Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
LewObor
Fenrir
Level 4
God Stats
2W - 3L
1,271 SR
Queue Stats
4W - 13L
1,185 Elo+
Solo
Ao Kuang
Ao Kuang
Sanidade0
Ao Kuang
Level 66
God Stats
3W - 8L
1,518 SR
Queue Stats
56W - 94L
1,344 Elo+
Party 1
Geb
Geb
Sarkmor
Geb
Level 15
God Stats
1W - 1L
1,763 SR
Queue Stats
24W - 36L
1,372 Elo+
Party 1
Skadi
Skadi
TankerMii
Skadi
Level 26
God Stats
4W - 7L
1,398 SR
Queue Stats
90W - 141L
1,334 Elo+
Party 1
Team Averages
Level 26
1,490 SR
1,347 Elo+

VS

Team Averages
Level 12
1,535 SR
1,608 Elo+
Kukulkan
Kukulkan
DarkOnionXx
Kukulkan
Level 3
God Stats
4W - 1L
1,722 SR
Queue Stats
9W - 10L
1,670 Elo+
Party 2
Ymir
Ymir
PronXine
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,670 Elo+
Party 2
Izanami
Izanami
ezequiel12grg
Izanami
Level 29
God Stats
12W - 7L
1,622 SR
Queue Stats
48W - 35L
1,528 Elo+
Solo
Neith
Neith
lCezanne
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,670 Elo+
Party 2
Merlin
Merlin
lukas_pethy
Merlin
Level 21
God Stats
6W - 6L
1,330 SR
Queue Stats
28W - 21L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
3 / 6 / 6
12,259
1,114
10,227
15,142
6,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
LewObor
Fenrir
18
2 / 17 / 9
11,373
1,034
12,271
25,601
21,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Sanidade0
Ao Kuang
18
11 / 6 / 3
13,936
1,267
18,951
16,551
6,291
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
15
1 / 2 / 1
9,347
850
1,983
3,196
1,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Skadi
TankerMii
Skadi
17
0 / 8 / 4
10,387
944
6,885
14,610
4,812
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkOnionXx
Kukulkan
18
7 / 4 / 19
12,163
1,106
11,658
8,125
2,808
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
19
6 / 3 / 20
11,938
1,085
11,190
12,405
14,120
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
20
14 / 3 / 15
13,493
1,227
25,127
14,311
4,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
lCezanne
Neith
19
8 / 3 / 20
12,572
1,143
10,589
7,060
2,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
4 / 4 / 21
12,456
1,132
8,807
9,905
3,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
134
17
Kills
39
39
Deaths
17
23
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
6
6
1
W
Kukulkan
DarkOnionXx
Kukulkan
7
4
19
4.13
L
Fenrir
LewObor
Fenrir
2
17
9
0.38
W
Ymir
6
3
20
5.33
L
Ao Kuang
Sanidade0
Ao Kuang
11
6
3
2.08
L
Geb
1
2
1
0.75
L
Skadi
TankerMii
Skadi
0
8
4
0.25
W
Izanami
14
3
15
7.17
W
Neith
lCezanne
Neith
8
3
20
6
W
Merlin
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,317
Damage
67,371
75,100
Taken
51,806
40,817
Mitigated
27,822
10,573
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
10,227
2,565
0
5,720
15,142
6,282
0
5,656
9,486
0
39,104
W
Kukulkan
DarkOnionXx
Kukulkan
11,658
3,295
0
74
8,125
2,808
0
4,129
3,996
19,508
0
L
Fenrir
LewObor
Fenrir
12,271
4,805
0
1,178
25,601
21,775
0
11,261
14,340
0
17,000
W
Ymir
11,190
1,779
0
0
12,405
14,120
0
4,687
7,718
13,267
0
L
Ao Kuang
Sanidade0
Ao Kuang
18,951
6,590
0
3,311
16,551
6,291
0
7,926
8,625
34,037
0
L
Geb
1,983
210
0
132
3,196
1,657
0
2,271
925
4,237
0
L
Skadi
TankerMii
Skadi
6,885
2,078
0
232
14,610
4,812
0
4,541
10,069
0
35,788
W
Izanami
25,127
20,541
0
4,598
14,311
4,550
0
2,294
12,017
0
61,987
W
Neith
lCezanne
Neith
10,589
5,294
0
1,435
7,060
2,628
0
3,702
3,358
0
20,647
W
Merlin
8,807
1,190
99
974
9,905
3,716
0
6,122
3,783
37,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,302
Gold Earned
62,622
156
Minions Killed
219
9
Camps Cleared
7
842,581
Distance Traveled
949,967
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,259
1,114
75
7
1
206,725
0
W
Kukulkan
12,163
1,106
31
3
0
183,135
0
L
Fenrir
11,373
1,034
11
1
1
214,433
1
W
Ymir
11,938
1,085
2
0
0
178,732
1
L
Ao Kuang
13,936
1,267
25
2
6
205,244
0
L
Geb
9,347
850
4
0
0
46,297
0
L
Skadi
10,387
944
41
4
1
169,882
0
W
Izanami
13,493
1,227
100
9
1
191,403
0
W
Neith
12,572
1,143
14
1
5
200,510
0
W
Merlin
12,456
1,132
72
7
1
196,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role