Player Matchup

Sun Wukong
Sun Wukong
KamiNoBatsu
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 56L
1,620 Elo+
Solo
Charybdis
Charybdis
Manosso05
Charybdis
Level 21
God Stats
1W - 0L
1,707 SR
Queue Stats
14W - 15L
1,370 Elo+
Party 1
Sol
Sol
Nuuker171
Sol
Level 26
God Stats
29W - 28L
1,474 SR
Queue Stats
37W - 39L
1,392 Elo+
Party 1
Fenrir
Fenrir
WheyandAxe
Fenrir
Level 20
God Stats
6W - 2L
1,724 SR
Queue Stats
24W - 15L
1,516 Elo+
Party 1
Nemesis
Nemesis
iYuky
Nemesis
Level 17
God Stats
10W - 7L
1,559 SR
Queue Stats
32W - 21L
1,647 Elo+
Solo
Team Averages
Level 21
1,593 SR
1,509 Elo+

VS

Team Averages
Level 21
1,564 SR
1,419 Elo+
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Ghosty18
Cernunnos
Level 23
God Stats
14W - 13L
1,623 SR
Queue Stats
57W - 54L
1,512 Elo+
Solo
Thor
Thor
maimandi
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,362 Elo+
Solo
Fenrir
Fenrir
pandameek
Fenrir
Level 28
God Stats
0W - 1L
1,696 SR
Queue Stats
10W - 29L
1,153 Elo+
Solo
Thoth
Thoth
praaadox_
Thoth
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 30L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KamiNoBatsu
Sun Wukong
12
6 / 1 / 0
6,655
739
4,139
5,988
2,217
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Manosso05
Charybdis
7
2 / 2 / 2
4,719
524
2,361
2,992
517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 0 / 0
6,321
702
4,689
2,992
690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
WheyandAxe
Fenrir
7
1 / 2 / 4
4,940
549
1,726
6,020
2,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
iYuky
Nemesis
9
0 / 2 / 4
5,278
586
1,523
5,404
1,563
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 3 / 6
4,948
550
2,188
7,720
3,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Ghosty18
Cernunnos
9
6 / 1 / 0
5,733
637
6,256
6,391
1,637
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
2
0 / 0 / 0
3,407
379
0
720
121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
pandameek
Fenrir
4
0 / 3 / 0
3,563
396
104
3,206
782
Thoth
praaadox_
Thoth
7
1 / 5 / 0
4,438
493
3,020
4,500
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
12
Kills
7
7
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
6
1
L
Cernunnos
Ghosty18
Cernunnos
6
1
0
6
W
Sun Wukong
KamiNoBatsu
Sun Wukong
6
1
0
6
W
Charybdis
Manosso05
Charybdis
2
2
2
1.5
W
3
0
0
3
W
Fenrir
WheyandAxe
Fenrir
1
2
4
1.5
W
Nemesis
iYuky
Nemesis
0
2
4
1
L
Thor
0
0
0
0
L
Fenrir
pandameek
Fenrir
0
3
0
0
L
Thoth
praaadox_
Thoth
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,438
Damage
11,568
23,396
Taken
22,537
7,042
Mitigated
6,876
6,927
Healing
5,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,188
884
120
1,405
7,720
3,376
0
1,595
6,125
10,588
0
L
Cernunnos
Ghosty18
Cernunnos
6,256
2,521
0
3,055
6,391
1,637
396
2,118
4,273
0
28,469
W
Sun Wukong
KamiNoBatsu
Sun Wukong
4,139
931
0
3,001
5,988
2,217
0
2,674
2,968
0
34,336
W
Charybdis
Manosso05
Charybdis
2,361
1,778
0
355
2,992
517
432
199
2,793
0
14,887
W
4,689
2,163
0
1,585
2,992
690
1,587
303
2,689
31,816
0
W
Fenrir
WheyandAxe
Fenrir
1,726
307
0
1,256
6,020
2,055
175
1,320
4,700
0
8,772
W
Nemesis
iYuky
Nemesis
1,523
1,007
0
730
5,404
1,563
0
667
4,737
0
31,319
L
Thor
0
0
0
238
720
121
0
0
720
0
1,935
L
Fenrir
pandameek
Fenrir
104
0
0
29
3,206
782
0
976
2,230
0
859
L
Thoth
praaadox_
Thoth
3,020
245
0
643
4,500
960
0
0
4,500
16,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,913
Gold Earned
22,089
249
Minions Killed
101
0
Camps Cleared
0
850,249
Distance Traveled
629,107
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,948
550
17
2
0
154,177
6
L
Cernunnos
5,733
637
58
6
0
183,225
0
W
Sun Wukong
6,655
739
76
8
0
161,010
1
W
Charybdis
4,719
524
30
3
0
133,565
2
W
Sol
6,321
702
72
8
0
180,987
0
W
Fenrir
4,940
549
10
1
0
155,787
2
W
Nemesis
5,278
586
61
7
0
218,900
1
L
Thor
3,407
379
8
1
0
15,349
0
L
Fenrir
3,563
396
0
0
0
139,245
0
L
Thoth
4,438
493
18
2
0
137,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role