Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SlayAbuu
Morgan Le Fay
Level 64
God Stats
4W - 2L
1,579 SR
Queue Stats
44W - 26L
1,557 Elo+
Party 2
Neith
Neith
That1GuyMythic
Neith
Level 111
God Stats
5W - 4L
1,839 SR
Queue Stats
125W - 106L
1,547 Elo+
Party 2
Team Averages
Level 78
1,639 SR
1,535 Elo+

VS

Team Averages
Level 71
1,461 SR
1,257 Elo+
Rama
Rama
AOlmos67
Rama
Level 47
God Stats
2W - 4L
1,301 SR
Queue Stats
119W - 195L
1,257 Elo+
Party 1
Gilgamesh
Gilgamesh
T Homie SWIFT
Gilgamesh
Level 99
God Stats
15W - 22L
1,426 SR
Queue Stats
39W - 59L
1,258 Elo+
Solo
Sol
Sol
mauvictorica
Sol
Level 67
God Stats
1W - 1L
1,656 SR
Queue Stats
101W - 161L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
12 / 0 / 12
10,097
918
10,788
9,167
7,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
SlayAbuu
Morgan Le Fay
11
1 / 1 / 19
8,168
743
10,578
6,922
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
11 / 0 / 12
9,896
900
18,419
7,968
3,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
0 / 6 / 1
6,423
584
2,319
14,102
4,378
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
T Homie SWIFT
Gilgamesh
10
1 / 9 / 0
6,758
614
7,964
18,536
13,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 9 / 1
6,463
588
3,894
14,002
3,704
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
3
24
Kills
1
1
Deaths
24
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
12
0
12
18
L
Rama
0
6
1
0.08
W
Morgan Le Fay
SlayAbuu
Morgan Le Fay
1
1
19
10.5
L
Gilgamesh
T Homie SWIFT
Gilgamesh
1
9
0
0.11
W
11
0
12
17
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,785
Damage
14,177
24,057
Taken
46,640
13,474
Mitigated
21,899
7,845
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,788
1,032
0
1,240
9,167
7,621
0
1,911
6,947
0
17,951
L
Rama
2,319
1,883
106
987
14,102
4,378
0
4,004
9,770
0
15,860
W
Morgan Le Fay
SlayAbuu
Morgan Le Fay
10,578
647
0
1,815
6,922
2,693
891
1,267
5,373
26,286
0
L
Gilgamesh
T Homie SWIFT
Gilgamesh
7,964
1,346
336
1,555
18,536
13,817
0
4,506
13,784
0
18,494
W
18,419
8,626
0
4,790
7,968
3,160
1,837
762
6,869
0
47,259
L
3,894
1,457
53
1,059
14,002
3,704
0
2,470
11,281
22,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,161
Gold Earned
19,644
122
Minions Killed
89
4
Camps Cleared
2
663,997
Distance Traveled
546,771
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,097
918
15
1
0
236,469
1
L
Rama
6,423
584
30
3
0
191,762
4
W
Morgan Le Fay
8,168
743
30
3
1
220,266
0
L
Gilgamesh
6,758
614
23
2
2
183,921
1
W
Neith
9,896
900
77
7
3
207,262
2
L
Sol
6,463
588
36
3
0
171,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role