Player Matchup

Ullr
Ullr
Rasatorul
Ullr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,710 Elo+
Party 1
King Arthur
King Arthur
SloppySnipes
King Arthur
Level 122
God Stats
1W - 8L
1,423 SR
Queue Stats
154W - 129L
1,562 Elo+
Solo
Serqet
Serqet
VexxatuVex
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,710 Elo+
Party 1
Cthulhu
Cthulhu
iDayZn
Cthulhu
Level 148
God Stats
6W - 1L
1,534 SR
Queue Stats
160W - 152L
1,503 Elo+
Party 2
Khepri
Khepri
iUuNiiK
Khepri
Level 138
God Stats
0W - 2L
1,299 SR
Queue Stats
171W - 178L
1,512 Elo+
Party 2
Team Averages
Level 101
1,451 SR
1,600 Elo+

VS

Team Averages
Level 150
1,481 SR
1,531 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Leenol
Jormungandr
Level 154
God Stats
22W - 10L
1,648 SR
Queue Stats
480W - 492L
1,537 Elo+
Solo
Da Ji
Da Ji
Paarthy
Da Ji
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 54L
1,581 Elo+
Solo
Eset
Eset
Yumi
Eset
Level 151
God Stats
1W - 0L
1,341 SR
Queue Stats
17W - 14L
1,536 Elo+
Solo
Hou Yi
Hou Yi
woeboy
Hou Yi
Level 159
God Stats
6W - 6L
1,413 SR
Queue Stats
387W - 430L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
0 / 6 / 4
6,885
574
7,170
11,681
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SloppySnipes
King Arthur
13
2 / 4 / 5
7,445
620
8,064
21,487
16,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
VexxatuVex
Serqet
12
0 / 7 / 5
7,198
600
3,964
11,346
6,209
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
iDayZn
Cthulhu
16
5 / 2 / 3
9,390
783
17,235
11,897
14,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Khepri
iUuNiiK
Khepri
15
1 / 3 / 5
8,215
685
5,050
17,399
18,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 3 / 11
9,136
761
7,879
7,893
3,468
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Leenol
Jormungandr
16
3 / 1 / 17
9,344
779
15,846
16,069
18,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Paarthy
Da Ji
16
5 / 2 / 14
9,799
817
11,864
10,910
5,697
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
Yumi
Eset
17
4 / 0 / 14
10,003
834
13,267
8,612
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
woeboy
Hou Yi
16
6 / 2 / 11
9,841
820
21,025
9,813
4,574
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
89
8
Kills
22
22
Deaths
8
22
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
3
11
3.17
W
Jormungandr
Leenol
Jormungandr
3
1
17
11.5
W
Da Ji
Paarthy
Da Ji
5
2
14
6
L
Ullr
0
6
4
0.33
L
King Arthur
SloppySnipes
King Arthur
2
4
5
1.13
L
Serqet
VexxatuVex
Serqet
0
7
5
0.36
W
Eset
Yumi
Eset
4
0
14
11
L
Cthulhu
iDayZn
Cthulhu
5
2
3
3.25
L
Khepri
iUuNiiK
Khepri
1
3
5
1.17
W
Hou Yi
woeboy
Hou Yi
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,483
Damage
69,881
73,810
Taken
53,297
60,816
Mitigated
35,827
16,561
Healing
18,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,879
1,263
35
1,072
7,893
3,468
816
3,181
4,641
0
20,406
W
Jormungandr
Leenol
Jormungandr
15,846
2,280
3,226
4,326
16,069
18,080
55
5,196
10,143
33,808
0
W
Da Ji
Paarthy
Da Ji
11,864
2,916
1,570
1,202
10,910
5,697
420
5,025
5,580
0
14,387
L
Ullr
7,170
3,266
885
691
11,681
5,379
0
4,633
7,048
0
18,188
L
King Arthur
SloppySnipes
King Arthur
8,064
114
1,811
6,469
21,487
16,883
0
7,937
13,550
0
13,151
L
Serqet
VexxatuVex
Serqet
3,964
746
0
0
11,346
6,209
0
3,990
7,356
0
6,223
W
Eset
Yumi
Eset
13,267
316
3,522
2,181
8,612
4,008
169
4,583
3,766
26,918
0
L
Cthulhu
iDayZn
Cthulhu
17,235
41
2,582
2,637
11,897
14,002
0
5,028
6,869
32,721
0
L
Khepri
iUuNiiK
Khepri
5,050
208
271
1,215
17,399
18,343
0
7,525
9,874
13,098
0
W
Hou Yi
woeboy
Hou Yi
21,025
11,827
0
966
9,813
4,574
3,063
4,300
4,725
0
35,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,133
Gold Earned
48,123
102
Minions Killed
123
0
Camps Cleared
0
1,059,582
Distance Traveled
1,084,036
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,136
761
20
2
0
217,456
1
W
Jormungandr
9,344
779
24
2
0
209,299
4
W
Da Ji
9,799
817
5
0
0
216,956
0
L
Ullr
6,885
574
27
2
0
175,619
2
L
King Arthur
7,445
620
4
0
0
225,802
2
L
Serqet
7,198
600
12
1
0
208,818
1
W
Eset
10,003
834
29
2
0
250,058
0
L
Cthulhu
9,390
783
49
4
0
245,851
1
L
Khepri
8,215
685
10
1
0
203,492
0
W
Hou Yi
9,841
820
45
4
0
190,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role