Player Matchup

Geb
Geb
GFSM
Geb
Level 16
God Stats
2W - 0L
1,651 SR
Queue Stats
36W - 33L
1,371 Elo+
Solo
Anhur
Anhur
Ginger41
Anhur
Level 27
God Stats
4W - 3L
1,461 SR
Queue Stats
60W - 57L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
Sgonzalez06
Sun Wukong
Level 17
God Stats
14W - 13L
1,392 SR
Queue Stats
18W - 24L
1,301 Elo+
Party 2
Thor
Thor
dialex1205
Thor
Level 29
God Stats
8W - 7L
1,281 SR
Queue Stats
68W - 76L
1,394 Elo+
Party 2
Kukulkan
Kukulkan
dootlord69
Kukulkan
Level 28
God Stats
6W - 4L
1,636 SR
Queue Stats
97W - 100L
1,445 Elo+
Solo
Team Averages
Level 23
1,484 SR
1,384 Elo+

VS

Team Averages
Level 18
1,441 SR
1,354 Elo+
Arachne
Arachne
Akikta
Arachne
Level 24
God Stats
2W - 7L
1,368 SR
Queue Stats
35W - 61L
1,327 Elo+
Party 3
Athena
Athena
Azlan_Vagnor_Ttv
Athena
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,390 Elo+
Party 1
Cernunnos
Cernunnos
Irishgamer1
Cernunnos
Level 21
God Stats
6W - 14L
1,485 SR
Queue Stats
45W - 69L
1,319 Elo+
Party 3
Skadi
Skadi
Jumbiie
Skadi
Level 8
God Stats
2W - 4L
1,352 SR
Queue Stats
6W - 7L
1,340 Elo+
Party 1
Achilles
Achilles
bowsie
Achilles
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
GFSM
Geb
9
1 / 1 / 6
5,950
541
1,916
6,923
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Ginger41
Anhur
12
5 / 0 / 1
6,966
633
5,151
5,150
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
Sgonzalez06
Sun Wukong
9
0 / 1 / 1
5,680
516
547
3,433
1,124
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
4 / 0 / 3
6,912
628
3,072
3,712
1,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
dootlord69
Kukulkan
11
5 / 0 / 3
6,729
612
5,071
1,530
467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akikta
Arachne
10
2 / 3 / 0
5,859
533
2,478
6,335
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 0
4,584
417
715
6,488
2,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Irishgamer1
Cernunnos
8
0 / 6 / 1
4,752
432
2,338
6,457
2,094
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
Jumbiie
Skadi
7
0 / 3 / 0
4,552
414
2,068
4,433
359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
bowsie
Achilles
4
0 / 1 / 0
3,802
346
248
1,253
581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
15
Kills
2
2
Deaths
16
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Arachne
Akikta
Arachne
2
3
0
0.67
L
0
3
0
0
W
Geb
GFSM
Geb
1
1
6
4
W
Anhur
Ginger41
Anhur
5
0
1
5.5
L
Cernunnos
Irishgamer1
Cernunnos
0
6
1
0.08
L
Skadi
Jumbiie
Skadi
0
3
0
0
W
Sun Wukong
Sgonzalez06
Sun Wukong
0
1
1
0.5
L
Achilles
bowsie
Achilles
0
1
0
0
W
4
0
3
5.5
W
Kukulkan
dootlord69
Kukulkan
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,757
Damage
7,847
20,748
Taken
24,966
7,761
Mitigated
8,720
7,859
Healing
3,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Akikta
Arachne
2,478
2,050
0
2,276
6,335
2,786
0
1,392
4,901
0
31,742
L
715
340
0
294
6,488
2,900
0
1,059
5,367
13,223
0
W
Geb
GFSM
Geb
1,916
341
0
2,087
6,923
3,397
108
279
6,644
19,925
0
W
Anhur
Ginger41
Anhur
5,151
2,339
0
2,276
5,150
1,609
0
436
4,714
0
39,799
L
Cernunnos
Irishgamer1
Cernunnos
2,338
609
0
367
6,457
2,094
0
3,623
2,534
0
19,198
L
Skadi
Jumbiie
Skadi
2,068
1,095
0
214
4,433
359
0
509
3,924
0
15,068
W
Sun Wukong
Sgonzalez06
Sun Wukong
547
35
0
1,162
3,433
1,124
261
0
3,433
0
20,594
L
Achilles
bowsie
Achilles
248
0
0
20
1,253
581
0
0
1,253
0
4,063
W
3,072
425
0
2,334
3,712
1,164
195
0
3,712
0
35,116
W
Kukulkan
dootlord69
Kukulkan
5,071
405
0
0
1,530
467
522
0
1,530
30,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
23,549
317
Minions Killed
165
0
Camps Cleared
0
983,634
Distance Traveled
809,536
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,859
533
72
7
0
187,497
0
L
Athena
4,584
417
21
2
0
196,323
0
W
Geb
5,950
541
43
4
0
177,960
4
W
Anhur
6,966
633
86
8
0
180,763
2
L
Cernunnos
4,752
432
32
3
0
174,541
0
L
Skadi
4,552
414
31
3
0
179,153
1
W
Sun Wukong
5,680
516
43
4
0
168,638
0
L
Achilles
3,802
346
9
1
0
72,022
1
W
Thor
6,912
628
74
7
0
237,773
0
W
Kukulkan
6,729
612
71
6
0
218,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role