Player Matchup

Chaac
Chaac
Benson092
Chaac
Level 71
God Stats
7W - 3L
1,588 SR
Queue Stats
318W - 385L
1,333 Elo+
Solo
Da Ji
Da Ji
DaddiesGirl001
Da Ji
Level 80
God Stats
4W - 3L
1,398 SR
Queue Stats
147W - 129L
1,401 Elo+
Solo
Charybdis
Charybdis
ThaRealGeeMoneey
Charybdis
Level 29
God Stats
3W - 3L
1,199 SR
Queue Stats
41W - 60L
1,301 Elo+
Solo
Danzaburou
Danzaburou
aP Dogs
Danzaburou
Level 69
God Stats
2W - 1L
1,459 SR
Queue Stats
71W - 71L
1,391 Elo+
Solo
Cthulhu
Cthulhu
snapperix
Cthulhu
Level 124
God Stats
2W - 1L
1,544 SR
Queue Stats
97W - 112L
1,386 Elo+
Solo
Team Averages
Level 75
1,438 SR
1,362 Elo+

VS

Team Averages
Level 55
1,410 SR
1,316 Elo+
Jing Wei
Jing Wei
HighestDubz
Jing Wei
Level 65
God Stats
0W - 2L
1,241 SR
Queue Stats
20W - 19L
1,391 Elo+
Party 1
Merlin
Merlin
Kidd_DeniaL
Merlin
Level 61
God Stats
0W - 2L
1,311 SR
Queue Stats
68W - 59L
1,393 Elo+
Solo
Fenrir
Fenrir
SupremePantyDrop
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,101 Elo+
Party 1
Baba Yaga
Baba Yaga
dayymian
Baba Yaga
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 153L
1,345 Elo+
Solo
Pele
Pele
dumgf
Pele
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Benson092
Chaac
20
10 / 1 / 19
14,720
775
15,435
31,885
40,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
16 / 7 / 15
14,359
756
33,220
34,143
18,575
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
9
1 / 2 / 7
9,384
494
4,037
3,399
1,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
aP Dogs
Danzaburou
20
11 / 1 / 22
14,909
785
29,208
16,250
7,973
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
snapperix
Cthulhu
20
2 / 2 / 26
12,760
672
20,948
20,679
24,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HighestDubz
Jing Wei
18
1 / 9 / 7
11,218
590
12,807
17,586
8,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
20
3 / 4 / 6
12,181
641
28,457
15,397
7,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 8 / 5
11,831
623
12,174
31,797
24,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
dayymian
Baba Yaga
19
1 / 4 / 10
11,366
598
17,353
17,427
13,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
dumgf
Pele
16
2 / 15 / 5
10,761
566
17,284
32,462
12,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
44
40
Kills
11
13
Deaths
40
89
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
Benson092
Chaac
10
1
19
19.5
W
16
7
15
3.36
L
Jing Wei
HighestDubz
Jing Wei
1
9
7
0.5
L
Merlin
3
4
6
1.5
L
4
8
5
0.81
W
Charybdis
1
2
7
2.25
W
Danzaburou
aP Dogs
Danzaburou
11
1
22
22
L
Baba Yaga
dayymian
Baba Yaga
1
4
10
1.5
L
Pele
dumgf
Pele
2
15
5
0.3
W
Cthulhu
snapperix
Cthulhu
2
2
26
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,848
Damage
88,075
106,356
Taken
114,669
93,054
Mitigated
66,658
58,400
Healing
36,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Benson092
Chaac
15,435
2,177
4,629
15,896
31,885
40,645
558
12,137
19,748
0
36,440
W
33,220
7,249
4,066
11,481
34,143
18,575
1,337
13,852
20,291
0
42,607
L
Jing Wei
HighestDubz
Jing Wei
12,807
8,710
1,393
1,413
17,586
8,508
70
4,047
13,539
0
23,910
L
Merlin
28,457
1,746
3,347
5,639
15,397
7,073
153
2,325
13,072
55,762
0
L
12,174
2,968
0
9,011
31,797
24,811
0
4,763
27,034
843
19,577
W
Charybdis
4,037
1,438
528
441
3,399
1,161
0
1,563
1,836
0
8,150
W
Danzaburou
aP Dogs
Danzaburou
29,208
13,884
4,150
6,746
16,250
7,973
2,889
10,309
5,941
0
60,722
L
Baba Yaga
dayymian
Baba Yaga
17,353
597
1,590
8,251
17,427
13,359
0
3,608
13,819
41,068
0
L
Pele
dumgf
Pele
17,284
2,568
617
4,907
32,462
12,907
161
6,205
26,257
0
30,852
W
Cthulhu
snapperix
Cthulhu
20,948
1,563
5,757
4,706
20,679
24,700
570
8,361
12,318
39,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,132
Gold Earned
57,357
178
Minions Killed
183
0
Camps Cleared
0
1,668,600
Distance Traveled
1,671,600
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,720
775
34
2
0
473,743
1
W
Da Ji
14,359
756
25
1
0
352,532
1
L
Jing Wei
11,218
590
33
2
0
323,388
0
L
Merlin
12,181
641
61
3
0
341,908
1
L
Fenrir
11,831
623
20
1
0
354,193
0
W
Charybdis
9,384
494
7
0
0
92,090
0
W
Danzaburou
14,909
785
64
3
0
358,806
0
L
Baba Yaga
11,366
598
44
2
0
354,747
0
L
Pele
10,761
566
25
1
0
297,364
0
W
Cthulhu
12,760
672
48
3
0
391,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role