Player Matchup

Sun Wukong
Sun Wukong
DimpleDanndy
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,174 Elo+
Party 1
Xbalanque
Xbalanque
GFSM
Xbalanque
Level 16
God Stats
0W - 2L
1,276 SR
Queue Stats
36W - 33L
1,381 Elo+
Solo
Fafnir
Fafnir
NeroTheNomad
Fafnir
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Nemesis
Nemesis
YuppieBrawndo
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,012 Elo+
Solo
Ra
Ra
mb02842
Ra
Level 7
God Stats
1W - 4L
1,192 SR
Queue Stats
6W - 16L
1,193 Elo+
Solo
Team Averages
Level 8
1,394 SR
1,252 Elo+

VS

Team Averages
Level 15
1,478 SR
1,427 Elo+
Chaac
Chaac
Goodard69
Chaac
Level 16
God Stats
1W - 0L
1,625 SR
Queue Stats
5W - 7L
1,331 Elo+
Solo
Gilgamesh
Gilgamesh
KiddKayy
Gilgamesh
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Watersuki
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
dootlord69
Kukulkan
Level 28
God Stats
6W - 4L
1,622 SR
Queue Stats
97W - 100L
1,439 Elo+
Solo
Charybdis
Charybdis
fatnegro
Charybdis
Level 25
God Stats
3W - 7L
1,145 SR
Queue Stats
29W - 40L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DimpleDanndy
Sun Wukong
10
1 / 8 / 5
7,161
421
7,247
10,715
4,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
GFSM
Xbalanque
15
2 / 6 / 0
8,799
518
7,453
14,113
5,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
9
1 / 3 / 5
6,759
398
4,754
9,585
8,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
11
4 / 8 / 1
7,434
437
1,953
11,801
4,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 2
7,638
449
5,828
8,373
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Goodard69
Chaac
15
7 / 2 / 7
9,326
549
9,908
10,939
8,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
KiddKayy
Gilgamesh
12
4 / 5 / 9
8,142
479
7,060
10,667
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amaterasu
Watersuki
Amaterasu
13
5 / 2 / 9
8,354
491
4,996
13,396
8,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
dootlord69
Kukulkan
16
9 / 0 / 2
9,655
568
9,021
6,338
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
fatnegro
Charybdis
14
4 / 1 / 5
8,654
509
3,390
8,896
2,351
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
9
Kills
29
31
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DimpleDanndy
Sun Wukong
1
8
5
0.44
L
Xbalanque
GFSM
Xbalanque
2
6
0
0.33
W
Chaac
Goodard69
Chaac
7
2
7
5.25
W
Gilgamesh
KiddKayy
Gilgamesh
4
5
9
1.7
L
Fafnir
1
3
5
1.17
W
Amaterasu
Watersuki
Amaterasu
5
2
9
4.75
L
Nemesis
4
8
1
0.56
W
Kukulkan
dootlord69
Kukulkan
9
0
2
10
W
Charybdis
fatnegro
Charybdis
4
1
5
6.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,235
Damage
34,375
54,587
Taken
50,236
26,066
Mitigated
25,613
8,830
Healing
17,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DimpleDanndy
Sun Wukong
7,247
2,215
0
222
10,715
4,659
614
1,055
9,626
0
27,623
L
Xbalanque
GFSM
Xbalanque
7,453
3,872
0
3,746
14,113
5,492
0
1,562
12,489
0
66,469
W
Chaac
Goodard69
Chaac
9,908
2,556
118
5,160
10,939
8,517
2,254
2,194
8,745
300
56,844
W
Gilgamesh
KiddKayy
Gilgamesh
7,060
2,215
0
2,117
10,667
3,707
450
2,477
8,190
0
34,626
L
Fafnir
4,754
1,972
0
678
9,585
8,806
70
1,433
8,068
15,654
0
W
Amaterasu
Watersuki
Amaterasu
4,996
1,805
0
6,399
13,396
8,767
295
4,442
8,954
0
21,972
L
Nemesis
1,953
569
0
2,242
11,801
4,106
0
4,017
7,658
0
25,669
W
Kukulkan
dootlord69
Kukulkan
9,021
266
105
849
6,338
2,271
702
1,289
5,049
60,251
0
W
Charybdis
fatnegro
Charybdis
3,390
2,147
0
2,307
8,896
2,351
1,714
645
8,251
0
45,046
L
5,828
318
247
1,695
8,373
3,003
260
874
7,425
51,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,791
Gold Earned
44,131
344
Minions Killed
416
0
Camps Cleared
0
1,365,225
Distance Traveled
1,563,750
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,161
421
52
3
0
264,062
0
L
Xbalanque
8,799
518
118
7
0
265,482
3
W
Chaac
9,326
549
105
6
0
343,867
1
W
Gilgamesh
8,142
479
63
4
0
277,190
3
L
Fafnir
6,759
398
23
1
0
270,079
0
W
Amaterasu
8,354
491
42
2
0
300,201
1
L
Nemesis
7,434
437
52
3
0
267,991
0
W
Kukulkan
9,655
568
116
7
0
340,033
5
W
Charybdis
8,654
509
90
5
0
302,459
2
L
Ra
7,638
449
99
6
0
297,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role