Player Matchup

Mulan
Mulan
Gold II
 
Mulan
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Gold IV
CrazyArtGradd
Cliodhna
Gold IV
Level 160
God Stats
14W - 13L
1,549 SR
Queue Stats
536W - 546L
1,290 MMR
Party 1
Chang'e
Chang'e
Gold III
KAOSojosazules
Chang'e
Gold III
Level 114
God Stats
6W - 5L
1,628 SR
Queue Stats
545W - 548L
1,549 MMR
Solo
Neith
Neith
Platinum II
ДетиДoедалиКоня
Neith
Platinum II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,761 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,535 SR
1,520 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,583 SR
1,532 MMR
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver III
carpainter2
Ullr
Silver III
Level 124
God Stats
0W - 1L
1,505 SR
Queue Stats
27W - 23L
1,408 MMR
Party 3
Artio
Artio
Bronze III
dragam500
Artio
Bronze III
Level 124
God Stats
0W - 1L
1,647 SR
Queue Stats
10W - 14L
1,545 MMR
Party 2
He Bo
He Bo
Silver I
joaot2003
He Bo
Silver I
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,562 MMR
Party 2
Thor
Thor
Gold V
kekulazo
Thor
Gold V
Level 37
God Stats
2W - 1L
1,761 SR
Queue Stats
31W - 23L
1,644 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 1 / 3
6,427
643
5,938
7,331
3,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
 
Ymir
9
0 / 1 / 5
5,547
555
1,997
7,716
4,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
CrazyArtGradd
Cliodhna
12
13 / 3 / 0
7,730
773
5,946
7,240
2,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 4
5,169
517
3,982
5,415
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 1 / 3
5,877
588
4,755
4,357
1,247
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
GebAchillesAthenaSol

VS

Bans
The MorriganGilgameshArachneOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 4 / 2
4,847
485
2,527
7,373
4,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 2 / 3
5,016
502
2,659
6,795
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artio
dragam500
Artio
9
1 / 4 / 0
5,180
518
3,384
7,930
4,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
joaot2003
He Bo
9
3 / 5 / 1
5,448
545
2,610
5,060
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
11
4 / 2 / 3
6,570
657
2,957
7,352
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
17
Kills
9
10
Deaths
17
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
3
3.5
W
Ymir
 
Ymir
0
1
5
2.5
L
Sobek
 
Sobek
1
4
2
0.5
W
Cliodhna
CrazyArtGradd
Cliodhna
13
3
0
4.33
W
0
4
4
0.5
L
0
2
3
0.75
L
Artio
dragam500
Artio
1
4
0
0.25
L
He Bo
joaot2003
He Bo
3
5
1
0.7
L
Thor
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,618
Damage
14,137
32,059
Taken
34,510
12,390
Mitigated
14,574
11,310
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,938
1,446
0
4,530
7,331
3,133
0
2,807
3,947
0
34,011
W
Ymir
 
Ymir
1,997
368
0
2,490
7,716
4,320
52
1,403
6,313
15,615
0
L
Sobek
 
Sobek
2,527
397
0
1,806
7,373
4,732
0
2,267
4,896
9,062
0
W
Cliodhna
CrazyArtGradd
Cliodhna
5,946
329
0
1,320
7,240
2,147
0
681
6,559
0
28,514
W
3,982
261
510
1,541
5,415
1,543
72
2,777
2,638
19,241
0
L
2,659
1,301
0
1,675
6,795
1,697
0
1,321
5,416
0
22,571
L
Artio
dragam500
Artio
3,384
170
0
2,853
7,930
4,875
0
0
7,348
22,036
0
L
He Bo
joaot2003
He Bo
2,610
165
0
245
5,060
986
0
688
4,250
24,674
0
L
Thor
2,957
641
0
2,546
7,352
2,284
0
1,223
5,997
0
31,654
W
4,755
2,090
0
919
4,357
1,247
536
276
4,081
0
37,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,750
Gold Earned
27,061
273
Minions Killed
223
0
Camps Cleared
0
960,620
Distance Traveled
953,991
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,427
643
74
7
0
178,057
3
W
Ymir
5,547
555
21
2
0
178,455
0
L
Sobek
4,847
485
21
2
0
192,615
3
W
Cliodhna
7,730
773
57
6
0
230,161
2
W
Chang'e
5,169
517
33
3
0
192,938
5
L
Ullr
5,016
502
40
4
0
177,781
2
L
Artio
5,180
518
45
5
0
209,654
5
L
He Bo
5,448
545
45
5
0
166,776
2
L
Thor
6,570
657
72
7
0
207,165
4
W
Neith
5,877
588
88
9
0
181,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role