Player Matchup

Nike
Nike
Crysidas
Nike
Level 103
God Stats
17W - 8L
1,805 SR
Queue Stats
347W - 358L
1,527 Elo+
Party 3
Olorun
Olorun
RartedboiXD
Olorun
Level 78
God Stats
36W - 16L
1,683 SR
Queue Stats
186W - 199L
1,511 Elo+
Party 3
Tsukuyomi
Tsukuyomi
StashMan
Tsukuyomi
Level 43
God Stats
9W - 12L
1,523 SR
Queue Stats
87W - 86L
1,500 Elo+
Party 1
Cerberus
Cerberus
xesttub
Cerberus
Level 61
God Stats
2W - 0L
1,416 SR
Queue Stats
3W - 0L
1,702 Elo+
Party 1
Izanami
Izanami
zJumpy
Izanami
Level 83
God Stats
6W - 7L
1,421 SR
Queue Stats
159W - 175L
1,523 Elo+
Solo
Team Averages
Level 74
1,570 SR
1,553 Elo+

VS

Team Averages
Level 62
1,644 SR
1,518 Elo+
Cabrakan
Cabrakan
BurgerTruck
Cabrakan
Level 44
God Stats
21W - 9L
1,711 SR
Queue Stats
131W - 140L
1,483 Elo+
Party 2
Scylla
Scylla
FighterZ3827
Scylla
Level 68
God Stats
12W - 9L
1,669 SR
Queue Stats
456W - 440L
1,541 Elo+
Solo
Thor
Thor
MenstrationCycle
Thor
Level 47
God Stats
8W - 6L
1,575 SR
Queue Stats
171W - 154L
1,483 Elo+
Party 2
Anhur
Anhur
TwoTimeTony
Anhur
Level 87
God Stats
15W - 32L
1,380 SR
Queue Stats
343W - 344L
1,557 Elo+
Solo
Horus
Horus
toiditoidi
Horus
Level 62
God Stats
12W - 3L
1,886 SR
Queue Stats
239W - 239L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
5 / 1 / 3
9,025
602
9,684
8,751
5,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
15
3 / 0 / 5
8,777
585
8,210
6,343
2,725
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
StashMan
Tsukuyomi
14
3 / 2 / 2
8,236
549
7,705
10,554
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
xesttub
Cerberus
11
0 / 2 / 9
6,927
462
4,199
9,357
6,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
zJumpy
Izanami
14
4 / 1 / 2
7,897
526
8,624
7,560
1,433
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BurgerTruck
Cabrakan
13
1 / 4 / 0
7,843
523
6,137
11,886
9,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
13
0 / 3 / 1
7,082
472
4,205
7,351
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 4 / 1
7,758
517
6,637
11,273
4,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 2
7,115
474
8,516
8,575
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
11
0 / 2 / 4
6,882
459
3,579
14,644
14,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
6
6
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BurgerTruck
Cabrakan
1
4
0
0.25
W
Nike
5
1
3
6.5
L
Scylla
0
3
1
0.17
L
3
4
1
0.88
W
Olorun
3
0
5
5.5
W
Tsukuyomi
StashMan
Tsukuyomi
3
2
2
2
L
2
2
2
1.5
L
Horus
0
2
4
1
W
Cerberus
xesttub
Cerberus
0
2
9
2.25
W
Izanami
zJumpy
Izanami
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,422
Damage
29,074
42,565
Taken
53,729
19,161
Mitigated
32,454
17,210
Healing
19,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BurgerTruck
Cabrakan
6,137
1,074
0
4,553
11,886
9,008
0
1,696
9,677
50,025
0
W
Nike
9,684
2,402
0
2,921
8,751
5,098
20
3,859
4,892
1,153
57,802
L
Scylla
4,205
327
0
581
7,351
2,664
0
4,044
3,261
48,217
0
L
6,637
1,601
0
4,692
11,273
4,264
0
1,996
9,135
0
48,482
W
Olorun
8,210
3,878
459
2,537
6,343
2,725
672
2,692
3,651
65,218
0
W
Tsukuyomi
StashMan
Tsukuyomi
7,705
2,178
0
4,338
10,554
3,325
0
2,074
8,480
0
56,207
L
8,516
4,952
0
2,596
8,575
2,323
0
1,323
7,252
0
61,560
L
Horus
3,579
2,107
1,552
5,108
14,644
14,195
0
3,624
10,972
0
17,321
W
Cerberus
xesttub
Cerberus
4,199
182
499
3,341
9,357
6,580
0
1,135
8,222
11,637
0
W
Izanami
zJumpy
Izanami
8,624
4,923
0
3,115
7,560
1,433
0
582
6,978
0
59,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,862
Gold Earned
36,680
487
Minions Killed
449
0
Camps Cleared
0
1,402,943
Distance Traveled
1,353,008
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,843
523
128
9
0
253,895
2
W
Nike
9,025
602
124
8
0
304,852
5
L
Scylla
7,082
472
94
6
0
257,733
6
L
Thor
7,758
517
90
6
0
287,785
3
W
Olorun
8,777
585
106
7
0
273,604
5
W
Tsukuyomi
8,236
549
108
7
0
303,104
0
L
Anhur
7,115
474
91
6
0
261,313
8
L
Horus
6,882
459
46
3
0
292,282
3
W
Cerberus
6,927
462
27
2
0
270,818
3
W
Izanami
7,897
526
122
8
0
250,565
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role