Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Daxzilla17
Sylvanus
Level 24
God Stats
8W - 9L
1,444 SR
Queue Stats
33W - 51L
1,517 Elo+
Party 1
Chaac
Chaac
FattedCrowd5
Chaac
Level 26
God Stats
1W - 2L
1,218 SR
Queue Stats
33W - 38L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GNRXRAWPOWER
Tsukuyomi
Level 25
God Stats
9W - 7L
1,500 SR
Queue Stats
120W - 116L
1,591 Elo+
Party 3
Sol
Sol
MercenaryGuts
Sol
Level 158
God Stats
8W - 1L
1,644 SR
Queue Stats
132W - 115L
1,614 Elo+
Party 3
Team Averages
Level 58
1,461 SR
1,533 Elo+

VS

Team Averages
Level 43
1,582 SR
1,382 Elo+
Izanami
Izanami
Gxqqi
Izanami
Level 87
God Stats
4W - 5L
1,629 SR
Queue Stats
226W - 251L
1,377 Elo+
Party 2
Cerberus
Cerberus
Khaprr
Cerberus
Level 41
God Stats
1W - 2L
1,679 SR
Queue Stats
48W - 58L
1,384 Elo+
Party 2
Cabrakan
Cabrakan
SpiderQue
Cabrakan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,381 Elo+
Party 2
Olorun
Olorun
WAZ-UP-STUPID-3
Olorun
Level 40
God Stats
8W - 13L
1,445 SR
Queue Stats
66W - 81L
1,335 Elo+
Party 2
Pele
Pele
Xant2slick
Pele
Level 21
God Stats
16W - 10L
1,658 SR
Queue Stats
27W - 26L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
4 / 3 / 5
11,965
598
10,677
12,885
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Daxzilla17
Sylvanus
16
3 / 1 / 21
11,703
585
3,588
12,637
14,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 4 / 8
11,759
588
13,394
19,644
12,080
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
GNRXRAWPOWER
Tsukuyomi
18
5 / 3 / 12
12,563
628
10,966
16,400
6,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
20 / 0 / 4
14,514
726
31,095
22,329
12,813
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gxqqi
Izanami
15
3 / 2 / 1
9,170
459
7,115
11,248
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Khaprr
Cerberus
14
2 / 4 / 3
9,050
453
11,583
17,857
14,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
SpiderQue
Cabrakan
11
0 / 10 / 4
7,433
372
2,702
21,913
25,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 12 / 3
8,512
426
7,101
18,797
7,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 8 / 3
9,475
474
7,904
16,587
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
36
Kills
11
11
Deaths
36
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
3
5
2.17
W
Sylvanus
Daxzilla17
Sylvanus
3
1
21
13.5
W
4
4
8
2
W
Tsukuyomi
GNRXRAWPOWER
Tsukuyomi
5
3
12
3.67
L
Izanami
Gxqqi
Izanami
3
2
1
1.75
L
Cerberus
Khaprr
Cerberus
2
4
3
0.88
W
20
0
4
22
L
Cabrakan
SpiderQue
Cabrakan
0
10
4
0.2
L
2
12
3
0.29
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,720
Damage
36,405
83,895
Taken
86,402
51,649
Mitigated
54,931
43,667
Healing
17,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,677
5,784
0
4,530
12,885
5,341
75
2,319
10,520
0
88,186
W
Sylvanus
Daxzilla17
Sylvanus
3,588
713
4,075
5,675
12,637
14,880
946
2,635
10,002
25,305
0
W
13,394
4,514
0
6,869
19,644
12,080
1,338
9,151
9,103
0
54,127
W
Tsukuyomi
GNRXRAWPOWER
Tsukuyomi
10,966
3,136
0
6,315
16,400
6,535
1,639
3,546
12,655
0
79,768
L
Izanami
Gxqqi
Izanami
7,115
4,466
0
2,736
11,248
3,287
0
2,830
8,418
0
53,710
L
Cerberus
Khaprr
Cerberus
11,583
1,274
0
4,876
17,857
14,170
0
3,666
14,191
53,856
0
W
31,095
13,999
230
15,973
22,329
12,813
7,996
4,105
18,181
138,519
13,292
L
Cabrakan
SpiderQue
Cabrakan
2,702
87
449
1,651
21,913
25,035
0
10,295
11,618
11,659
0
L
7,101
3,457
339
4,161
18,797
7,025
0
11,382
7,415
47,739
0
L
7,904
1,560
0
2,966
16,587
5,414
0
4,001
12,582
0
46,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,504
Gold Earned
43,640
597
Minions Killed
420
0
Camps Cleared
0
1,812,513
Distance Traveled
1,679,301
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,965
598
135
7
0
374,790
6
W
Sylvanus
11,703
585
51
3
0
324,569
1
W
Chaac
11,759
588
88
4
0
345,109
1
W
Tsukuyomi
12,563
628
133
7
0
381,950
1
L
Izanami
9,170
459
114
6
0
311,868
4
L
Cerberus
9,050
453
135
7
0
344,417
0
W
Sol
14,514
726
190
10
0
386,095
2
L
Cabrakan
7,433
372
13
1
0
366,025
0
L
Olorun
8,512
426
76
4
0
313,158
6
L
Pele
9,475
474
82
4
0
343,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role