Player Matchup

Medusa
Medusa
GuaVa eLZabeL
Medusa
Level 34
God Stats
10W - 4L
1,734 SR
Queue Stats
11W - 6L
1,650 Elo+
Party 2
Raijin
Raijin
Manofglory
Raijin
Level 138
God Stats
2W - 0L
1,720 SR
Queue Stats
25W - 17L
1,621 Elo+
Party 2
Bacchus
Bacchus
SlappyDawg
Bacchus
Level 29
God Stats
4W - 1L
1,508 SR
Queue Stats
15W - 6L
1,678 Elo+
Party 2
Team Averages
Level 67
1,654 SR
1,650 Elo+

VS

Team Averages
Level 74
1,686 SR
1,694 Elo+
Raijin
Raijin
GallowsChain
Raijin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 48L
1,742 Elo+
Party 1
Khepri
Khepri
ToasterTosha
Khepri
Level 103
God Stats
10W - 2L
1,931 SR
Queue Stats
181W - 61L
1,728 Elo+
Party 1
Artemis
Artemis
xSzakix
Artemis
Level 18
God Stats
33W - 10L
1,628 SR
Queue Stats
84W - 26L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 13
8,292
691
9,646
9,620
4,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Manofglory
Raijin
14
11 / 0 / 3
9,792
816
9,935
4,924
2,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
SlappyDawg
Bacchus
12
2 / 0 / 13
8,716
726
6,842
12,862
15,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
0 / 5 / 2
6,964
580
9,740
8,172
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Khepri
10
0 / 4 / 2
7,309
609
3,247
9,898
8,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
xSzakix
Artemis
11
2 / 6 / 0
7,525
627
7,178
9,973
4,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
15
Kills
2
2
Deaths
15
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
5
2
0.2
W
2
2
13
4.25
W
Raijin
Manofglory
Raijin
11
0
3
12.5
W
Bacchus
SlappyDawg
Bacchus
2
0
13
8.5
L
Khepri
0
4
2
0.25
L
Artemis
xSzakix
Artemis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,423
Damage
20,165
27,406
Taken
28,043
21,711
Mitigated
15,865
7,913
Healing
1,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
9,740
563
0
190
8,172
3,089
0
4,222
3,950
35,425
0
W
9,646
4,115
0
3,085
9,620
4,197
784
5,874
3,746
0
39,922
W
Raijin
Manofglory
Raijin
9,935
776
0
1,083
4,924
2,028
496
2,409
2,515
38,247
0
W
Bacchus
SlappyDawg
Bacchus
6,842
1,304
0
3,745
12,862
15,486
130
5,513
7,349
14,676
0
L
Khepri
3,247
471
0
933
9,898
8,690
0
5,819
4,079
10,600
0
L
Artemis
xSzakix
Artemis
7,178
2,545
0
0
9,973
4,086
0
6,849
3,124
0
15,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,800
Gold Earned
21,798
131
Minions Killed
112
6
Camps Cleared
4
645,402
Distance Traveled
619,242
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,964
580
61
5
3
198,712
2
W
Medusa
8,292
691
54
5
3
203,791
0
W
Raijin
9,792
816
58
5
3
212,536
1
W
Bacchus
8,716
726
19
2
0
229,075
2
L
Khepri
7,309
609
20
2
1
222,614
5
L
Artemis
7,525
627
31
3
0
197,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role