Player Matchup

Persephone
Persephone
Brettania
Persephone
Level 17
God Stats
1W - 4L
1,371 SR
Queue Stats
6W - 13L
1,324 Elo+
Party 1
Ratatoskr
Ratatoskr
EvilVarjak
Ratatoskr
Level 21
God Stats
3W - 6L
1,347 SR
Queue Stats
11W - 12L
1,353 Elo+
Party 1
Ullr
Ullr
Naavun
Ullr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,038 Elo+
Party 1
Athena
Athena
SplittingAsh
Athena
Level 41
God Stats
1W - 6L
1,333 SR
Queue Stats
162W - 84L
1,655 Elo+
Solo
Khepri
Khepri
mdpenguino
Khepri
Level 127
God Stats
0W - 2L
1,285 SR
Queue Stats
12W - 13L
1,401 Elo+
Party 1
Team Averages
Level 51
1,367 SR
1,354 Elo+

VS

Team Averages
Level 69
1,618 SR
1,602 Elo+
Hun Batz
Hun Batz
AvonIV
Hun Batz
Level 103
God Stats
14W - 4L
1,832 SR
Queue Stats
172W - 105L
1,606 Elo+
Party 2
Charybdis
Charybdis
BlûeDevîl
Charybdis
Level 123
God Stats
11W - 3L
1,429 SR
Queue Stats
141W - 80L
1,619 Elo+
Party 2
Cthulhu
Cthulhu
Emdale
Cthulhu
Level 47
God Stats
19W - 10L
1,712 SR
Queue Stats
144W - 93L
1,576 Elo+
Party 2
Guan Yu
Guan Yu
Horioo
Guan Yu
Level 49
God Stats
2W - 1L
1,317 SR
Queue Stats
48W - 38L
1,573 Elo+
Solo
Hel
Hel
KAIIIREN
Hel
Level 23
God Stats
7W - 3L
1,800 SR
Queue Stats
12W - 10L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Brettania
Persephone
14
0 / 5 / 1
9,519
476
6,785
10,825
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
EvilVarjak
Ratatoskr
14
1 / 8 / 1
8,987
449
7,478
15,581
4,198
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
Naavun
Ullr
14
1 / 6 / 1
8,917
446
7,836
11,945
3,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
14
1 / 2 / 2
9,068
453
10,416
16,443
17,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
mdpenguino
Khepri
12
0 / 5 / 1
7,343
367
3,285
11,983
9,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AvonIV
Hun Batz
20
6 / 1 / 7
13,367
668
10,976
14,489
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
BlûeDevîl
Charybdis
18
7 / 1 / 6
12,600
630
11,755
15,588
6,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Emdale
Cthulhu
17
5 / 0 / 12
11,732
587
11,427
17,422
20,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Horioo
Guan Yu
18
2 / 1 / 5
12,458
623
8,408
17,537
15,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
7 / 0 / 3
12,900
645
7,411
8,784
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
3
Kills
27
26
Deaths
3
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AvonIV
Hun Batz
6
1
7
9.5
W
Charybdis
BlûeDevîl
Charybdis
7
1
6
10
L
Persephone
Brettania
Persephone
0
5
1
0.1
W
Cthulhu
Emdale
Cthulhu
5
0
12
11
L
Ratatoskr
EvilVarjak
Ratatoskr
1
8
1
0.19
W
Guan Yu
Horioo
Guan Yu
2
1
5
4.5
W
7
0
3
8.5
L
Ullr
Naavun
Ullr
1
6
1
0.25
L
Athena
1
2
2
1
L
Khepri
mdpenguino
Khepri
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,800
Damage
49,977
66,777
Taken
73,820
37,459
Mitigated
52,299
12,772
Healing
35,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AvonIV
Hun Batz
10,976
2,432
0
6,034
14,489
5,825
1,636
3,627
10,798
0
113,481
W
Charybdis
BlûeDevîl
Charybdis
11,755
6,294
0
8,654
15,588
6,579
8,021
2,296
13,292
0
107,696
L
Persephone
Brettania
Persephone
6,785
537
0
1,979
10,825
2,757
314
2,824
7,946
65,427
0
W
Cthulhu
Emdale
Cthulhu
11,427
691
1,359
1,745
17,422
20,968
1,244
3,269
14,063
35,256
0
L
Ratatoskr
EvilVarjak
Ratatoskr
7,478
1,375
0
3,151
15,581
4,198
0
3,826
11,647
0
54,431
W
Guan Yu
Horioo
Guan Yu
8,408
1,437
235
6,079
17,537
15,527
3,015
6,833
10,622
3,568
72,992
W
7,411
1,110
5,178
6,372
8,784
3,400
2,534
4,203
4,361
79,837
0
L
Ullr
Naavun
Ullr
7,836
3,589
0
674
11,945
3,632
0
5,460
6,485
0
55,587
L
Athena
10,416
3,335
0
5,073
16,443
17,111
0
4,749
11,241
50,845
0
L
Khepri
mdpenguino
Khepri
3,285
113
0
1,895
11,983
9,761
0
2,266
9,616
22,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,834
Gold Earned
63,057
488
Minions Killed
691
0
Camps Cleared
0
1,845,460
Distance Traveled
1,928,133
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,367
668
163
8
0
417,182
2
W
Charybdis
12,600
630
167
8
0
339,811
1
L
Persephone
9,519
476
142
7
0
342,042
6
W
Cthulhu
11,732
587
26
1
0
404,557
7
L
Ratatoskr
8,987
449
113
6
0
394,268
4
W
Guan Yu
12,458
623
163
8
0
389,570
2
W
Hel
12,900
645
172
9
0
377,013
1
L
Ullr
8,917
446
115
6
0
348,525
0
L
Athena
9,068
453
97
5
0
392,589
4
L
Khepri
7,343
367
21
1
0
368,036
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role