Player Matchup

Cupid
Cupid
BitterBlur
Cupid
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,731 Elo+
Party 1
Chronos
Chronos
Dubberr
Chronos
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,628 Elo+
Party 1
Gilgamesh
Gilgamesh
FarmerCyphrix
Gilgamesh
Level 7
God Stats
1W - 2L
1,777 SR
Queue Stats
25W - 19L
1,680 Elo+
Party 1
Fenrir
Fenrir
Grayhoof
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,598 Elo+
Party 1
Chang'e
Chang'e
LeagueofLeggings
Chang'e
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,624 Elo+
Party 1
Team Averages
Level 21
1,555 SR
1,652 Elo+

VS

Team Averages
Level 31
1,620 SR
1,616 Elo+
Charybdis
Charybdis
BootyAvengerMk42
Charybdis
Level 10
God Stats
6W - 0L
1,957 SR
Queue Stats
41W - 13L
1,785 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IWargul
Tsukuyomi
Level 29
God Stats
42W - 58L
1,492 SR
Queue Stats
287W - 281L
1,556 Elo+
Solo
Bacchus
Bacchus
TheHolyKingKuk
Bacchus
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 25L
1,587 Elo+
Party 2
Kukulkan
Kukulkan
drackwolfrevenge
Kukulkan
Level 22
God Stats
8W - 3L
1,686 SR
Queue Stats
11W - 8L
1,561 Elo+
Solo
Odin
Odin
tehackeo
Odin
Level 29
God Stats
5W - 7L
1,464 SR
Queue Stats
396W - 394L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
3 / 9 / 11
12,094
1,008
7,653
16,931
5,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Dubberr
Chronos
19
2 / 6 / 12
11,813
984
12,509
18,359
5,862
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
FarmerCyphrix
Gilgamesh
18
7 / 9 / 8
12,712
1,059
18,810
23,699
11,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
Grayhoof
Fenrir
20
7 / 9 / 13
13,921
1,160
19,336
23,263
17,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
1 / 12 / 12
11,505
959
9,416
21,478
6,534
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
20
20 / 5 / 14
16,061
1,338
35,431
18,264
7,232
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
IWargul
Tsukuyomi
20
6 / 6 / 24
12,911
1,076
17,147
12,090
4,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
4 / 2 / 25
12,906
1,076
15,811
15,769
27,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
13 / 5 / 22
14,167
1,181
22,877
11,454
4,779
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
20
2 / 2 / 31
12,358
1,030
7,736
16,823
19,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
161
20
Kills
45
45
Deaths
20
56
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Cupid
3
9
11
0.94
W
Charybdis
20
5
14
5.4
L
Chronos
Dubberr
Chronos
2
6
12
1.33
L
Gilgamesh
FarmerCyphrix
Gilgamesh
7
9
8
1.22
L
Fenrir
Grayhoof
Fenrir
7
9
13
1.5
W
Tsukuyomi
IWargul
Tsukuyomi
6
6
24
3
L
1
12
12
0.58
W
4
2
25
8.25
W
13
5
22
4.8
W
Odin
2
2
31
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,724
Damage
99,002
103,730
Taken
74,400
46,764
Mitigated
63,866
9,957
Healing
7,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
7,653
5,026
230
1,798
16,931
5,671
0
7,394
9,484
0
28,920
W
Charybdis
35,431
28,392
0
6,054
18,264
7,232
0
2,585
15,452
0
69,758
L
Chronos
Dubberr
Chronos
12,509
4,157
126
2,183
18,359
5,862
0
7,384
10,591
31,024
0
L
Gilgamesh
FarmerCyphrix
Gilgamesh
18,810
4,963
0
1,131
23,699
11,377
0
5,809
17,685
0
41,787
L
Fenrir
Grayhoof
Fenrir
19,336
4,773
0
854
23,263
17,320
0
8,471
14,199
0
30,499
W
Tsukuyomi
IWargul
Tsukuyomi
17,147
4,619
0
43
12,090
4,875
0
4,422
7,471
0
45,896
L
9,416
1,322
2,267
1,368
21,478
6,534
0
7,891
13,083
30,696
0
W
15,811
1,758
0
1,120
15,769
27,345
0
6,021
9,512
30,060
0
W
22,877
3,429
0
616
11,454
4,779
0
2,413
8,852
34,625
0
W
Odin
7,736
1,532
0
0
16,823
19,635
0
6,484
10,058
0
21,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,045
Gold Earned
68,403
210
Minions Killed
234
4
Camps Cleared
14
1,182,639
Distance Traveled
1,122,300
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,094
1,008
46
4
1
211,678
0
W
Charybdis
16,061
1,338
81
7
8
196,517
0
L
Chronos
11,813
984
38
3
0
224,812
0
L
Gilgamesh
12,712
1,059
46
4
1
265,780
0
L
Fenrir
13,921
1,160
29
2
2
257,860
0
W
Tsukuyomi
12,911
1,076
58
5
6
224,889
1
L
Chang'e
11,505
959
51
4
0
222,509
0
W
Bacchus
12,906
1,076
30
3
0
228,493
0
W
Kukulkan
14,167
1,181
39
3
0
196,654
0
W
Odin
12,358
1,030
26
2
0
275,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role