Player Matchup

Kukulkan
Kukulkan
AliveLicense2
Kukulkan
Level 55
God Stats
8W - 8L
1,486 SR
Queue Stats
156W - 218L
1,382 Elo+
Party 1
Fenrir
Fenrir
Dymott_
Fenrir
Level 85
God Stats
188W - 204L
1,475 SR
Queue Stats
437W - 465L
1,455 Elo+
Party 1
Hachiman
Hachiman
XxXMarianoXxX
Hachiman
Level 50
God Stats
9W - 9L
1,518 SR
Queue Stats
142W - 123L
1,547 Elo+
Party 2
Sun Wukong
Sun Wukong
metalGorgon8031
Sun Wukong
Level 27
God Stats
3W - 3L
1,646 SR
Queue Stats
67W - 81L
1,427 Elo+
Party 1
Artio
Artio
valew18
Artio
Level 28
God Stats
1W - 1L
1,597 SR
Queue Stats
7W - 15L
1,362 Elo+
Party 2
Team Averages
Level 49
1,544 SR
1,435 Elo+

VS

Team Averages
Level 76
1,438 SR
1,435 Elo+
Olorun
Olorun
Camilo62324
Olorun
Level 84
God Stats
5W - 4L
1,540 SR
Queue Stats
270W - 279L
1,442 Elo+
Party 3
Artio
Artio
Soujha
Artio
Level 34
God Stats
14W - 14L
1,377 SR
Queue Stats
232W - 225L
1,481 Elo+
Solo
Hera
Hera
TTV_Huracanlive
Hera
Level 109
God Stats
2W - 0L
1,652 SR
Queue Stats
319W - 322L
1,496 Elo+
Party 3
Neith
Neith
TT_AGUSTRON
Neith
Level 48
God Stats
9W - 12L
1,402 SR
Queue Stats
32W - 46L
1,309 Elo+
Party 3
Bastet
Bastet
virgomanoriginal
Bastet
Level 105
God Stats
1W - 1L
1,219 SR
Queue Stats
306W - 310L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AliveLicense2
Kukulkan
15
2 / 8 / 8
9,242
486
5,597
10,712
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
Dymott_
Fenrir
17
9 / 4 / 3
10,894
573
14,412
14,398
5,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
XxXMarianoXxX
Hachiman
16
9 / 7 / 6
10,010
527
18,798
18,056
6,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
metalGorgon8031
Sun Wukong
15
0 / 5 / 1
9,015
474
3,514
13,667
10,967
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
valew18
Artio
13
1 / 2 / 13
8,689
457
3,693
14,391
12,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
11 / 4 / 2
10,911
574
14,361
14,331
7,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Soujha
Artio
14
2 / 1 / 9
9,492
500
7,094
14,544
14,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
9 / 3 / 3
11,755
619
12,983
8,431
6,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 7 / 5
7,595
400
7,113
12,251
3,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 6 / 5
9,632
507
9,999
15,887
5,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
50
21
Kills
26
26
Deaths
21
31
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AliveLicense2
Kukulkan
2
8
8
0.75
W
Olorun
11
4
2
3
L
Fenrir
Dymott_
Fenrir
9
4
3
2.63
W
Artio
Soujha
Artio
2
1
9
6.5
W
9
3
3
3.5
W
0
7
5
0.36
L
Hachiman
XxXMarianoXxX
Hachiman
9
7
6
1.71
L
Sun Wukong
metalGorgon8031
Sun Wukong
0
5
1
0.1
L
Artio
valew18
Artio
1
2
13
3.75
W
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,014
Damage
51,550
71,224
Taken
65,444
39,219
Mitigated
38,764
18,949
Healing
19,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AliveLicense2
Kukulkan
5,597
621
0
2,062
10,712
3,745
354
5,922
4,679
46,165
0
W
Olorun
14,361
6,845
793
3,894
14,331
7,918
552
3,208
11,123
65,705
5,177
L
Fenrir
Dymott_
Fenrir
14,412
3,057
0
4,779
14,398
5,758
0
5,917
8,387
0
58,942
W
Artio
Soujha
Artio
7,094
945
1,251
4,716
14,544
14,955
0
1,910
12,634
31,792
0
W
12,983
2,939
0
1,558
8,431
6,377
668
1,582
6,849
74,738
0
W
7,113
2,510
0
2,122
12,251
3,670
0
293
11,958
0
39,734
L
Hachiman
XxXMarianoXxX
Hachiman
18,798
12,948
0
6,548
18,056
6,571
0
7,232
10,824
0
73,107
L
Sun Wukong
metalGorgon8031
Sun Wukong
3,514
639
0
1,930
13,667
10,967
330
6,306
6,734
0
53,689
L
Artio
valew18
Artio
3,693
201
60
3,570
14,391
12,178
0
6,796
7,455
19,030
0
W
9,999
2,299
0
5,324
15,887
5,844
0
2,297
13,590
0
57,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,850
Gold Earned
49,385
450
Minions Killed
458
0
Camps Cleared
0
1,746,212
Distance Traveled
1,715,852
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,242
486
92
5
0
328,370
3
W
Olorun
10,911
574
109
6
0
331,126
0
L
Fenrir
10,894
573
88
5
0
404,224
6
W
Artio
9,492
500
59
3
0
378,497
5
W
Hera
11,755
619
150
8
0
314,308
1
W
Neith
7,595
400
56
3
0
319,472
0
L
Hachiman
10,010
527
98
5
0
303,304
4
L
Sun Wukong
9,015
474
129
7
0
361,590
2
L
Artio
8,689
457
43
2
0
348,724
1
W
Bastet
9,632
507
84
4
0
372,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role