Player Matchup

Terra
Terra
BloodyKitty88
Terra
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 132L
1,476 Elo+
Party 1
King Arthur
King Arthur
SunDemon666
King Arthur
Level 125
God Stats
2W - 10L
1,277 SR
Queue Stats
233W - 211L
1,478 Elo+
Party 1
Chernobog
Chernobog
just8dessert1
Chernobog
Level 58
God Stats
2W - 2L
1,672 SR
Queue Stats
81W - 103L
1,363 Elo+
Party 1
Team Averages
Level 96
1,483 SR
1,439 Elo+

VS

Team Averages
Level 132
1,552 SR
1,410 Elo+
Baron Samedi
Baron Samedi
Bigachu87
Baron Samedi
Level 121
God Stats
2W - 2L
1,448 SR
Queue Stats
45W - 59L
1,389 Elo+
Party 2
Bastet
Bastet
Lyaias
Bastet
Level 129
God Stats
1W - 1L
1,358 SR
Queue Stats
120W - 141L
1,423 Elo+
Party 2
Guan Yu
Guan Yu
scar1a89
Guan Yu
Level 147
God Stats
4W - 0L
1,850 SR
Queue Stats
68W - 95L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
10,719
596
5,869
22,651
22,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
SunDemon666
King Arthur
13
1 / 8 / 1
10,085
560
13,530
22,435
15,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
just8dessert1
Chernobog
13
1 / 8 / 0
9,817
545
5,381
15,155
5,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bigachu87
Baron Samedi
17
7 / 0 / 15
12,439
691
18,273
14,936
7,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Lyaias
Bastet
17
12 / 1 / 9
12,859
714
23,376
14,357
7,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
scar1a89
Guan Yu
15
3 / 2 / 13
12,065
670
9,023
17,666
21,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
3
Kills
22
22
Deaths
3
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bigachu87
Baron Samedi
7
0
15
14.5
L
1
6
1
0.25
W
Bastet
Lyaias
Bastet
12
1
9
16.5
L
King Arthur
SunDemon666
King Arthur
1
8
1
0.19
L
Chernobog
just8dessert1
Chernobog
1
8
0
0.13
W
Guan Yu
scar1a89
Guan Yu
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,780
Damage
50,672
60,241
Taken
46,959
43,901
Mitigated
36,275
15,822
Healing
29,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bigachu87
Baron Samedi
18,273
2,517
3,283
8,067
14,936
7,793
987
2,056
12,677
47,632
0
L
5,869
572
3,308
5,696
22,651
22,921
0
7,751
14,437
21,185
0
W
Bastet
Lyaias
Bastet
23,376
7,300
1,015
4,800
14,357
7,237
1,598
1,787
12,097
0
53,768
L
King Arthur
SunDemon666
King Arthur
13,530
2,138
495
5,731
22,435
15,867
0
7,059
14,973
0
36,655
L
Chernobog
just8dessert1
Chernobog
5,381
1,820
150
442
15,155
5,113
0
3,293
11,604
0
27,394
W
Guan Yu
scar1a89
Guan Yu
9,023
596
4,751
7,576
17,666
21,245
280
2,514
14,765
385
40,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,621
Gold Earned
37,363
137
Minions Killed
202
4
Camps Cleared
9
812,546
Distance Traveled
1,048,533
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,439
691
62
3
2
336,011
0
L
Terra
10,719
596
31
2
0
301,379
4
W
Bastet
12,859
714
61
3
4
369,753
1
L
King Arthur
10,085
560
46
3
4
265,395
5
L
Chernobog
9,817
545
60
3
0
245,772
1
W
Guan Yu
12,065
670
79
4
3
342,769
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role