Player Matchup

Cthulhu
Cthulhu
JacobbGX
Cthulhu
Level 107
God Stats
29W - 14L
1,644 SR
Queue Stats
823W - 690L
1,652 Elo+
Party 1
Zeus
Zeus
JoshFusion05
Zeus
Level 65
God Stats
74W - 31L
1,654 SR
Queue Stats
177W - 127L
1,584 Elo+
Party 1
Achilles
Achilles
Trident870
Achilles
Level 92
God Stats
31W - 6L
1,816 SR
Queue Stats
362W - 219L
1,670 Elo+
Party 1
Team Averages
Level 88
1,705 SR
1,635 Elo+

VS

Team Averages
Level 107
1,455 SR
1,429 Elo+
Ymir
Ymir
Dolinski_T
Ymir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,300 Elo+
Solo
Vulcan
Vulcan
DoubSix972
Vulcan
Level 123
God Stats
155W - 149L
1,459 SR
Queue Stats
306W - 332L
1,503 Elo+
Party 2
Scylla
Scylla
XNickdu972X
Scylla
Level 134
God Stats
3W - 3L
1,405 SR
Queue Stats
129W - 144L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JacobbGX
Cthulhu
12
3 / 0 / 8
8,160
816
7,655
7,515
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 1 / 6
7,709
771
8,072
6,953
2,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Trident870
Achilles
11
3 / 1 / 5
7,234
723
4,468
8,404
6,780
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,727
573
1,981
9,925
3,828
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
DoubSix972
Vulcan
10
1 / 2 / 0
6,073
607
7,629
5,312
2,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
8
1 / 4 / 1
5,857
586
3,269
7,118
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Vulcan
DoubSix972
Vulcan
1
2
0
0.5
W
Cthulhu
JacobbGX
Cthulhu
3
0
8
7
W
5
1
6
8
W
Achilles
Trident870
Achilles
3
1
5
5.5
L
Scylla
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,195
Damage
12,879
22,872
Taken
22,355
15,752
Mitigated
11,303
8,982
Healing
1,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,981
369
394
550
9,925
3,828
0
6,804
2,771
6,280
0
L
Vulcan
DoubSix972
Vulcan
7,629
5,067
0
55
5,312
2,003
0
4,052
1,180
25,032
0
W
Cthulhu
JacobbGX
Cthulhu
7,655
539
0
2,512
7,515
6,550
28
4,810
2,705
27,985
0
W
8,072
287
0
2,070
6,953
2,422
190
3,939
3,014
27,368
0
W
Achilles
Trident870
Achilles
4,468
328
889
3,511
8,404
6,780
495
4,382
4,022
0
13,951
L
Scylla
3,269
72
0
500
7,118
5,472
0
4,225
2,677
10,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,103
Gold Earned
17,657
128
Minions Killed
70
5
Camps Cleared
1
577,332
Distance Traveled
499,404
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,727
573
11
1
0
171,655
0
L
Vulcan
6,073
607
37
4
1
177,822
5
W
Cthulhu
8,160
816
43
4
0
197,242
1
W
Zeus
7,709
771
61
6
3
180,751
4
W
Achilles
7,234
723
24
2
2
199,339
1
L
Scylla
5,857
586
22
2
0
149,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role