Player Matchup

Tyr
Tyr
LegnadaryMage
Tyr
Level 27
God Stats
11W - 3L
1,754 SR
Queue Stats
49W - 31L
1,595 Elo+
Solo
Ra
Ra
Quantum5103
Ra
Level 127
God Stats
2W - 1L
1,445 SR
Queue Stats
43W - 23L
1,706 Elo+
Party 2
Ne Zha
Ne Zha
uberware
Ne Zha
Level 148
God Stats
17W - 12L
1,552 SR
Queue Stats
229W - 163L
1,639 Elo+
Party 2
Team Averages
Level 101
1,584 SR
1,647 Elo+

VS

Team Averages
Level 76
1,593 SR
1,654 Elo+
Tsukuyomi
Tsukuyomi
Dyłan
Tsukuyomi
Level 135
God Stats
12W - 7L
1,660 SR
Queue Stats
171W - 123L
1,710 Elo+
Party 1
Baron Samedi
Baron Samedi
dominator3201
Baron Samedi
Level 67
God Stats
16W - 17L
1,538 SR
Queue Stats
129W - 104L
1,631 Elo+
Party 1
Hercules
Hercules
klahix
Hercules
Level 27
God Stats
22W - 21L
1,581 SR
Queue Stats
89W - 59L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 8
9,703
746
9,737
10,929
9,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 3 / 13
9,594
738
10,846
8,734
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
uberware
Ne Zha
15
8 / 3 / 9
10,847
834
18,009
16,505
8,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dyłan
Tsukuyomi
13
3 / 8 / 6
9,037
695
10,810
15,348
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
dominator3201
Baron Samedi
12
4 / 6 / 4
8,919
686
7,569
11,497
4,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
klahix
Hercules
11
1 / 4 / 6
7,648
588
7,896
17,058
17,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
18
Kills
8
9
Deaths
18
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Dyłan
Tsukuyomi
3
8
6
0.75
W
6
3
8
3.33
W
4
3
13
3.5
L
Baron Samedi
dominator3201
Baron Samedi
4
6
4
1
L
Hercules
klahix
Hercules
1
4
6
1
W
Ne Zha
uberware
Ne Zha
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,592
Damage
26,275
36,168
Taken
43,903
20,416
Mitigated
26,659
14,936
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Dyłan
Tsukuyomi
10,810
3,113
0
3,953
15,348
5,368
178
2,963
12,218
0
34,247
W
9,737
1,635
0
2,627
10,929
9,368
0
2,288
8,006
0
24,816
W
10,846
1,155
1,601
3,073
8,734
3,034
810
1,193
7,162
42,863
0
L
Baron Samedi
dominator3201
Baron Samedi
7,569
68
777
1,595
11,497
4,022
90
3,318
8,145
20,458
0
L
Hercules
klahix
Hercules
7,896
1,218
0
5,109
17,058
17,269
127
4,878
11,756
0
14,428
W
Ne Zha
uberware
Ne Zha
18,009
4,070
0
7,635
16,505
8,014
622
3,630
12,230
0
37,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,144
Gold Earned
25,604
159
Minions Killed
117
9
Camps Cleared
3
760,818
Distance Traveled
672,533
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,037
695
50
4
3
221,878
2
W
Tyr
9,703
746
29
2
0
246,325
5
W
Ra
9,594
738
91
7
6
243,508
3
L
Baron Samedi
8,919
686
40
3
0
198,730
4
L
Hercules
7,648
588
27
2
0
251,925
0
W
Ne Zha
10,847
834
39
3
3
270,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role