Player Matchup

Tyr
Tyr
Leo239914
Tyr
Level 30
God Stats
2W - 2L
1,169 SR
Queue Stats
128W - 127L
1,512 Elo+
Solo
Hercules
Hercules
LukeSs2
Hercules
Level 7
God Stats
1W - 0L
1,645 SR
Queue Stats
4W - 4L
1,571 Elo+
Party 3
Zhong Kui
Zhong Kui
NotDuckee
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,706 Elo+
Party 3
Anubis
Anubis
NotLilFisch
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,591 Elo+
Party 3
Thanatos
Thanatos
SovietDog2
Thanatos
Level 129
God Stats
6W - 9L
1,417 SR
Queue Stats
92W - 110L
1,551 Elo+
Party 3
Team Averages
Level 40
1,446 SR
1,586 Elo+

VS

Team Averages
Level 40
1,502 SR
1,497 Elo+
Cthulhu
Cthulhu
DevCaverinha
Cthulhu
Level 25
God Stats
2W - 5L
1,525 SR
Queue Stats
23W - 26L
1,504 Elo+
Solo
Ares
Ares
LAGreaser
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,378 Elo+
Party 1
Poseidon
Poseidon
SilverDoctor69
Poseidon
Level 14
God Stats
2W - 1L
1,771 SR
Queue Stats
55W - 59L
1,593 Elo+
Party 2
Hun Batz
Hun Batz
Zanivio
Hun Batz
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 72L
1,647 Elo+
Party 2
Rama
Rama
vFiiggy-
Rama
Level 140
God Stats
0W - 2L
1,212 SR
Queue Stats
5W - 14L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,743
613
5,602
10,093
4,923
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
LukeSs2
Hercules
10
0 / 1 / 5
5,433
494
2,353
5,153
2,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Zhong Kui
NotDuckee
Zhong Kui
11
3 / 2 / 4
6,835
621
5,423
5,673
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
14
10 / 0 / 3
8,306
755
8,831
4,830
2,072
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SovietDog2
Thanatos
12
6 / 1 / 5
7,372
670
5,079
6,797
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DevCaverinha
Cthulhu
9
0 / 3 / 1
5,593
508
7,027
8,910
6,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ares
8
2 / 4 / 1
5,916
538
1,452
8,092
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
8
0 / 6 / 2
5,230
475
1,924
6,677
1,216
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hun Batz
Zanivio
Hun Batz
9
1 / 5 / 3
5,748
523
2,842
7,959
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
10
2 / 3 / 2
6,158
560
2,145
6,351
1,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
21
Kills
5
5
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DevCaverinha
Cthulhu
0
3
1
0.17
L
Ares
2
4
1
0.63
W
2
1
0
2
W
Hercules
LukeSs2
Hercules
0
1
5
2.5
W
Zhong Kui
NotDuckee
Zhong Kui
3
2
4
2.5
W
Anubis
10
0
3
11.5
L
Poseidon
0
6
2
0.17
W
Thanatos
SovietDog2
Thanatos
6
1
5
8.5
L
Hun Batz
Zanivio
Hun Batz
1
5
3
0.5
L
Rama
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,288
Damage
15,390
32,546
Taken
37,989
15,617
Mitigated
17,403
18,029
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DevCaverinha
Cthulhu
7,027
1,582
0
2,000
8,910
6,659
0
1,270
7,640
27,727
0
L
Ares
1,452
351
0
1,235
8,092
5,876
0
4,271
3,663
12,506
0
W
5,602
2,279
0
2,805
10,093
4,923
0
6,016
3,257
0
35,251
W
Hercules
LukeSs2
Hercules
2,353
949
0
952
5,153
2,928
136
901
4,154
0
11,234
W
Zhong Kui
NotDuckee
Zhong Kui
5,423
967
687
2,373
5,673
3,219
478
489
5,174
37,620
8,276
W
Anubis
8,831
533
0
3,537
4,830
2,072
180
1,496
3,125
50,592
0
L
Poseidon
1,924
428
33
422
6,677
1,216
0
4,493
2,148
19,025
0
W
Thanatos
SovietDog2
Thanatos
5,079
1,188
0
7,675
6,797
2,475
258
330
6,433
0
38,802
L
Hun Batz
Zanivio
Hun Batz
2,842
1,117
0
1,950
7,959
2,044
0
1,920
5,966
0
24,532
L
Rama
2,145
1,361
0
1,976
6,351
1,608
0
1,792
4,559
0
29,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,689
Gold Earned
28,645
381
Minions Killed
258
0
Camps Cleared
0
1,140,274
Distance Traveled
1,024,693
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,593
508
53
5
0
203,017
0
L
Ares
5,916
538
16
1
0
213,930
3
W
Tyr
6,743
613
79
7
0
198,315
1
W
Hercules
5,433
494
17
2
0
243,265
0
W
Zhong Kui
6,835
621
92
8
0
217,914
2
W
Anubis
8,306
755
103
9
0
224,409
1
L
Poseidon
5,230
475
45
4
0
183,248
0
W
Thanatos
7,372
670
90
8
0
256,371
1
L
Hun Batz
5,748
523
61
6
0
223,277
1
L
Rama
6,158
560
83
8
0
201,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role