Player Matchup

Neith
Neith
BidComb01
Neith
Level 91
God Stats
1W - 0L
1,565 SR
Queue Stats
24W - 22L
1,465 Elo+
Party 2
Scylla
Scylla
ByDiegoreta12
Scylla
Level 14
God Stats
1W - 2L
1,560 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
KENAILOWSEN78
Xing Tian
Level 17
God Stats
1W - 0L
1,808 SR
Queue Stats
13W - 14L
1,311 Elo+
Party 2
Team Averages
Level 41
1,644 SR
1,425 Elo+

VS

Team Averages
Level 33
1,522 SR
1,406 Elo+
Ares
Ares
Flaylike a boss
Ares
Level 7
God Stats
3W - 2L
1,702 SR
Queue Stats
3W - 5L
1,373 Elo+
Party 1
King Arthur
King Arthur
MenoDaJefe
King Arthur
Level 78
God Stats
0W - 2L
1,199 SR
Queue Stats
77W - 75L
1,423 Elo+
Party 1
Zeus
Zeus
PlugTy
Zeus
Level 13
God Stats
7W - 4L
1,666 SR
Queue Stats
15W - 19L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BidComb01
Neith
16
6 / 2 / 5
11,085
739
14,515
7,061
2,450
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 7 / 3
9,234
616
7,582
8,197
2,693
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
KENAILOWSEN78
Xing Tian
15
3 / 3 / 7
11,349
757
5,120
11,785
8,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
8,774
585
1,649
11,389
13,340
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
MenoDaJefe
King Arthur
13
4 / 3 / 8
10,130
675
5,632
17,551
16,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
PlugTy
Zeus
15
8 / 5 / 3
10,957
730
15,845
9,214
3,121
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
11
Kills
12
12
Deaths
11
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
BidComb01
Neith
6
2
5
4.25
W
2
7
3
0.5
L
0
3
6
1
W
Xing Tian
KENAILOWSEN78
Xing Tian
3
3
7
2.17
L
King Arthur
MenoDaJefe
King Arthur
4
3
8
2.67
L
Zeus
PlugTy
Zeus
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,217
Damage
23,126
27,043
Taken
38,154
13,375
Mitigated
33,231
3,738
Healing
4,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BidComb01
Neith
14,515
5,044
0
2,605
7,061
2,450
1,032
4,313
2,565
0
52,084
W
7,582
1,120
0
65
8,197
2,693
70
5,691
2,314
23,835
0
L
1,649
239
0
0
11,389
13,340
471
3,936
7,453
6,209
0
W
Xing Tian
KENAILOWSEN78
Xing Tian
5,120
127
0
1,068
11,785
8,232
323
7,902
3,595
15,209
0
L
King Arthur
MenoDaJefe
King Arthur
5,632
369
211
3,257
17,551
16,770
416
6,149
11,402
0
20,631
L
Zeus
PlugTy
Zeus
15,845
1,256
33
797
9,214
3,121
1,769
3,035
6,179
53,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,668
Gold Earned
29,861
146
Minions Killed
127
5
Camps Cleared
7
714,365
Distance Traveled
735,828
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,085
739
77
5
3
265,809
1
W
Scylla
9,234
616
51
3
2
232,057
2
L
Ares
8,774
585
13
1
1
231,528
2
W
Xing Tian
11,349
757
18
1
0
216,499
0
L
King Arthur
10,130
675
28
2
1
269,295
0
L
Zeus
10,957
730
86
6
5
235,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role