Player Matchup

Sobek
Sobek
BloopBelieves
Sobek
Level 145
God Stats
18W - 22L
1,632 SR
Queue Stats
134W - 121L
1,550 Elo+
Party 1
Gilgamesh
Gilgamesh
Maalphas
Gilgamesh
Level 160
God Stats
58W - 37L
1,689 SR
Queue Stats
1,351W - 1,354L
1,606 Elo+
Party 4
Thoth
Thoth
PolyN0va
Thoth
Level 155
God Stats
17W - 17L
1,646 SR
Queue Stats
486W - 449L
1,613 Elo+
Party 1
Cernunnos
Cernunnos
SultanSword
Cernunnos
Level 148
God Stats
28W - 33L
1,620 SR
Queue Stats
378W - 365L
1,652 Elo+
Party 4
Achilles
Achilles
zYungPoseidon
Achilles
Level 127
God Stats
1W - 2L
1,480 SR
Queue Stats
200W - 190L
1,565 Elo+
Party 1
Team Averages
Level 147
1,614 SR
1,597 Elo+

VS

Team Averages
Level 119
1,543 SR
1,637 Elo+
Cernunnos
Cernunnos
K00aidman224
Cernunnos
Level 126
God Stats
7W - 4L
1,714 SR
Queue Stats
39W - 30L
1,660 Elo+
Party 3
Achilles
Achilles
KiteDies
Achilles
Level 122
God Stats
4W - 4L
1,679 SR
Queue Stats
42W - 58L
1,579 Elo+
Solo
Ao Kuang
Ao Kuang
YotiCoyote
Ao Kuang
Level 125
God Stats
4W - 4L
1,474 SR
Queue Stats
233W - 205L
1,647 Elo+
Party 2
Gilgamesh
Gilgamesh
funtown
Gilgamesh
Level 106
God Stats
14W - 13L
1,603 SR
Queue Stats
356W - 318L
1,662 Elo+
Party 2
Hel
Hel
iRowBoats8
Hel
Level 115
God Stats
1W - 3L
1,246 SR
Queue Stats
66W - 60L
1,637 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 8
8,973
427
5,249
18,207
20,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Maalphas
Gilgamesh
18
9 / 7 / 3
11,419
544
16,008
22,097
11,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
PolyN0va
Thoth
16
4 / 5 / 5
10,391
495
12,921
10,581
4,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
SultanSword
Cernunnos
16
6 / 6 / 2
10,747
512
15,288
17,987
6,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
zYungPoseidon
Achilles
15
0 / 1 / 2
8,817
420
4,017
7,098
5,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
K00aidman224
Cernunnos
18
2 / 4 / 6
11,377
542
8,859
14,804
3,826
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
KiteDies
Achilles
16
4 / 5 / 9
10,949
521
7,273
21,350
14,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
YotiCoyote
Ao Kuang
18
9 / 4 / 6
11,902
567
13,201
18,479
6,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
funtown
Gilgamesh
19
6 / 2 / 5
12,422
592
14,990
18,280
14,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
4 / 5 / 9
12,238
583
10,724
9,930
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
20
Kills
25
25
Deaths
20
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
6
8
0.83
W
Cernunnos
K00aidman224
Cernunnos
2
4
6
1.25
W
Achilles
KiteDies
Achilles
4
5
9
1.7
L
Gilgamesh
Maalphas
Gilgamesh
9
7
3
1.5
L
Thoth
PolyN0va
Thoth
4
5
5
1.3
L
Cernunnos
SultanSword
Cernunnos
6
6
2
1.17
W
Ao Kuang
YotiCoyote
Ao Kuang
9
4
6
3
W
Gilgamesh
funtown
Gilgamesh
6
2
5
4.25
W
4
5
9
1.7
L
Achilles
zYungPoseidon
Achilles
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,483
Damage
55,047
75,970
Taken
82,843
48,419
Mitigated
42,217
18,839
Healing
33,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,249
747
135
3,060
18,207
20,149
34
6,518
11,446
20,420
0
W
Cernunnos
K00aidman224
Cernunnos
8,859
4,407
0
5,976
14,804
3,826
2,365
2,583
12,125
0
93,602
W
Achilles
KiteDies
Achilles
7,273
2,358
0
2,896
21,350
14,793
330
4,550
16,620
0
34,019
L
Gilgamesh
Maalphas
Gilgamesh
16,008
4,381
0
5,206
22,097
11,335
0
7,207
14,539
0
90,405
L
Thoth
PolyN0va
Thoth
12,921
280
73
1,642
10,581
4,150
152
5,063
5,386
70,921
0
L
Cernunnos
SultanSword
Cernunnos
15,288
7,402
0
6,749
17,987
6,789
810
4,412
13,484
0
91,877
W
Ao Kuang
YotiCoyote
Ao Kuang
13,201
3,830
0
8,019
18,479
6,247
769
2,560
15,851
60,426
11,494
W
Gilgamesh
funtown
Gilgamesh
14,990
2,692
0
4,579
18,280
14,373
457
4,295
13,741
8,609
66,387
W
10,724
461
8,125
3,575
9,930
2,978
405
4,581
5,142
95,445
0
L
Achilles
zYungPoseidon
Achilles
4,017
1,035
0
1,974
7,098
5,996
0
1,653
4,946
2,442
38,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,347
Gold Earned
58,888
518
Minions Killed
598
0
Camps Cleared
0
1,921,789
Distance Traveled
2,132,024
39
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,973
427
29
1
0
394,052
15
W
Cernunnos
11,377
542
137
7
0
402,509
5
W
Achilles
10,949
521
43
2
0
427,034
4
L
Gilgamesh
11,419
544
116
6
0
401,641
4
L
Thoth
10,391
495
140
7
0
415,777
6
L
Cernunnos
10,747
512
144
7
0
328,424
7
W
Ao Kuang
11,902
567
90
4
0
418,619
3
W
Gilgamesh
12,422
592
156
7
0
449,177
6
W
Hel
12,238
583
172
8
0
434,685
4
L
Achilles
8,817
420
89
4
0
381,895
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role