
637
0
5,050
26,945
33,029
324
3,750
21,059
42,745
0
W
Sun Wukong
OdinX9
Sun Wukong
2,681
909
0
4,713
16,203
5,462
602
5,384
10,819
0
41,639
W
Discordia
TheUnholy628
Discordia
10,143
310
0
234
9,468
3,059
1,230
2,877
6,591
60,233
0
W
17,055
8,218
0
8,080
17,508
6,944
2,041
1,734
15,774
0
161,634
W
38,859
3,624
212
5,582
17,398
7,418
1,912
4,103
13,295
115,565
0
L
Jing Wei
barca9YM
Jing Wei
1,320
497
0
0
13,274
3,260
0
8,696
4,468
0
11,243
L
Gilgamesh
hyhf
Gilgamesh
8,407
2,028
0
409
26,596
14,839
0
16,403
9,593
0
37,512
L
Ganesha
lIGroovyIl
Ganesha
16,851
1,207
0
8,563
32,603
32,818
637
18,085
14,174
90,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,128
Gold Earned
66,855
209
Minions Killed
521
0
Camps Cleared
0
1,203,183
Distance Traveled
2,401,352
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,513
340
8
0
0
158,233
3
L
Cernunnos
8,502
304
3
0
0
66,586
0
W
Sobek
12,029
430
39
1
0
445,656
0
W
Sun Wukong
11,166
399
56
2
0
449,072
3
W
Discordia
12,335
441
96
3
0
516,578
1
W
Skadi
16,014
572
173
6
0
491,627
0
W
Nox
15,311
547
157
6
0
498,419
1
L
Jing Wei
7,982
285
26
1
0
186,139
2
L
Gilgamesh
11,658
416
61
2
0
352,610
0
L
Ganesha
12,473
445
111
4
0
439,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role