Player Matchup

Cthulhu
Cthulhu
DarkIronDerk
Cthulhu
Level 13
God Stats
16W - 10L
1,585 SR
Queue Stats
36W - 31L
1,526 Elo+
Party 1
Izanami
Izanami
Moonay86
Izanami
Level 17
God Stats
17W - 13L
1,418 SR
Queue Stats
32W - 30L
1,508 Elo+
Party 1
Zeus
Zeus
OGsmoggy65
Zeus
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 4L
1,378 Elo+
Party 1
Khepri
Khepri
hydranoid2
Khepri
Level 58
God Stats
11W - 11L
1,508 SR
Queue Stats
86W - 65L
1,559 Elo+
Party 1
Cernunnos
Cernunnos
will_p_2000
Cernunnos
Level 27
God Stats
2W - 1L
1,479 SR
Queue Stats
6W - 9L
1,473 Elo+
Solo
Team Averages
Level 25
1,498 SR
1,489 Elo+

VS

Team Averages
Level 10
1,322 SR
1,248 Elo+
Kukulkan
Kukulkan
BlueRaccoon8418
Kukulkan
Level 4
God Stats
0W - 3L
1,178 SR
Queue Stats
0W - 3L
1,198 Elo+
Solo
Ares
Ares
Devimon_X
Ares
Level 6
God Stats
11W - 18L
1,101 SR
Queue Stats
11W - 18L
1,136 Elo+
Party 2
Fenrir
Fenrir
HEARTBREAK-444
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,306 Elo+
Solo
Aphrodite
Aphrodite
devimona_Croft
Aphrodite
Level 18
God Stats
34W - 56L
1,297 SR
Queue Stats
40W - 73L
1,265 Elo+
Party 2
Thor
Thor
lollo30145
Thor
Level 16
God Stats
2W - 3L
1,536 SR
Queue Stats
29W - 39L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkIronDerk
Cthulhu
18
7 / 0 / 21
11,902
1,082
20,928
9,116
9,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Moonay86
Izanami
19
19 / 2 / 7
13,627
1,239
26,249
9,927
4,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 0 / 15
10,592
963
18,115
4,699
1,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
hydranoid2
Khepri
18
1 / 2 / 28
11,896
1,081
7,506
10,998
10,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
will_p_2000
Cernunnos
16
0 / 0 / 9
9,433
858
2,184
588
213
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

378

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 0 / 0
8,408
764
0
0
0
Ares
15
0 / 11 / 2
9,202
837
6,410
27,128
17,733
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 9 / 1
8,993
818
6,701
14,211
5,220
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
devimona_Croft
Aphrodite
15
0 / 9 / 2
9,498
863
7,646
19,934
17,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 4 / 0
11,012
1,001
8,380
18,617
8,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
9
33
Kills
4
4
Deaths
33
80
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
0
0
0
W
Cthulhu
DarkIronDerk
Cthulhu
7
0
21
17.5
L
Ares
0
11
2
0.09
L
0
9
1
0.06
W
Izanami
Moonay86
Izanami
19
2
7
11.25
W
6
0
15
13.5
L
Aphrodite
devimona_Croft
Aphrodite
0
9
2
0.11
W
Khepri
hydranoid2
Khepri
1
2
28
7.5
L
4
4
0
1
W
Cernunnos
will_p_2000
Cernunnos
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,982
Damage
29,137
35,328
Taken
79,890
26,538
Mitigated
48,305
10,002
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
DarkIronDerk
Cthulhu
20,928
1,757
870
2,362
9,116
9,115
0
3,979
5,137
40,721
0
L
Ares
6,410
1,065
286
329
27,128
17,733
0
15,458
11,268
11,032
0
L
6,701
2,041
0
421
14,211
5,220
0
5,037
8,865
0
11,134
W
Izanami
Moonay86
Izanami
26,249
23,534
0
1,795
9,927
4,894
0
3,431
6,496
0
59,681
W
18,115
4,698
142
1,283
4,699
1,924
0
2,389
2,310
25,783
0
L
Aphrodite
devimona_Croft
Aphrodite
7,646
2,098
3,583
4,327
19,934
17,234
0
11,705
7,921
14,215
0
W
Khepri
hydranoid2
Khepri
7,506
1,485
698
2,777
10,998
10,392
0
4,184
5,699
12,728
0
L
8,380
247
0
0
18,617
8,118
0
12,926
5,287
0
33,491
W
Cernunnos
will_p_2000
Cernunnos
2,184
1,074
0
75
588
213
0
73
515
0
10,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,450
Gold Earned
47,113
198
Minions Killed
99
10
Camps Cleared
3
884,262
Distance Traveled
591,272
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,408
764
0
0
0
4,479
0
W
Cthulhu
11,902
1,082
71
6
0
236,757
0
L
Ares
9,202
837
9
1
1
137,895
0
L
Fenrir
8,993
818
6
1
1
139,348
0
W
Izanami
13,627
1,239
76
7
8
196,510
0
W
Zeus
10,592
963
20
2
0
175,217
0
L
Aphrodite
9,498
863
21
2
0
115,726
1
W
Khepri
11,896
1,081
8
1
1
196,160
1
L
Thor
11,012
1,001
63
6
1
193,824
0
W
Cernunnos
9,433
858
23
2
1
79,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role