Player Matchup

Thanatos
Thanatos
ChinsWorth182
Thanatos
Level 18
God Stats
3W - 7L
1,702 SR
Queue Stats
111W - 183L
1,244 Elo+
Party 2
Ah Puch
Ah Puch
KRYPT0NITE KING
Ah Puch
Level 8
God Stats
2W - 7L
1,702 SR
Queue Stats
113W - 186L
1,045 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sora Nai3711
Morgan Le Fay
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 13L
1,280 Elo+
Solo
Mulan
Mulan
jcandga
Mulan
Level 8
God Stats
14W - 18L
1,384 SR
Queue Stats
42W - 84L
1,083 Elo+
Party 2
Ra
Ra
nandateBajoo
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,558 SR
1,230 Elo+

VS

Team Averages
Level 21
1,373 SR
1,298 Elo+
Izanami
Izanami
Anlocu
Izanami
Level 7
God Stats
1W - 1L
1,261 SR
Queue Stats
24W - 29L
1,264 Elo+
Party 1
Mercury
Mercury
Dantelopezger485
Mercury
Level 23
God Stats
12W - 16L
1,387 SR
Queue Stats
35W - 60L
1,268 Elo+
Party 1
Anhur
Anhur
Gervi225
Anhur
Level 26
God Stats
2W - 2L
1,274 SR
Queue Stats
51W - 74L
1,305 Elo+
Party 1
Zeus
Zeus
Xfranmi_11X
Zeus
Level 21
God Stats
4W - 4L
1,442 SR
Queue Stats
40W - 55L
1,320 Elo+
Party 1
Loki
Loki
javierRC22
Loki
Level 28
God Stats
4W - 10L
1,500 SR
Queue Stats
37W - 58L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChinsWorth182
Thanatos
17
7 / 10 / 5
12,023
501
14,796
21,291
7,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 13 / 5
9,655
402
7,930
20,652
6,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Sora Nai3711
Morgan Le Fay
18
10 / 10 / 7
12,081
503
14,385
17,756
6,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
jcandga
Mulan
18
12 / 9 / 5
12,382
516
20,848
26,661
27,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 7 / 2
8,047
335
2,972
7,976
1,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anlocu
Izanami
17
2 / 7 / 13
11,733
489
11,697
17,008
5,309
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
19 / 4 / 9
13,790
575
26,595
18,501
6,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
Gervi225
Anhur
17
10 / 8 / 8
12,216
509
13,372
16,861
4,809
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 7 / 17
10,927
455
12,885
17,789
17,475
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
14 / 11 / 3
12,932
539
12,303
17,028
5,496
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
98
34
Kills
48
49
Deaths
37
24
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Izanami
Anlocu
Izanami
2
7
13
1.21
L
Thanatos
ChinsWorth182
Thanatos
7
10
5
0.95
W
19
4
9
5.88
W
Anhur
Gervi225
Anhur
10
8
8
1.75
L
3
13
5
0.42
L
Morgan Le Fay
Sora Nai3711
Morgan Le Fay
10
10
7
1.35
W
3
7
17
1.64
W
14
11
3
1.41
L
Mulan
jcandga
Mulan
12
9
5
1.61
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,931
Damage
76,852
94,336
Taken
87,187
49,707
Mitigated
39,636
19,981
Healing
13,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Anlocu
Izanami
11,697
7,673
746
2,606
17,008
5,309
6,707
4,624
11,857
0
67,129
L
Thanatos
ChinsWorth182
Thanatos
14,796
6,224
0
9,940
21,291
7,541
402
2,937
18,354
0
60,186
W
26,595
19,368
694
1,017
18,501
6,547
1,990
5,897
10,545
0
70,721
W
Anhur
Gervi225
Anhur
13,372
5,826
0
2,401
16,861
4,809
3,671
5,587
9,735
0
58,512
L
7,930
1,549
0
2,065
20,652
6,693
317
1,203
19,384
30,875
0
L
Morgan Le Fay
Sora Nai3711
Morgan Le Fay
14,385
2,145
1
2,190
17,756
6,194
0
3,967
13,641
65,505
0
W
12,885
2,352
547
1,657
17,789
17,475
1,469
6,341
10,610
38,492
0
W
12,303
4,906
270
3,103
17,028
5,496
1,316
3,983
10,969
0
47,825
L
Mulan
jcandga
Mulan
20,848
3,310
0
5,543
26,661
27,639
324
3,713
22,787
10,960
43,592
L
2,972
666
40
202
7,976
1,640
507
1,065
6,911
19,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,188
Gold Earned
61,598
378
Minions Killed
454
0
Camps Cleared
0
1,732,667
Distance Traveled
2,161,444
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,733
489
122
5
0
406,448
0
L
Thanatos
12,023
501
101
4
0
387,356
2
W
Mercury
13,790
575
95
4
0
532,333
0
W
Anhur
12,216
509
94
4
0
443,135
0
L
Ah Puch
9,655
402
54
2
0
330,483
3
L
Morgan Le Fay
12,081
503
109
5
0
417,784
0
W
Zeus
10,927
455
62
3
0
324,119
0
W
Loki
12,932
539
81
3
0
455,409
1
L
Mulan
12,382
516
77
3
0
394,892
0
L
Ra
8,047
335
37
2
0
202,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role