Player Matchup

Zhong Kui
Zhong Kui
FantasyCam
Zhong Kui
Level 16
God Stats
2W - 4L
1,427 SR
Queue Stats
19W - 21L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
KilosReaper
Gilgamesh
Level 10
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 15L
1,566 Elo+
Solo
Cliodhna
Cliodhna
LoppyEggg
Cliodhna
Level 29
God Stats
3W - 3L
1,601 SR
Queue Stats
126W - 121L
1,523 Elo+
Solo
Ymir
Ymir
MOMO0074
Ymir
Level 12
God Stats
5W - 2L
1,673 SR
Queue Stats
17W - 12L
1,502 Elo+
Party 1
Jing Wei
Jing Wei
Yuwong
Jing Wei
Level 14
God Stats
0W - 2L
1,333 SR
Queue Stats
20W - 17L
1,467 Elo+
Party 1
Team Averages
Level 16
1,507 SR
1,520 Elo+

VS

Team Averages
Level 19
1,559 SR
1,539 Elo+
Cerberus
Cerberus
 
Cerberus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BatmanEqualsSimp
Merlin
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Charybdis
Charybdis
JTwist1x
Charybdis
Level 12
God Stats
3W - 0L
1,759 SR
Queue Stats
40W - 30L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
TheBiscuit689
Gilgamesh
Level 27
God Stats
6W - 3L
1,574 SR
Queue Stats
70W - 49L
1,603 Elo+
Party 2
Loki
Loki
TheGreatHammbino
Loki
Level 26
God Stats
8W - 9L
1,459 SR
Queue Stats
62W - 43L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FantasyCam
Zhong Kui
13
1 / 4 / 1
9,137
415
2,509
12,230
6,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
KilosReaper
Gilgamesh
16
5 / 4 / 1
10,855
493
14,916
16,361
16,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
LoppyEggg
Cliodhna
17
4 / 6 / 5
11,386
518
15,402
17,466
6,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
15
1 / 5 / 3
9,665
439
3,141
16,262
17,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Yuwong
Jing Wei
18
2 / 4 / 2
10,679
485
7,003
14,982
5,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
3 / 2 / 10
11,695
532
6,593
15,503
17,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
11 / 2 / 5
14,182
645
16,459
11,342
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
JTwist1x
Charybdis
18
2 / 2 / 7
11,721
533
11,670
14,778
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TheBiscuit689
Gilgamesh
18
3 / 5 / 4
11,900
541
11,605
20,318
17,369
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
4 / 3 / 9
12,406
564
10,677
19,576
8,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
13
Kills
23
23
Deaths
14
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
10
4
W
11
2
5
6.75
L
Zhong Kui
FantasyCam
Zhong Kui
1
4
1
0.38
W
Charybdis
JTwist1x
Charybdis
2
2
7
2.75
L
Gilgamesh
KilosReaper
Gilgamesh
5
4
1
1.38
L
Cliodhna
LoppyEggg
Cliodhna
4
6
5
1.08
L
Ymir
1
5
3
0.5
W
Gilgamesh
TheBiscuit689
Gilgamesh
3
5
4
1
W
4
3
9
2.83
L
Jing Wei
Yuwong
Jing Wei
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,971
Damage
57,004
77,301
Taken
81,517
52,703
Mitigated
53,766
13,044
Healing
27,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,593
700
0
3,361
15,503
17,429
65
2,896
12,504
29,384
0
W
16,459
1,257
300
3,335
11,342
5,110
1,740
1,543
9,670
116,717
0
L
Zhong Kui
FantasyCam
Zhong Kui
2,509
61
0
2,553
12,230
6,878
916
6,342
5,888
33,573
0
W
Charybdis
JTwist1x
Charybdis
11,670
8,790
0
7,247
14,778
5,065
2,738
2,224
11,889
0
100,192
L
Gilgamesh
KilosReaper
Gilgamesh
14,916
4,637
0
1,140
16,361
16,046
1,688
3,326
13,035
844
55,373
L
Cliodhna
LoppyEggg
Cliodhna
15,402
4,624
0
4,018
17,466
6,472
0
5,891
11,575
0
78,871
L
Ymir
3,141
619
0
1,225
16,262
17,926
0
7,014
9,248
34,350
0
W
Gilgamesh
TheBiscuit689
Gilgamesh
11,605
2,921
1,101
3,619
20,318
17,369
0
427
19,161
12,981
54,818
W
10,677
3,912
0
8,326
19,576
8,793
1,261
2,287
17,110
0
95,617
L
Jing Wei
Yuwong
Jing Wei
7,003
6,166
0
4,108
14,982
5,381
1,116
2,505
12,477
0
79,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,722
Gold Earned
61,904
505
Minions Killed
674
0
Camps Cleared
0
1,838,880
Distance Traveled
2,136,843
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,695
532
41
2
0
394,971
1
W
Merlin
14,182
645
192
9
0
410,481
10
L
Zhong Kui
9,137
415
79
4
0
284,248
2
W
Charybdis
11,721
533
173
8
0
406,392
10
L
Gilgamesh
10,855
493
103
5
0
313,511
1
L
Cliodhna
11,386
518
114
5
0
415,384
6
L
Ymir
9,665
439
55
3
0
410,608
4
W
Gilgamesh
11,900
541
124
6
0
453,060
1
W
Loki
12,406
564
144
7
0
471,939
0
L
Jing Wei
10,679
485
154
7
0
415,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role