Player Matchup

Zeus
Zeus
Diego caled5478
Zeus
Level 8
God Stats
12W - 15L
1,483 SR
Queue Stats
19W - 22L
1,450 Elo+
Solo
Tiamat
Tiamat
EegorTheSubtle
Tiamat
Level 28
God Stats
6W - 5L
1,540 SR
Queue Stats
153W - 150L
1,547 Elo+
Solo
Jing Wei
Jing Wei
Olimel
Jing Wei
Level 27
God Stats
9W - 11L
1,613 SR
Queue Stats
239W - 216L
1,583 Elo+
Solo
Neith
Neith
TPL_Carolzinha
Neith
Level 5
God Stats
6W - 11L
1,500 SR
Queue Stats
8W - 17L
1,426 Elo+
Solo
Ra
Ra
TeamMercer95
Ra
Level 6
God Stats
5W - 2L
1,637 SR
Queue Stats
6W - 4L
1,675 Elo+
Solo
Team Averages
Level 15
1,555 SR
1,536 Elo+

VS

Team Averages
Level 15
1,627 SR
1,522 Elo+
Chernobog
Chernobog
GrewalSaab420
Chernobog
Level 8
God Stats
5W - 4L
1,524 SR
Queue Stats
15W - 14L
1,513 Elo+
Solo
Thanatos
Thanatos
Reidis10
Thanatos
Level 14
God Stats
1W - 1L
1,320 SR
Queue Stats
31W - 23L
1,559 Elo+
Solo
Cernunnos
Cernunnos
Sweet Dreams410
Cernunnos
Level 17
God Stats
44W - 19L
1,675 SR
Queue Stats
53W - 33L
1,546 Elo+
Solo
Chang'e
Chang'e
Xioney
Chang'e
Level 8
God Stats
6W - 0L
1,847 SR
Queue Stats
11W - 7L
1,445 Elo+
Solo
Anubis
Anubis
xDarkBlueSky
Anubis
Level 26
God Stats
2W - 0L
1,768 SR
Queue Stats
157W - 95L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 11 / 11
13,546
1,129
14,981
19,238
4,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 7 / 11
13,430
1,119
18,212
19,623
25,618
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Olimel
Jing Wei
19
2 / 7 / 13
12,341
1,028
16,042
21,051
4,221
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
1 / 10 / 4
10,142
845
7,935
18,621
4,057
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 10 / 6
13,459
1,122
12,037
16,917
7,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GrewalSaab420
Chernobog
20
7 / 5 / 26
13,589
1,132
18,838
17,301
7,614
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Reidis10
Thanatos
19
4 / 9 / 19
12,516
1,043
13,353
17,417
7,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Sweet Dreams410
Cernunnos
20
9 / 5 / 18
13,475
1,123
17,380
16,641
7,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Xioney
Chang'e
20
6 / 2 / 18
12,911
1,076
14,131
13,393
5,469
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
20
19 / 1 / 14
15,440
1,287
28,372
11,989
6,431
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
140
22
Kills
45
45
Deaths
22
45
Assists
95
Player
Kills
Deaths
Assists
KDA
L
6
11
11
1.05
L
6
7
11
1.64
W
Chernobog
GrewalSaab420
Chernobog
7
5
26
4
L
Jing Wei
Olimel
Jing Wei
2
7
13
1.21
W
Thanatos
Reidis10
Thanatos
4
9
19
1.5
W
Cernunnos
Sweet Dreams410
Cernunnos
9
5
18
3.6
L
1
10
4
0.3
L
7
10
6
1
W
Chang'e
Xioney
Chang'e
6
2
18
7.5
W
Anubis
19
1
14
26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,207
Damage
92,074
95,450
Taken
76,741
46,093
Mitigated
34,709
8,191
Healing
24,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,981
2,348
0
0
19,238
4,255
0
9,590
9,648
53,738
0
L
18,212
1,017
678
2,566
19,623
25,618
0
7,816
11,807
22,586
0
W
Chernobog
GrewalSaab420
Chernobog
18,838
13,615
18
2,682
17,301
7,614
0
10,572
6,729
0
31,563
L
Jing Wei
Olimel
Jing Wei
16,042
11,713
0
2,168
21,051
4,221
0
8,569
12,482
0
30,039
W
Thanatos
Reidis10
Thanatos
13,353
2,781
0
5,864
17,417
7,875
0
9,864
7,553
0
26,569
W
Cernunnos
Sweet Dreams410
Cernunnos
17,380
9,253
0
3,446
16,641
7,320
0
7,629
9,012
0
37,657
L
7,935
5,203
0
776
18,621
4,057
0
7,855
10,766
0
16,085
L
12,037
4,258
1,064
939
16,917
7,942
0
8,673
8,244
40,905
1,809
W
Chang'e
Xioney
Chang'e
14,131
829
3,028
4,790
13,393
5,469
0
8,604
4,789
35,829
0
W
Anubis
28,372
324
0
4,273
11,989
6,431
0
7,529
4,460
49,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,918
Gold Earned
67,931
203
Minions Killed
196
7
Camps Cleared
6
997,256
Distance Traveled
1,061,135
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,546
1,129
78
7
2
177,153
0
L
Tiamat
13,430
1,119
13
1
0
225,650
0
W
Chernobog
13,589
1,132
30
3
1
195,731
0
L
Jing Wei
12,341
1,028
23
2
1
263,601
1
W
Thanatos
12,516
1,043
26
2
1
215,063
1
W
Cernunnos
13,475
1,123
44
4
4
200,986
0
L
Neith
10,142
845
17
1
0
149,124
1
L
Ra
13,459
1,122
72
6
4
181,728
0
W
Chang'e
12,911
1,076
37
3
0
224,061
0
W
Anubis
15,440
1,287
59
5
0
225,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role