Player Matchup

Vulcan
Vulcan
Ghreeen
Vulcan
Level 27
God Stats
19W - 16L
1,580 SR
Queue Stats
37W - 42L
1,399 Elo+
Solo
Chang'e
Chang'e
StrawBerri3132
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,209 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vegeta4320
Ah Muzen Cab
Level 23
God Stats
32W - 30L
1,477 SR
Queue Stats
61W - 59L
1,403 Elo+
Solo
He Bo
He Bo
lordoflight1606
He Bo
Level 26
God Stats
16W - 25L
1,473 SR
Queue Stats
21W - 27L
1,415 Elo+
Solo
Cthulhu
Cthulhu
thedon2323
Cthulhu
Level 18
God Stats
2W - 2L
1,617 SR
Queue Stats
2W - 2L
1,478 Elo+
Solo
Team Averages
Level 22
1,529 SR
1,381 Elo+

VS

Team Averages
Level 30
1,493 SR
1,359 Elo+
Athena
Athena
ALVironside
Athena
Level 29
God Stats
1W - 0L
1,255 SR
Queue Stats
15W - 20L
1,339 Elo+
Solo
Fenrir
Fenrir
Fallen2sin
Fenrir
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 101L
1,421 Elo+
Solo
Baba Yaga
Baba Yaga
JohnFderick
Baba Yaga
Level 25
God Stats
54W - 48L
1,489 SR
Queue Stats
74W - 93L
1,359 Elo+
Solo
Nox
Nox
RaulAe
Nox
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,206 Elo+
Party 1
Ne Zha
Ne Zha
YonaG
Ne Zha
Level 68
God Stats
2W - 1L
1,724 SR
Queue Stats
104W - 104L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ghreeen
Vulcan
20
9 / 9 / 13
14,200
1,092
29,340
21,467
9,524
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
1 / 2 / 14
11,820
909
9,489
18,440
6,350
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Vegeta4320
Ah Muzen Cab
20
11 / 11 / 8
14,909
1,147
27,941
23,518
8,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
4 / 12 / 11
12,437
957
10,479
20,472
7,096
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
thedon2323
Cthulhu
18
1 / 5 / 12
11,080
852
5,842
14,392
12,020
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
20
4 / 3 / 21
13,302
1,023
13,271
27,809
29,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Fallen2sin
Fenrir
20
12 / 10 / 11
15,323
1,179
28,140
23,308
19,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
JohnFderick
Baba Yaga
20
4 / 4 / 21
13,313
1,024
19,504
14,952
6,370
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nox
RaulAe
Nox
20
2 / 6 / 21
13,165
1,013
10,098
13,801
4,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
YonaG
Ne Zha
20
17 / 4 / 14
15,890
1,222
24,489
17,048
8,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
127
26
Kills
39
39
Deaths
27
58
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Athena
4
3
21
4.83
W
Fenrir
Fallen2sin
Fenrir
12
10
11
1.75
L
Vulcan
Ghreeen
Vulcan
9
9
13
1.72
W
Baba Yaga
JohnFderick
Baba Yaga
4
4
21
3.63
W
Nox
RaulAe
Nox
2
6
21
2.08
L
1
2
14
4
L
Ah Muzen Cab
Vegeta4320
Ah Muzen Cab
11
11
8
1.36
W
Ne Zha
YonaG
Ne Zha
17
4
14
6
L
4
12
11
0.79
L
Cthulhu
thedon2323
Cthulhu
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,091
Damage
95,502
98,289
Taken
96,918
43,941
Mitigated
67,511
13,977
Healing
13,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
13,271
2,602
0
1,452
27,809
29,023
0
16,640
11,169
25,781
0
W
Fenrir
Fallen2sin
Fenrir
28,140
10,914
0
2,040
23,308
19,099
0
12,692
9,006
0
47,299
L
Vulcan
Ghreeen
Vulcan
29,340
13,719
0
1,141
21,467
9,524
0
8,234
12,896
53,554
0
W
Baba Yaga
JohnFderick
Baba Yaga
19,504
608
138
4,573
14,952
6,370
0
7,781
7,171
46,027
0
W
Nox
RaulAe
Nox
10,098
1,370
0
251
13,801
4,846
0
7,693
6,108
51,136
0
L
9,489
993
5,590
3,697
18,440
6,350
0
9,343
8,860
26,651
0
L
Ah Muzen Cab
Vegeta4320
Ah Muzen Cab
27,941
12,429
0
2,693
23,518
8,951
0
9,357
13,893
0
67,121
W
Ne Zha
YonaG
Ne Zha
24,489
11,989
0
4,740
17,048
8,173
0
10,344
6,704
0
45,392
L
10,479
1,564
0
559
20,472
7,096
0
7,408
12,740
19,726
0
L
Cthulhu
thedon2323
Cthulhu
5,842
907
0
297
14,392
12,020
0
8,531
5,750
17,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,446
Gold Earned
70,993
225
Minions Killed
283
3
Camps Cleared
12
1,027,441
Distance Traveled
1,188,115
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,302
1,023
28
2
0
254,028
0
W
Fenrir
15,323
1,179
37
3
7
228,302
0
L
Vulcan
14,200
1,092
55
4
1
218,070
0
W
Baba Yaga
13,313
1,024
52
4
0
236,799
0
W
Nox
13,165
1,013
109
8
2
202,594
2
L
Chang'e
11,820
909
44
3
0
241,467
0
L
Ah Muzen Cab
14,909
1,147
74
6
1
222,013
0
W
Ne Zha
15,890
1,222
57
4
3
266,392
0
L
He Bo
12,437
957
26
2
1
202,027
0
L
Cthulhu
11,080
852
26
2
0
143,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role