Player Matchup

Geb
Geb
AlanHN21
Geb
Level 33
God Stats
12W - 8L
1,599 SR
Queue Stats
283W - 142L
1,730 Elo+
Party 1
Erlang Shen
Erlang Shen
Jechu57
Erlang Shen
Level 89
God Stats
35W - 22L
1,700 SR
Queue Stats
435W - 414L
1,633 Elo+
Party 1
Kukulkan
Kukulkan
LittleSuaste
Kukulkan
Level 87
God Stats
22W - 16L
1,629 SR
Queue Stats
264W - 244L
1,548 Elo+
Party 1
Ullr
Ullr
Sebasini43
Ullr
Level 120
God Stats
25W - 14L
1,630 SR
Queue Stats
460W - 443L
1,546 Elo+
Party 1
Mulan
Mulan
xFerw
Mulan
Level 122
God Stats
28W - 11L
1,724 SR
Queue Stats
554W - 453L
1,714 Elo+
Party 1
Team Averages
Level 90
1,657 SR
1,634 Elo+

VS

Team Averages
Level 47
1,532 SR
1,569 Elo+
Danzaburou
Danzaburou
FineNova
Danzaburou
Level 29
God Stats
19W - 12L
1,739 SR
Queue Stats
126W - 102L
1,620 Elo+
Party 2
Vulcan
Vulcan
JoeLUL
Vulcan
Level 69
God Stats
4W - 6L
1,487 SR
Queue Stats
347W - 291L
1,556 Elo+
Party 3
Geb
Geb
LokStrider
Geb
Level 18
God Stats
2W - 1L
1,451 SR
Queue Stats
32W - 20L
1,584 Elo+
Party 3
Achilles
Achilles
RonFrog05ttv
Achilles
Level 36
God Stats
22W - 29L
1,482 SR
Queue Stats
34W - 41L
1,457 Elo+
Solo
Hun Batz
Hun Batz
rubira559
Hun Batz
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 73L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 15
7,146
510
6,567
12,122
8,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Jechu57
Erlang Shen
12
5 / 3 / 7
7,376
527
9,230
11,060
5,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
LittleSuaste
Kukulkan
12
2 / 5 / 6
7,175
513
5,352
8,066
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
5 / 3 / 8
7,911
565
7,284
8,984
2,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
xFerw
Mulan
15
15 / 1 / 3
9,351
668
12,994
10,580
7,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FineNova
Danzaburou
12
3 / 4 / 4
7,396
528
7,752
8,250
2,532
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
JoeLUL
Vulcan
11
7 / 4 / 1
7,522
537
13,455
9,646
3,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 5 / 8
6,068
433
5,274
13,903
8,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
RonFrog05ttv
Achilles
10
2 / 8 / 3
6,648
475
4,989
10,878
4,656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
rubira559
Hun Batz
12
1 / 6 / 2
6,985
499
4,900
11,874
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
27
Kills
14
14
Deaths
27
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
2
15
3.75
L
Danzaburou
FineNova
Danzaburou
3
4
4
1.25
W
Erlang Shen
Jechu57
Erlang Shen
5
3
7
2.83
L
Vulcan
JoeLUL
Vulcan
7
4
1
1.88
W
Kukulkan
LittleSuaste
Kukulkan
2
5
6
1
L
1
5
8
1
L
Achilles
RonFrog05ttv
Achilles
2
8
3
0.44
W
5
3
8
3
L
Hun Batz
rubira559
Hun Batz
1
6
2
0.33
W
Mulan
xFerw
Mulan
15
1
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,427
Damage
36,370
50,812
Taken
54,551
26,647
Mitigated
23,188
11,703
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,567
926
0
1,363
12,122
8,811
0
3,988
7,966
20,878
0
L
Danzaburou
FineNova
Danzaburou
7,752
3,974
0
2,138
8,250
2,532
938
1,701
6,461
0
42,235
W
Erlang Shen
Jechu57
Erlang Shen
9,230
4,957
0
2,732
11,060
5,620
295
4,031
6,863
0
40,000
L
Vulcan
JoeLUL
Vulcan
13,455
4,857
0
3,104
9,646
3,433
462
4,579
4,985
42,553
0
W
Kukulkan
LittleSuaste
Kukulkan
5,352
329
0
1,380
8,066
2,502
0
5,150
2,686
45,415
0
L
5,274
1,240
120
1,720
13,903
8,665
0
3,202
10,573
11,364
0
L
Achilles
RonFrog05ttv
Achilles
4,989
2,282
0
802
10,878
4,656
0
2,265
8,390
0
20,328
W
7,284
3,753
0
1,781
8,984
2,432
50
2,602
6,330
0
40,720
L
Hun Batz
rubira559
Hun Batz
4,900
1,279
0
3,201
11,874
3,902
0
1,463
10,199
0
41,436
W
Mulan
xFerw
Mulan
12,994
1,884
0
4,447
10,580
7,282
178
2,248
8,238
4,304
51,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,959
Gold Earned
34,619
355
Minions Killed
273
0
Camps Cleared
0
1,378,907
Distance Traveled
1,301,404
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,146
510
26
2
0
279,761
3
L
Danzaburou
7,396
528
78
6
0
236,060
2
W
Erlang Shen
7,376
527
54
4
0
307,864
2
L
Vulcan
7,522
537
71
5
0
252,660
3
W
Kukulkan
7,175
513
86
6
0
257,440
2
L
Geb
6,068
433
12
1
0
297,656
2
L
Achilles
6,648
475
33
2
0
251,080
2
W
Ullr
7,911
565
72
5
0
255,525
1
L
Hun Batz
6,985
499
79
6
0
263,948
1
W
Mulan
9,351
668
117
8
0
278,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role