Player Matchup

Anhur
Anhur
Boissip
Anhur
Level 28
God Stats
1W - 3L
1,513 SR
Queue Stats
76W - 77L
1,470 Elo+
Party 1
Merlin
Merlin
ChapuGuzman
Merlin
Level 42
God Stats
27W - 22L
1,582 SR
Queue Stats
99W - 101L
1,479 Elo+
Party 1
Hun Batz
Hun Batz
Masacrista
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 175L
1,496 Elo+
Party 1
Mulan
Mulan
budenmanuel
Mulan
Level 23
God Stats
9W - 10L
1,531 SR
Queue Stats
22W - 34L
1,401 Elo+
Party 1
Geb
Geb
sandrosena999
Geb
Level 144
God Stats
27W - 26L
1,485 SR
Queue Stats
455W - 574L
1,376 Elo+
Solo
Team Averages
Level 73
1,522 SR
1,444 Elo+

VS

Team Averages
Level 58
1,410 SR
1,425 Elo+
Ymir
Ymir
LaLechu
Ymir
Level 35
God Stats
35W - 24L
1,522 SR
Queue Stats
164W - 137L
1,593 Elo+
Solo
Ao Kuang
Ao Kuang
Misled130806690
Ao Kuang
Level 105
God Stats
7W - 12L
1,437 SR
Queue Stats
470W - 547L
1,388 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MulaDeBone
Cu Chulainn
Level 60
God Stats
9W - 7L
1,495 SR
Queue Stats
252W - 281L
1,440 Elo+
Party 2
He Bo
He Bo
ZéBaitola
He Bo
Level 66
God Stats
1W - 2L
1,105 SR
Queue Stats
105W - 124L
1,355 Elo+
Solo
Danzaburou
Danzaburou
catanx2886
Danzaburou
Level 26
God Stats
33W - 34L
1,492 SR
Queue Stats
71W - 112L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Boissip
Anhur
11
1 / 4 / 1
6,128
438
5,600
7,640
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
12
2 / 3 / 1
7,027
502
4,746
5,059
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hun Batz
Masacrista
Hun Batz
13
3 / 3 / 0
7,601
543
6,353
9,548
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 3 / 0
6,398
457
818
7,011
3,917
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 4 / 0
5,354
382
3,194
10,447
6,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LaLechu
Ymir
12
3 / 0 / 8
7,741
553
7,861
7,470
6,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ao Kuang
13
7 / 1 / 4
8,072
577
6,102
7,380
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
MulaDeBone
Cu Chulainn
13
2 / 0 / 2
7,941
567
3,510
3,562
2,506
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
13
3 / 3 / 4
7,540
539
4,158
10,024
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
catanx2886
Danzaburou
13
2 / 2 / 5
7,848
561
4,698
7,445
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
6
Kills
17
17
Deaths
6
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
Boissip
Anhur
1
4
1
0.38
L
Merlin
2
3
1
0.83
W
Ymir
LaLechu
Ymir
3
0
8
7
L
Hun Batz
Masacrista
Hun Batz
3
3
0
1
W
Ao Kuang
7
1
4
9
W
Cu Chulainn
MulaDeBone
Cu Chulainn
2
0
2
3
W
He Bo
3
3
4
1.67
L
0
3
0
0
W
Danzaburou
catanx2886
Danzaburou
2
2
5
2.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,711
Damage
26,329
39,705
Taken
35,881
17,890
Mitigated
16,316
9,531
Healing
15,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Boissip
Anhur
5,600
1,685
0
1,597
7,640
2,392
0
2,669
4,953
0
36,098
L
Merlin
4,746
136
0
625
5,059
1,796
180
3,920
1,019
40,242
0
W
Ymir
LaLechu
Ymir
7,861
998
0
3,188
7,470
6,286
87
2,931
4,539
28,679
0
L
Hun Batz
Masacrista
Hun Batz
6,353
1,880
0
4,230
9,548
3,420
0
5,736
3,778
0
50,075
W
Ao Kuang
6,102
1,328
0
4,315
7,380
2,691
0
719
6,625
39,412
0
W
Cu Chulainn
MulaDeBone
Cu Chulainn
3,510
459
0
1,380
3,562
2,506
596
0
3,562
6,097
41,061
W
He Bo
4,158
195
176
3,788
10,024
2,974
304
3,356
6,668
38,182
0
L
818
126
0
1,602
7,011
3,917
178
950
6,061
1,289
30,363
W
Danzaburou
catanx2886
Danzaburou
4,698
1,547
0
2,234
7,445
1,859
521
934
6,511
0
38,153
L
3,194
97
0
1,477
10,447
6,365
0
4,851
5,556
14,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,508
Gold Earned
39,142
363
Minions Killed
403
0
Camps Cleared
0
1,331,698
Distance Traveled
1,356,547
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,128
438
68
5
0
243,222
1
L
Merlin
7,027
502
79
6
0
263,265
5
W
Ymir
7,741
553
43
3
0
275,304
6
L
Hun Batz
7,601
543
107
8
0
309,410
2
W
Ao Kuang
8,072
577
87
6
0
317,941
2
W
Cu Chulainn
7,941
567
96
7
0
246,847
5
W
He Bo
7,540
539
89
6
0
261,069
1
L
Mulan
6,398
457
86
6
0
272,436
0
W
Danzaburou
7,848
561
88
6
0
255,386
0
L
Geb
5,354
382
23
2
0
243,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role