Player Matchup

King Arthur
King Arthur
Silver II
DSS-_-Cash
King Arthur
Silver II
Level 106
God Stats
66W - 90L
1,462 SR
Queue Stats
320W - 343L
815 MMR
Solo
Cupid
Cupid
Silver V
SquirrelChiefAD
Cupid
Silver V
Level 64
God Stats
25W - 26L
1,512 SR
Queue Stats
162W - 236L
816 MMR
Solo
Vulcan
Vulcan
Silver V
Uniison-YT
Vulcan
Silver V
Level 63
God Stats
0W - 2L
1,554 SR
Queue Stats
35W - 63L
789 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,509 SR
807 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,536 SR
804 MMR
Gilgamesh
Gilgamesh
Bronze V
Mairuzi
Gilgamesh
Bronze V
Level 42
God Stats
2W - 7L
1,535 SR
Queue Stats
163W - 168L
756 MMR
Solo
Neith
Neith
Silver IV
PLASDE
Neith
Silver IV
Level 146
God Stats
11W - 18L
1,493 SR
Queue Stats
119W - 153L
791 MMR
Solo
Zeus
Zeus
Silver IV
ValcoBree
Zeus
Silver IV
Level 83
God Stats
6W - 6L
1,581 SR
Queue Stats
30W - 39L
864 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DSS-_-Cash
King Arthur
16
4 / 4 / 6
11,122
654
12,832
25,655
28,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 6 / 5
11,193
658
6,628
13,554
4,689
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Uniison-YT
Vulcan
14
5 / 8 / 4
11,060
651
12,103
13,976
5,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AthenaAresMorgan Le FayCthulhuChaac

VS

Bans
Ah PuchGebAphroditeCabrakanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mairuzi
Gilgamesh
15
5 / 8 / 6
11,547
679
13,134
16,316
6,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
PLASDE
Neith
17
5 / 2 / 12
12,124
713
18,787
16,167
6,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
16
8 / 4 / 7
12,632
743
14,553
9,442
3,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
13
Kills
18
18
Deaths
14
15
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DSS-_-Cash
King Arthur
4
4
6
1.75
W
Gilgamesh
Mairuzi
Gilgamesh
5
8
6
1
W
Neith
PLASDE
Neith
5
2
12
5.5
L
4
6
5
1.08
L
Vulcan
Uniison-YT
Vulcan
5
8
4
0.88
W
Zeus
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,563
Damage
46,474
53,185
Taken
41,925
38,861
Mitigated
15,911
15,735
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DSS-_-Cash
King Arthur
12,832
1,330
341
8,591
25,655
28,981
216
6,756
18,899
0
39,454
W
Gilgamesh
Mairuzi
Gilgamesh
13,134
3,567
0
1,568
16,316
6,054
0
5,888
9,957
0
31,403
W
Neith
PLASDE
Neith
18,787
7,678
319
8,497
16,167
6,585
2,503
4,054
11,544
0
66,700
L
6,628
1,734
2,076
3,604
13,554
4,689
1,291
4,678
8,876
0
36,019
L
Vulcan
Uniison-YT
Vulcan
12,103
4,094
0
1,123
13,976
5,191
0
3,528
10,448
35,876
0
W
Zeus
14,553
3,186
264
1,285
9,442
3,272
757
2,846
6,396
36,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,375
Gold Earned
36,303
180
Minions Killed
203
9
Camps Cleared
6
918,917
Distance Traveled
775,019
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,122
654
57
3
1
311,322
0
W
Gilgamesh
11,547
679
33
2
4
287,131
3
W
Neith
12,124
713
121
7
2
278,434
1
L
Cupid
11,193
658
67
4
3
314,110
6
L
Vulcan
11,060
651
56
3
5
293,485
1
W
Zeus
12,632
743
49
3
0
209,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role