Player Matchup

Cliodhna
Cliodhna
Gold V
 
Cliodhna
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
ArtGrad
Apollo
Gold V
Level 104
God Stats
11W - 12L
1,503 SR
Queue Stats
148W - 144L
1,416 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
Parabéns
Morgan Le Fay
Silver I
Level 155
God Stats
3W - 1L
1,511 SR
Queue Stats
10W - 9L
1,627 MMR
Party 2
Bellona
Bellona
Silver I
zScrollBlack
Bellona
Silver I
Level 125
God Stats
4W - 3L
1,526 SR
Queue Stats
10W - 10L
1,627 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,508 SR
1,534 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,536 SR
1,556 MMR
Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
 
Ganesha
Gold IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Gold II
 
Artemis
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
ESasu
Aphrodite
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,351 MMR
Solo
Hun Batz
Hun Batz
Platinum II
JoaoPauloF
Hun Batz
Platinum II
Level 146
God Stats
19W - 12L
1,679 SR
Queue Stats
704W - 680L
1,928 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
7 / 0 / 7
8,291
638
10,322
8,810
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
 
Sylvanus
10
2 / 3 / 6
6,349
488
3,888
9,555
8,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
ArtGrad
Apollo
14
4 / 1 / 6
8,224
633
6,005
7,402
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Parabéns
Morgan Le Fay
13
5 / 0 / 5
7,644
588
9,453
4,496
1,687
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
zScrollBlack
Bellona
13
1 / 0 / 2
7,581
583
5,584
9,846
9,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
PersephoneThe MorriganArtio

VS

Bans
MulanGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
0 / 1 / 0
6,970
536
5,629
8,075
3,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
 
Ganesha
9
0 / 3 / 4
6,004
462
3,130
9,060
7,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
 
Artemis
10
1 / 6 / 0
5,998
461
4,895
7,837
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
ESasu
Aphrodite
10
1 / 4 / 2
6,005
462
2,610
9,106
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
JoaoPauloF
Hun Batz
12
2 / 5 / 2
6,868
528
5,820
10,523
3,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
19
Kills
4
4
Deaths
19
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
0
7
10.5
W
Sylvanus
 
Sylvanus
2
3
6
1.67
L
Hou Yi
 
Hou Yi
0
1
0
0
L
Ganesha
 
Ganesha
0
3
4
0.67
L
Artemis
 
Artemis
1
6
0
0.17
W
Apollo
ArtGrad
Apollo
4
1
6
7
L
Aphrodite
ESasu
Aphrodite
1
4
2
0.5
L
Hun Batz
JoaoPauloF
Hun Batz
2
5
2
0.6
W
Morgan Le Fay
Parabéns
Morgan Le Fay
5
0
5
7.5
W
Bellona
zScrollBlack
Bellona
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,252
Damage
22,084
40,109
Taken
44,601
26,025
Mitigated
20,019
19,249
Healing
14,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,322
1,850
0
4,588
8,810
3,090
0
1,658
7,070
0
59,280
W
Sylvanus
 
Sylvanus
3,888
1,250
1,831
2,678
9,555
8,655
30
1,607
7,868
17,628
8,497
L
Hou Yi
 
Hou Yi
5,629
2,417
0
4,576
8,075
3,351
0
1,056
7,019
0
45,799
L
Ganesha
 
Ganesha
3,130
81
0
1,356
9,060
7,270
0
2,445
6,615
13,726
0
L
Artemis
 
Artemis
4,895
2,433
0
710
7,837
1,837
0
1,812
6,025
0
34,030
W
Apollo
ArtGrad
Apollo
6,005
3,556
0
2,775
7,402
2,641
462
1,173
6,167
0
50,429
L
Aphrodite
ESasu
Aphrodite
2,610
163
1,219
4,176
9,106
3,849
0
4,940
4,166
28,508
0
L
Hun Batz
JoaoPauloF
Hun Batz
5,820
914
0
2,684
10,523
3,712
0
2,596
7,927
0
42,109
W
Morgan Le Fay
Parabéns
Morgan Le Fay
9,453
1,300
0
2,714
4,496
1,687
454
971
3,483
43,761
0
W
Bellona
zScrollBlack
Bellona
5,584
1,686
0
4,663
9,846
9,952
134
126
9,720
0
46,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,089
Gold Earned
31,845
420
Minions Killed
363
0
Camps Cleared
0
1,281,757
Distance Traveled
1,222,101
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,291
638
104
8
0
308,067
4
W
Sylvanus
6,349
488
52
4
0
212,499
7
L
Hou Yi
6,970
536
93
7
0
226,043
5
L
Ganesha
6,004
462
6
0
0
238,720
3
L
Artemis
5,998
461
77
6
0
232,399
4
W
Apollo
8,224
633
94
7
0
241,669
2
L
Aphrodite
6,005
462
95
7
0
244,715
3
L
Hun Batz
6,868
528
92
7
0
280,224
0
W
Morgan Le Fay
7,644
588
65
5
0
273,047
5
W
Bellona
7,581
583
105
8
0
246,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role